Generative artificial intelligence is incredibly controversial across all fields, but especially so in creative-fuelled ventures like video games and other media.
Studios are currently split on the value of AI in game development, with some evangelising the technology while others claim that it's basically useless except for the most minor of tasks.
Dragon Age creator David Gaider is firmly in the second camp, revealing in an interview with GamesRadar that he believes gen AI is a "virulent plague" on the gaming industry.
"Honestly, what does it help with?" he wonders. "Does it make the work more efficient? Does it improve the work? It wouldn't be so bad if generative AI was seen as more of an assistant, doing the drudgery while leaving more important tasks for the worker, but we seem to be seeing more and more of the reverse: the AI is set to do the important work and the worker is around to 'clean up'."
There's also the ethical and moral implications of the technology — we've seen people's art styles stolen wholesale as AI models are trained on their life's work, without any compensation.
"I think the fact that generative AI is frequently trained on data regardless...
