Top Critic Average
Bad games have released and been saved after years of updates and patching before, but I don’t see that happening with Crucible. The player base dropped so dramatically and in such a short period of time that I have a feeling Amazon will be pulling the plug sooner rather than later, where it will go on to join the likes of Battleborn, Gigantic, and Paragon.
Beautiful scenery, strong characters, and inventive mechanics give Crucible a solid foundation - one undermined by poor communication between players and from Relentless Studios.
Although personally the game is very entertaining and fun, my note is based on an objectivity that not everyone enjoys as much as I do based on numerous errors that should have been fixed before its release.
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Crucible attempts to do too many different things with the same limited roster of characters, losing its few strengths in the process.
Crucible has genuinely interesting character movesets, but is dragged down by a lack of combat impact, PvE that turns into a rote chore almost immediately, and sluggish pacing
There’s a good game inside of Crucible but at the moment, it’s buried. Marred by some baffling gameplay decisions and technical difficulties that patches are slowly ironing out, it’s difficult to recommend in its current state, but it definitely shows promise for the future.
Crucible's every-man-for-himself combat and tedious respawn process make this team-based shooter a slog.
On paper, Crucible was built for me. It’s a MOBA-infused hero shooter with an emphasis on mobility, with a diverse line-up and some interesting new ideas. In reality, I’d rather play any of the many games that grapple with just one of Crucible’s heads, and pulls it off far better. This hydra might be sprawling, but none of it looks healthy.
Despite some cool heroes and a neat twist on battle royale, Amazon's long-awaited hero shooter wasn't worth the wait.
Crucible in its current form feels uninspired in a lot of ways. While the heroes themselves would fit great into smaller arena matches, throwing sixteen players into an oversized MOBA map sours what makes Crucible unique among other hero shooters.