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When Oddworld: Munch's Oddysee released on the original Xbox, it came with high praise and was one of my personal favorite titles from that system. The game was mind-blowing at launch, but almost two decades later, a lot of it is rough around the edges. The cutscenes, world-building, and storytelling hold up to this day, but almost all of the gameplay elements are out of place compared to modern games, with the wonky, tough-to-handle controls taking the cake.
From a value perspective, the fleeting leaderboard-driven fun here is totally fine. From a gameplay perspective, I wish there was more than just leaderboard chasing to drive me forward. I might not be compelled to drop quarters into Missile Command: Recharged over and over again, but I'm happy it exists to bring back a landmark arcade game into modern times.
Monster Prom XXL is not a game for everyone, but if you're down for some hardcore monster dating with a penchant for foul-mouthed humor and goofiness, it's incredible. I love the way it takes a visual novel and dating sim and transforms it into a party game. Some rough edges might be present in the interface, but Monster Prom is a riotously good time.
Resolutiion ultimately provides more frustration than fun, and its efforts to stand out make it hard to decipher and at times too much of a chore to play.
Apart from those complaints--which are minor in the grand scheme of things--Seven Sirens is a wonderful game and might well be the equal of Pirate's Curse, which is no small feat. The game does feature several ending screens for completing the game in various ways and a second game mode that's akin to Risky's Revenge: Director's Cut instead of Half-Genie Hero. There's also a nice movie viewer if you want to sample the Studio Trigger cutscenes. Like I said, if you're itching for a good Metroidvania or just like Shantae games generally, Seven Sirens is a lock.
While the overall brevity and lesser level diversity is disheartening, Minecraft Dungeons is an enjoyable experience. It's much harder to recommend as a solo player, but if you're able to hang out on the couch and knock out some creepers with a pal or head online and smash up mobs with a buddy, the weaker elements can wash away. I had a good time playing Minecraft Dungeons. I just wish there was a little more to it.
Levels are often large and expansive but without the enemy layout to fill them up. There are plenty of fun weapons at your disposal, but the targeting system makes them all less functional. While it runs well on Switch and certainly has its moments where everything lines up just right, overall it is at best a mediocre rail shooter. Even if you're desperate for this underrepresented genre, there are already better entries available on the eShop.
Arguably where it stumbles most is in trying to force in diversity via the bombing missions. When Red Wings accepts its own simplicity it is brilliant. The local co-op makes for a wonderful and unexpected addition, and strong art design helps to maintain its charm for many hours. Red Wings: Aces of the Sky is no doubt destined to become a hidden gem of the Switch eShop.
The best way to describe Arrest of a stone Buddha is to think of it as a dream in video game form, and I mean the kind you wake up from and wonder: “What the hell was that?” The lack of control, direction, and agency that one experiences while dreaming are the closest approximation I can come up with. However, there is some wisdom to be gleaned from the hundreds of bodies this professional killer leaves lying in his wake.
With its interesting setting and its hilarious, sarcastic sense of humor there's a good chance you might be able to force your way through some of the more frustrating parts. However, others may find that those frustrating sequences happen more often than deemed acceptable to put up with. Add the fact that every death leads to a crow taking an antagonistic shot at the player, an aspect that has an ability to be funny one second and incredibly annoying the next, and Ministry of Broadcast becomes a game in which the term "your mileage may vary" heavily applies.
The Elder Scrolls: Blades is a simple case of a mediocre game on mobile just not holding up on an actual console.
The overworld is a bit tedious to fully explore and the button controls aren't as perfected as the touch controls, but still I think you cannot go wrong with this game. WHAT THE GOLF? is a perfect blend of comedy, fun and video games that had me smiling from ear to ear the entire way through. It's great FORE the HOLE family!.
When I wasn't bored with the lack of substance to this game, I was aggravated by every enemy encounter and the core battle mechanics. When the best part of the game is the classic local multiplayer Pong experience from nearly 50 years ago, that should say a lot about the quality of the game. If you really want to play the original Pong on Switch, that should be the only reason you should be picking up this title.
If you like tapping to the beat while colorful Vocaloid characters dance around, this game has a lot of that. However, if you're looking for a story mode, a campaign, or anything beyond an excuse to tap to the beat, this isn't the game for you. It does one thing and one thing quite well, and for me, it'll do.
It leverages a classic engine in new and exciting ways and is only very rarely hampered by it. While the humor may rub some players the wrong way, it's arguably worth suffering through for a game that is in many ways better than its source material. This is a '90s shooter the way you remember them, rather than perhaps how they actually were.
The problem was that the process of actually seeing what came next was a dreadful slog that just frustrated me more and more as the game went on. It feels like a game made for the most dedicated of Platinum Games fans, and I'm certain that anyone who loves racking up combos as quickly as possible for platinum medals will love this game. Diehard fans of character action games will have a lot to love here, but everyone else will have to put up with a lot of trouble to get to the good parts.
Franchise mode helps to extend that depth in creative, unique ways. Overall, Super Mega Baseball 3 is like if those old janky NES baseball games played as good as you wish they did when you were younger, while at the same time, standing respectably next to the greatest sports games of all time. After all, Super Mega Baseball 3 is the greatest baseball video game I have ever played.
But it's the characters, music, art-style and worldbuilding that make it truly stand out from other RPG's. Whether it will become a classic like RPG's of old remains to be seen. But Lab Zero Games has shown that they are more than capable of bringing their unique talents to genres other than 2D-fighters and I cannot wait to see what is coming next.
Lots of shoot-'em-ups provide the exhilaration of narrowly dodging a flurry of projectiles then tagging the enemy. Multi-wave bosses with clever, varied patterns are almost cliche at this point. But this is the first time in recent memory I've seen those elements married to elevate the experience to something that might be both my favorite indie so far this year and in a rare club of games I'll keep playing for some time to come.
Imagine playing a Zelda game where Link can only swing his sword once every two seconds! There are dozens of cards to unlock that can let you customize the characters, environments, and even music of a given Mash, but these are mostly single use and still don't make for a very fun time. There may very well be countless Mashes you can produce with the tools on offer, but they aren't different enough from one another. If you're curious and don't mind a variety of fairly shallow experiences, you might consider SuperMash-ing the eShop purchase button. Otherwise, maybe stick to the Monster Mash.