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When something beloved has been lost for so long, it's hard to not cling to any and every bit you can get in fear that it will be torn away from you yet again. Ultimately I'm just thankful for the chance that we have now to wipe the decades-old dust from these hidden gems. Maybe, if only for a moment, not so hidden anymore.
Here's the full list of Capcom Arcade 2nd Stadium games:
is a fun ride. Contrary to the aforementioned buzz, though, truth be told, it isn't quite at the same level of Metroid Dread (but what is?). This team is clearly onto something, though, and I wouldn't be surprised if their next effort in this space gives Samus a real run for her money.
The OlliOlli World VOID Riders DLC is a welcome addition to a fantastic game. If you have already exhausted OlliOlli World, this will give you more reason to return for new score challenges, cosmetics and mechanics. The music adds new catchy lo-fi beats and the writing remains wholesome throughout. One of the most positive things to be said about VOID Riders is that it reminds you of how great OlliOlli World is and continues to be.
While they have been offered on multiple platforms, it's great to finally have both Portal games on a Nintendo console. The ports run flawlessly on Switch and make for an excellent overall experience. If you've played them countless times before or are jumping through a portal for the very first time, Portal 1 and 2 make a fantastic addition to the Nintendo Switch line-up.
The sheer scale and depth of this game's commitment to matching Three Houses' style and structure made for a very pleasant surprise that sadly made it even more disappointing when the ending fell as flat as it did. Almost overnight I went from not being able to get enough of the game to wondering if I had it in me to play even one more of the game's three story routes. Three Hopes is a must play for diehard fans of both Fire Emblem and Dynasty Warriors alike, but I almost wish that it had committed less to the scale of its story so that its poor final hours weren't so much of a bitter pill to swallow.
My main Monster Hunter Rise file went into Sunbreak north of 230 hours, and I put another hundred into a hunter on an alternate profile that was used for review purposes. I don't think I'll double that time on my main before the next Monster Hunter comes out, but it might get close. Sunbreak is a must for anyone who's ever stared down a Rathalos and lived to tell the tale.
I can't recommend Blade Runner: Enhanced Edition, at least not in its present form. There are too many annoyances, too many unexplained systems, and not nearly enough lighting. If you really must check this out, I suggest leaving a FAQ open on your phone.
The only thing that I think this collection truly accomplishes is making some great games available on modern consoles, and that is the absolute bare minimum I can ask. These games-with the possible exception of Sonic 1-are great, and this is a perfectly playable version of them. Sadly, we've seen the potential of what a Classic Sonic collection could be, and Sonic Origins absolutely does not live up to that potential.
A bit more time in the editing room would be a worthwhile prison sentence for Binko and the rest of the cast. While there's not much in the way of unlockable content, you can replay any shooter stage you've cleared in the story and earn your place on the online leaderboards. Without a doubt, Yurukill: The Calumniation Games is a much more bold and ambitious title than World's End Club, also from IzanagiGames, and I look forward to whatever dark tale they choose to weave next.
undefined.While I can't hold the choice of platform against Persona 5, I really wish I could have played this portably – for whatever reason, PlayStation Remote Play doesn't work in my environment and it would have saved me a week of real time. But I asked for a PlayStation 4 for Christmas largely so I could play it under the best circumstances, and it definitely didn't disappoint. Fingers crossed that Persona 5 takes after 3 and 4 and gets a portable version because by then I'll be ready to return to Tokyo.
As an excuse to hit up the sources on Wikipedia to read about the actual war that formed Japan's political system for more than half a millennium, Birushana: Rising Flower of Genpei does a really good job. As a romance… four out of five isn't bad, I guess? But the presence of that fifth one made me bail out far faster than normal for one of these games.
There's certainly nothing wrong with the gameplay, which remains just as enjoyable now as it did almost 30 years ago, but Reshrined feels like a missed opportunity to add in new elements or mechanics. While the inclusion of an online leaderboard is welcome, the lengthy, poorly-localized cutscenes are not. If you go in not expecting anymore more than what the Super Nintendo games did and can tolerate some odd design choices, then busting these ghosts might make you feel good. Otherwise, wait for a sale or light some incense in hopes that one of the original Pocky & Rocky games shows up on NSO.
In a collection celebrating a character via a customizable arcade, it's unfortunate there isn't as much care put into the customization of the player experience. Will I still be playing it often? Absolutely. A handful of these titles both promote Pac-Man's historic legacy, while standing on their own. Others, however, get lost in a game that is ironically all about mazes.
A player will rely on their gained knowledge and skill to beat the timer and is left with a rush of relief and feeling of success. However in Firegirl there is no set-up and the game quickly devolves into frustration because of a disorienting layout, repetitive gameplay and the occasional bug or visual glitch. While there's definitely an idea here it seems that Firegirl is unable to escape this Switch port unscathed.
It feels familiar, but also so distinct. While I appreciate a satisfying game that doesn't overstay its welcome, I easily could have spent much more time with a more expanded version of this concept. On the other hand, maybe ElecHead is as good as it is because its pace is so fast and joyous. Regardless, it's a wonderful thing this game made the leap to Switch.
I normally believe it is bad form to talk about other reviews in my own review, but I cannot help but feel awkward and a bit guilty when I see the universal acclaim this game has gotten. Between a 90 on Metacritic and an 'Overwhelmingly Positive' rating on Steam, it would be dishonest for me to say that I think you will not enjoy Echo of Starsong. However, it would also be dishonest for me to pretend that I did. Basic probability says that you will likely love this game, but if the game's random dice roll events have taught me anything, it's that even the highest chance of success can still lead to a hollow tale of failure.
I didn't mention it during the original game's review, but a good portion of its playtime was while waiting for power to return after my hometown got clobbered by the remnants of a hurricane; this time, the worst it got was some pretty heavy thunderstorms. And just as the weather wasn't as extreme this time, nirvanA Initiative gets close to the levels of the original but just falls slightly short.
The ability to create a Rosalina who is the boogeyman haunting the goal-keepers' nightmares is surprisingly fun, and the game's Club feature allows you to use your friends' wacky stat goblins for yourself if you so choose. Strikers is at its core still as fun as it ever was, and still outshining regular soccer at every avenue. Hopefully once more additions have been made to the game's content some of the overall issues will have been addressed and Battle League can truly shine as bright as it is meant to.
I should have known better than to doubt the minds behind Tumblestone (seriously, check that game out), but Freshly Frosted blew me away with how much I enjoyed it. This is a delectable artisanal puzzle game that absolutely should not be missed by anyone who is down for a relaxing time with some good brain-teasers.