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Lumo succeeds as a new entry into a genre that had been lost in time. It delivers an experience that feels retro while including the option for modern gaming conveniences to take a genre that would likely be unapproachable for newcomers to a worthwhile experience for anyone who is willing to try something challenging and new.
While on paper the license mixed with the various modes sounds like a lot of fun, the execution of not just the graphics but the overall gameplay makes it feel more like a game from a previous generation and I'm not only talking about the previous one. It's really hard not to believe that this has been slapped together and is being sent out to market to simply ride on the assumption that Monster Truck fans, and more likely their parents, will buy it on sight. That's a shame and especially when you throw the $40 asking price onto the package Crush It is a disappointment.
At the end of the day, The Next Penelope isn't a racing game. It is an adventure game that happens to use racing as one of its core mechanics.
While there certainly will be a market of people that will enjoy Yodanji I think that selection of people will be fairly narrow.
No deep experience hides in Mom Hid My Game, but it's an absolutely joyous romp. This is absurdist video game comedy and that's awesome and unique.
The dungeon-craw- excuse me, "gungeon-crawling" mixed with twin-stick shooting has proven in the past to be a solid gameplay setup, and here mixed in with the smooth dodge-roll mechanic plus the great amount of customizable guns makes every run-through fun and exciting.
In the end, L.A. Noire holds up. It's a little odd to play as an open world game because of it's strong focus on story, but the immersion is unreal.
When Yooka-Laylee was originally announced as a Kickstarter project by former Rare developers, it gave fans of the 3D platformer hope that a nearly dead genre could return to its former glory. It's unfortunate, then, that Yooka-Laylee is no more than a mediocre attempt to capture nostalgia from the days of yore. In a year that has given us some truly innovative and special 3D platformers that pushed the genre to new heights, I can only really recommend pushing through Yooka-Laylee's pedestrian campaign to the most enthusiastic of old Rare's fans.
When all is said and done, Phantom Breaker Battlegrounds Overdrive is an okay game. One that, if you have a few minutes to spare, you can easily crank out a level or two, but not one of those games that will bring you back that often. Beautiful art, animation and music can't seem to pump up the repetitive nature of the whole package.
With all of this in mind, I'm pleased to say that Letter Quest Remastered does a pretty fine job of carving out a place for itself in the lineup of Switch gamers looking for something more casual. If you like to get out your thesaurus and flex your vocabulary while having to contend with the obstacles your enemies love to throw in your path, it does a fine job. What helps distinguish it is the level of strategy you'll be able to employ while doing so.
The whole 70s aesthetic and music are fantastic and complement the small story set aside from the main missions. While the controls can feel inconsistent at times, the experience as a whole was very enjoyable. Sure, it's fun to bring on the onslaught - but who knew it would be so much fun to clean up after.
It distills the fun of stealth into an accessible analog stick or touch screen-controlled experience. The main drawback is that it leans too heavily on repeating similar experiences. As long as you can focus more on the critical path, it's still a worthy game, but the charm and ingenuity start to fade when you see the same environment and setup for the nth time.
What I didn't expect was to get Mutant Mudds, Mutant Mudds Super Challenge, and Mudd Blocks all in one convenient package. With the great gameplay of three games present and brand new leaderboards for each game, this is the ultimately collection for anyone interested in the Mudds franchise. The lack of stereoscopic 3D is the only blemish, but hardly enough to diminish an otherwise fantastic offering.
Pinball FX3 is an incredible platform for pinball tables, and while a lot of the focus is still on high score chasing, the variety of modes and options makes this deeper than the typical pinball game. The future of this game will depend on how much Zen Studios supports it with new tables, but with 30 out there to start (with one free forever and two free for the first week), the diversity is there on day one. If the craft of each table matches the presentation in the platform, this should be a regular staple of any pinball-enjoying Switch owner.
I also ran into a few glitches that ranged from strange to game breaking. The worst glitch was a boss that I somehow defeated prior to his dungeon, only to have him partially reappear in the dungeon with no health and undefeatable. For the action-platformer fan, this title would be low on my list of recommendations.
With the ability to play this alone or co-op, plenty of ways are out there to create chaos. That doesn't mean it is all well and dandy, as holding on to objects can be a bit wonky and playing solo shouldn't be done in long play sessions. That being said, I still really enjoyed what this crazy game tried to do.
Seeing your mild-mannered business associate argue with aliens is very funny, until it starts getting old. When that happens, the smile-worthy sheen of the blending of shoot-'em-up and clicker starts to fade, revealing that Vostok Inc. doesn't really do either that well. Charm can only go so far, and unfortunately, the charm here doesn't hide the repetitive, stale gameplay.
WWE 2K18 is just painful to play. Almost everything about the port is poorly implemented, causing me to just feel utter sadness.
Outside of some convoluted details and a somewhat shorter length, this is a very rad rhythm game that stands out amongst others because of its gorgeous artwork and inventive take on breakdancing gameplay.
It's mindless fun, with enough addictive strategy to keep playing. I loved weaving through the hundreds of enemies (whether they were zombies, spiders, or something in-between) so I could reach a power-up orb at the last second, to suddenly fry everything around me with a flame thrower. It's a great time all around, and if you have the itch, give it a try.