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Persona 4 Arena Ultimax may not be the Persona game everyone's been clamoring for on the Switch, but we're certainly not complaining. P4AU offers up an approachable, yet incredibly deep 2D fighting combat system, a neat RPG-lite mode that guarantees solo players will have lots to do, and all this is presented in Arc System Works' signature and striking hand-drawn art style. While the story mode is a complete bore and there's no rollback netcode in this version, we think P4AU on Switch is still absolutely worth your time, although if you're going to be playing online, you'll likely want to investigate the game on other platforms first. For portable fans, however, we'd give it a recommendation whether you're a fighting game enthusiast or you're just looking to give the genre a shot; this is definitely one of the better fighting games on the Switch.
With 30 racing craft and 24 exciting tracks, there's a lot of fun to be had with F-Zero X. An enjoyable multiplayer mode, the crazy unpredictable nature of the X Cup and trying to improve your times in the Time Attack and Death Race modes all add to the replayability. The visuals can look a bit basic at times, but the smooth frame rate and the speed at which you're hurtling around the tracks help to make up for this. If you are in any way a fan of the racing genre this game cannot be recommended any more highly. It's one of the finest non-Mario games that Nintendo has ever made and deserves your attention. Dare we say it? This is the best game in the F-Zero series.
Those of you who were big fans of Castle Crashers or Streets of Rage 4 will find plenty to love here. Young Souls smartly mixes RPG-lite elements with a compelling story, non-linear structure, and some impressively satisfying beat 'em up combat to make for an experience that you won't want to miss. Despite some rare performance hiccups which tarnish the Switch version slightly compared to the more powerful platforms, Young Souls still proves itself to be one of the best beat 'em up titles on the system, and we'd give this one a high recommendation to anyone who enjoys a good brawler, co-op or solo.
Aztech Forgotten Gods had a lot of potential that is unfortunately wasted. On the plus side, the game is artistically pleasing, with well-designed enemies and a city that at least provides a nice bit of visual variety. In terms of gameplay, however, the whole thing is a bit of a mess, with poor combat mechanics and a daft camera causing way too much hassle than it's worth. Minor distractions in the form of cosmetic customisation proves a nice little touch, but sadly Aztech: Forgotten Gods' core gameplay is simply far below par, making this an action game you'll probably want to sit out.
Chocobo GP is a delightful surprise from Square Enix, a slick and addictive effort that serves up chaotic kart racing action featuring a generous roster of Final Fantasy characters battling it out on well-designed tracks inspired by locations from across the franchise's history. Yes, the story mode may be a bit of a misfire, but with plenty of other single player content to dig into and the promise of 64-player carnage via the online Chocobo GP mode, this is one of the most polished and entertaining kart racers currently available on Switch and, with a free Lite version dropping at launch, you've got nothing to lose by checking it out for yourself before committing to a purchase.
Triangle Strategy is an absolute triumph for Artdink and Square Enix, a fantastic mix of satisfyingly strategic battles, an excellent choice-driven campaign narrative and top-notch world-building, all of which come together to form one of the finest tactical RPGs we've played in a very long time. There's an absolute ton of content here, with a huge story featuring multiple paths to take depending on the choices you make and several properly impactful endings to enjoy on return visits. Serenoa Wollfort's epic journey is a joy from start to finish, a grand and ambitious adventure that stands proud as one of the very finest examples of its genre on Switch.
There may not be many games in here, but they do cover a broad range of genres and most of them are still great fun to play today. It's just a shame Switch owners have already had access to the majority of them, with the exact same features, for years already. The glaring lack of any extra features make it hard to appreciate the significance of the more obscure or basic titles unless you're prepared to go off and do some homework, and there are some very obvious milestones missing for no reason other than it allows Taito to make more money by splitting the games across multiple collections.
Atelier Sophie 2 stands as a wonderful achievement for Gust and the Atelier series. What we have here is an entry that feels like the perfect fusion of the old and the new. Sophie's new adventure may not have much to offer up in the story department, but it more than makes up for this with its streamlined design, thrilling combat, expansive world, and addictive alchemy system. This is a title we'd recommend to both longtime fans and newcomers-it's one of the best Atelier releases yet. If you're at all curious about this one, we'd strongly encourage you to give it a shot.
Majora's Mask is a rich, complicated game and quite distinct from its predecessor despite appearances. As with Ocarina, the existence of the 3DS remaster only serves to highlight the game design shortcomings of the N64 original, but even if that updated version remains the 'easiest' way to get into the game - especially for newcomers - that doesn't render the original version 'unplayable' or undesirable. The fact is Majora's Mask is still magnificent, delivering the usual Zelda blend of action and adventure through a skewed, surreal lens that feels thrilling to this day and remains unique in the series. With music, visuals and characters that create an incredible mood, Majora's Mask turns watching the end of the world approach into a pleasurable experience.
Assassin's Creed: The Ezio Collection is a great compilation of some of the series' most highly-regarded entries. Aside from some combat that lacks depth and a convoluted story, each of the three games included here are absolutely worthy of your time. There's still plenty of fun to be had if this is your first set of Assassin's Creed games, with the cities still managing to impress with their sense of scale and historical detail, but some of the dated gameplay elements and glitches may make other entries a better jumping off point. The Rebel Collection is a very fine alternative if you want slightly more modern interpretations of the series, with a seafaring bent. However, if you're already a fan and are able to tolerate its foibles - old and new - Assassin's Creed: The Ezio Collection is an enjoyable trip into (video game) history and an easy recommendation.
Once again, Kingdom Hearts 3 + Re:Mind on Switch is impossible to recommend without caveats as long as Cloud gaming relies on an erratic, unreliable provision of service. When it does work, it's a joy; every bit as good as any given title in the series, a dream to explore and thrilling in its spectacle. But then it falters, the input lag kicks in, and the illusion is taken away in a matter of moments. Buy this game and you are effectively renting an imperfect version for the duration of the Cloud service's lifespan. Want to play Kingdom Hearts on handheld? Well, there's always the Steam Deck, we suppose.
Ultimately, there are a ton of potential issues you may or may not run into, and seemingly no real advantages to running Kingdom Hearts Integrum Masterpiece on Switch - unless you simply have no other choice but to play these games on this console. As a fan, and as a player who just wants a consistent gameplay experience, it's incredibly disappointing. If you can buy this package for another system we'd earnestly implore you to do so - it may not be handheld, but at least it would be yours to keep and it would run reliably and consistently. As it stands, Kingdom Hearts on Nintendo Switch is defined by compromise.
A wonderful experience from the moment you set sail, FAR: Changing Tides builds out the world and gameplay ideas of its predecessor with scale, detail and awesome moments of discovery. Okomotive has started with its original neat mechanic about a left-to-right juggernaut, then taken it in every other direction it could go.
It’s a rare day that an indie shmup, so well-buried that most have never heard of it, manages to be this good at what it does. It hasn’t got vast worlds to soar over, nor does it try to break new ground. Instead, it delivers an old-school shmup experience in a fresh new way, fired up on influence and ambition, and the love of a genre. Fans would be raging mad not to pick it up.
From start to finish, Ocean's Heart is an enjoyable, albeit short, adventure following the familiar 2D Zelda formula. Having a brand new world to explore, filled with various side quests, should be enough to get any fan of that classic top-down template excited. While the writing and dialogue feels subpar at times, the familiar, yet still-solid gameplay makes up for it. Ocean's Heart is undeniably a 2D Zelda game in all but name, but Tilia's adventure shows that a game doesn't always need to be groundbreaking to be a good time.
Arriving mere months after its predecessor, we're happy to report that Voice of Cards: The Forsaken Maiden proves itself to be a satisfying and endearing sequel. It's mechanically almost an exact copy of the first Voice of Cards, but things like the new setting and Mark Atherlay's narration help to make it feel like a distinctive entry that stands well on its own. We'd give Voice of Cards: The Forsaken Maiden a high recommendation for anyone looking for another 'cozy' game to add to their collection or for players who want to try an engaging, but not overly demanding JRPG. For all its brevity and minimalism, Voice of Cards: The Forsaken Maiden is an unforgettable experience.
While both Dream Drop Distance and Fragmentary Passage are good stuff, this is a much more niche product than the previous compilation, and far more difficult to recommend. It's essential if you're a fan, but... let's face it, if you're a fan, you've already played these games. And on a system on which they run natively, rather than this (again!) erratic, temperamental Cloud Version. We feel like it's our destiny to repeat ourselves on the matter, but if you can buy this package for another system we'd earnestly implore you to do so - it may not be handheld, but at least it would be yours to keep and it would run reliably and consistently. As it stands, Kingdom Hearts HD 2.8 Final Chapter Prologue on Nintendo Switch is yet another compromise. If your internet connection is consistent and strong, it runs great... when it's running great. But, you know, stuff happens. Using Ethernet while docked helps, but it's still putting a sticking plaster on a glaring wound. So, once again, another good package but presented in the worst way. And slightly less good than the last one.
You're being treated here, not to a replica of 16-bit graphics, but the genuine article, and that in itself carries a wonderful charm. With varied locales and great music, River City Girls Zero cleverly all takes place in pseudo real-time, the sun setting into night and eventually dawning again as you near end of your journey. It's an endearing romp across a quaintly rendered Japanese urban landscape that continually offers new places to scrap - from fairground rides and collapsing buildings to nightclubs and sun-drenched bays - all becoming especially colourful in the last hour. While it's very much a game of its era, River City Girls Zero is still rewarding for those interested in experiencing one of the saga's more creative entries.
Monark proves itself to be an interesting, low-budget take on an SRPG, combining its Persona influences with original ideas to make for a compelling experience. Risky, rewarding combat, a creepy atmosphere, and an interesting story make this one easy to recommend, but things like the low-quality graphics, repetitive environments, and nonexistent enemy variety keep it from ever approaching greatness. We'd recommend Monark to any SRPG enthusiasts (especially those that are sick of fighting on a grid) or fans of the old-school SMT and Persona games. It may not have nailed its execution, but Monark is an experience that we think is still worth your time.
What we have here remains a fine collection of games and an interesting demonstration of the first decade of the Kingdom Hearts series. If you have a reliable enough internet connection, this is almost as good a way to play Kingdom Hearts as any other. If you don't, absolutely leave it on the digital shelf. We'd like to score Kingdom Hearts 1.5 + 2.5 HD ReMix on the assumption that you can run it, but that's not necessarily an accurate representation of what many people's experience is going to be, and our experience - with robust and rapid internet - was patchy. If you have any other way at all of playing these games, we recommend you do so. Ultimately, this is a great package delivered in the worst possible way.