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What this sequel does is keep what worked so well about the original while adding to or refining everything else. Clear, expansive tutorials make it more approachable, a variety of online Puzzle Leagues make the depth of online play stronger, and the new Skill Battle mode adds a smart twist to the gameplay. This is a vibrant and enjoyable puzzle game that is packed with content and variety.
undefined.John Wick Hex is an example of what can be done when someone approaches a movie-based game from an outside-the-box perspective, taking an action movie more naturally at home in that type of game genre and molding it wonderfully to a more methodical, tactical experience. Small nicks like the imperfect replay system or underwhelming story are insignificant in the face of just how satisfying it feels to embody Baba Yaga, and it's a laudable effort that I hope gets reiterated and refined in a potential sequel.
With 485 puzzles across a few different styles, it's filled with a lot of great, engaging content. It still has the same old issues, chiefly no touch screen controls, but the novelty of the co-op and the new tweaks like higher contrast colors are good accessibility inclusions. Whether you're a first-time Picross player or a weary nonogram veteran, Picross S5 is great.
PHOGS! is as delightful as it is unique and entrancing. While the controls are a little tough to get the feel of for solo-players, teaming "pup" with a friend allows for an experience that, though mostly on the easy side, guarantees the player a thoroughly good time-especially in the boss stages.
There's also no denying that the humor is still incredibly effective. Still, playing the game on Switch is likely to leave you longing for a mouse as the experience just isn't great on a controller. Anyone looking for a strong dose of comedy with their adventure is likely to find it here, but it would have been nice to see the remaster do a little more heavy lifting.
As someone who has finished and loved the GBA, 3DS, and Switch iterations, I can't wholeheartedly recommend the Famicom/NES version of the first Fire Emblem game. The DS remake, however different from the original, would be a much better way to slake your tactics thirst. Unless you're prepared for a slow and meandering, albeit decent for the time, 10-15 hours, get your Fire Emblem fix somewhere else.
Absolute Drift: Zen Edition is a cozy, tranquil game with a single mission: to provide the perfect experience to facilitate the player's growth in skill. It succeeds flawlessly in this mission but could still use a bit more content for those who don't want to dedicate themselves to becoming drift masters on the same few tracks.
Depending on what scenario you're playing in, you'll hear some famous legacy voices, most notably Jeff Goldblum introducing the game and chiming in every now and then to give a warning about whatever the project division heads are suggesting. I really enjoy Jurassic World Evolution, despite my historical distaste for city/park sims. I'm sure this is mostly due to the dinosaurs themselves, but it's also not overly complicated.
I have a real feeling of regret knowing there is a lot of content here that I will never see. There are numerous aspects of Shiren the Wanderer that I couldn't find a way to jam into this review like how allies function, the over 100 optional sokoban puzzles, the Minesweeper-like dungeon, creating new items at the Tanuki lottery house, fusing items together for new effects, and much more. For anyone wanting to dive into a game with real depth, this is a great one.
I love the setting based in Greek mythology, and I've been enjoying the adventure almost non-stop, only ever getting bored during the icon hunt whenever I reach a new area once every couple of hours. It's a shame that Switch players will be getting such a compromised version, since I really feel like the weak port does a huge disservice to everything the game succeeds at. I think you should play Immortals: Fenyx Rising, but you should not do so on Switch if you can help it.
If you've got any doubts about visual novels in general, Root Double isn't the best starting point on Switch. The structure is going to be intimidating at first, and the environment is as oppressive as the design suggests. But if you've gone and turned a Switch Lite into a visual novel reader, Root Double will keep you up late at night trying to get to that next ending.
Overall, Ghostrunner is one of the sleeper hits for this fairly empty winter season on the Switch. Where the foundation of titles like these was laid down by games such as Mirror's Edge, Ghostrunner improves the combat systems and uses many tricks to keep you on your toes. Complemented by both the cyberpunk aesthetic and gameplay, this title will keep you coming back to perfect your ninja-skills.
The Serious Sam Collection undeniably has a lot of content, but the purchase decision will hinge on what fondness you have for it. This is likely an easy buy for the devotees or those who hold nostalgia for it, but as a first timer the flaws inherent in game design, technical performance, and audio design make the experience for me death by a thousand cuts. The Switch has better classic shooters and many well-made homages to them; seek out those before you settle for this.
It's hard to recommend Endurance, particularly at the price, given that so much of it feels unfinished, and cheap. It is very possible to brute force through the game, solely using credits to restore health, but there is little satisfaction here. Plaudits to the sole developer for creating the game, but this alone is not enough to warrant any type of recommendation.
While it's fun, it doesn't bring much new to this port so It ends up feeling dated and the progression grindy. While nothing can match the chaos of a good cop chase, the rest of the package could use some updates. That being said, those looking for a new arcade racer will surely find a good time here.
Overall, Cake Bash is an immensely charming experience that may or may not be worth the price of admission depending on the individual. I, for one, will absolutely be busting this treat out at parties once the opportunity arises.
Switch players should avoid this version for now, however. Fortunately, the developers have indicated long-term support for the game, so keep an eye out for updates in the meantime. You'll definitely want to live, die, repeat, but ideally in the game, rather than playing crash, reboot, reload with your Switch console.
The Divine Beasts are solidly the weakest part of the campaign and the inventory is a little clumsy to manage. That all being said, the totality of this Musou game is soundly enjoyable. The confidence on display in Hyrule Warriors: Age of Calamity echoes the earned success Nintendo has found after Breath of the Wild and the Switch. This is a refined and tight action-packed experience that delivers an excellent mix of Zelda lore and creatively ridiculous brawler gameplay.
Tropico 6's port to the Switch is a full-sized city building and resource management sim in the palm of your hand, which is the only way I want to play this genre anymore. The relatively quaint scope in comparison to the Civs of the world and the focus on more micro inputs to influence your nation is refreshing, and what compromises were necessary to make it here were well worth it.
Sniper Elite 4 takes its perch as the marquee, non-arcade sniping title on the market. Through its strategic gameplay, disgustingly explosive kill cutscenes, and jam-packed sandboxes, Sniper Elite 4 satiates the need for a World War II shooter, while not getting dragged down by the norms of the genre. Even with some technical hiccups and a less-than-likable protagonist, Sniper Elite 4 achieves, takes aim, hits its mark, and then some.