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Listing actor names in a game review may seem odd, but The Infectious Madness of Doctor Dekker is more performance than gameplay. Of course, anyone looking for a fast-paced shmup should pass, but fans of narrative-driven interactives should schedule a session with Dekker. Just remember to bring a USB keyboard or you might go a bit mad yourself.
The hectic gameplay, cool visuals and robust offline and online experiences make it one of the better fighters out on the Switch right now. It's easy to get lost if you're diving headfirst into the series, and to be really good probably takes a lot of practice. But it captures everything that makes tag battle games fun and delivers in one visually striking package.
And the puzzles aren't bad. It does hiccup with a few control issues and puzzle-design mishaps, but I still think it's worth playing through if you're interested. Just be sure to have a small light on nearby.
I never knew I wanted a bullet-less shoot-'em-up that was dripping with rhythm game style, but that's exactly what Just Shapes & Beats is. It's a thoroughly unique game with a myriad of options that can be played in a variety of ways. It's awesome.
The overworld structure and boring minigames really don't hold up anymore. Another problem is that the games don't do a good job of explaining you anything. If you are a Naruto fan, and can overlook these issues, you might find yourself happy enough.
However, the game is addictive in its own charming way and it's something I've popped on once and awhile ever since it originally came out on 3DS. If you have any nostalgia for Cannon Ball/Pang/Buster Bros., Pirate Pop Plus is a welcome addition to your crew.
undefined.There is hope, however, right there in the title: Baobabs Mausoleum is an episodic game, and while the first episode is aimless for the majority of the couple of hours it takes to get through it, the cliffhanger ending introduces actual stakes. Should future episodes take the time needed to flesh out the characters and give us the chance to explore Flamingo's Creek, the potential shown in the game's trailer might be realized.
Treating this game like a super-serious RPG is the wrong way to go about it, as that's where the holes start to emerge, whether it's the middling combat or the mildly annoying quest and item management troubles. This is a comedy, pure and simple, and thankfully it's one that's clever and funny in a way that makes up for any lesser gameplay segments. It's a great chaser between the ample supply of serious games out there, especially if you have Stupid Walking turned on.
Smoke and Sacrifice is like a fine cigar, a slow burn from start to finish. It can be very challenging at times, but the reward is worth it once you complete a quest that seems impossible. The intricate crafting and compelling story only compliments the beautiful art direction. Smoke and Sacrifice is a single game that beckons to becomes a series.
To be sure, some of this is my own incompetence - failing to notice the street signs that can be used to ricochet bullets. But much of it is the fault of the game - the eight-person ricochet off stop signs only hitting two of eight foes in a scene designed explicitly to tutorial that very feature. For that reason alone, I cannot recommend Milanoir. If you want to experience the story of a sadistic killer who's plans have gone bust, you're better off watching one of the game's inspirations, the 1973 film Almost Human. Just know it, and Milanoir, are not for the faint of heart.
One Piece: Pirate Warriors 3 is still as enjoyable now as it was back when it first released and is a fantastic addition to the Switch library. While no physical copy is available, this is definitely one game that you should make a point to purchase from the eShop.
All that said, Curse of the Moon is a very enjoyable old-school Castlevania homage that's well worth the price of admission—as long as you have nostalgia for those games. Those of you who have no patience for the first three Castlevania games in particular may want to give Curse a wide berth, but I daresay there are systems in place here that may tickle your fancy.
On their own, the 12 games in this collection might not be worth it to most people outside of series fans, but the full Street Fighter 30th Anniversary Collection is a package of interesting past significance. It's the kind of thing that could be used in the future to explain the first decade of the series. Even if you would inevitably get thrashed taking this game online, this collection's overall production values and ease of use make it something that can be toyed with and enjoyed even if you can barely Hadouken. Outside of the lack of a good arcade stick option on Switch and rough online play, if you want to play some old Street Fighter games, this is likely the best option out there and should be for a long time.
The quests and battle were fairly standard, the majority of my enjoyment came from the onslaught of ‘80s and ‘90s culture that blended perfectly within the game. From the ability to hire Master Splinter as the dungeon master, to purchasing Johnny 6 as a pet, there's plenty to keep a smile on your face. While some of the humor went over my head, there's enough chemistry to keep you entertained regardless of the amount of Dungeons and Dragons experience you have.
Yoku's Island Express is far from bad. It has great ideas, a very good soundtrack, and competent gameplay. But while there's not too much actively wrong with it, it doesn't do anything exceptionally well either. It'll do.
Die for Valhalla! can be appreciated either as a surprisingly complex action RPG or just a fantastic casual beat em' up. Whichever way you see it, Valhalla is a welcome addition to the Switch's growing RPG library.
If you have a buddy around, the multiplayer options are great for jumping and racing through the episodes. So if you're a fan of simple platformers and you want to be a ninja, then the N is a great game to teach you the spiritual, cognitive and physical training needed. Plus plus.
Overall, I think Punch Club is a neat experiment of a game, but it needs a little more story and gameplay variety and a little less repetition. The first rule of Punch Club is obvious (right?), but the second rule is put on some headphones and your favourite podcast. You're in for the grind of your life.
Despite Dungeon Rushers' many, many technical flaws, the core experience is solid. I can't recommend this game to everyone, but hardcore RPG fans looking for a simple, no-pressure RPG to play while watching TV should consider Dungeon Rushers.
Ikaruga is great—everyone should play it unless you're fundamentally opposed to the genre. It can be frustrating but I found that I got a little farther almost every run. Maybe someday I'll even try to get through Arcade Mode with the default settings (on Easy) so that I can actually post a high score!