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The aesthetic is incredible, and the map design of Cvstodia is solid and engaging. Unfortunately the game is too bogged down with a high difficulty level that is more tedious than challenging, dragging the entire experience down into something I can hardly bring myself to play. Blasphemous is a beautiful game that I wish I could enjoy more, but the extremely high difficulty of combat and platforming simply does not mesh well with the amount of exploration and backtracking needed from a world as expansive as this one.
The content that’s in the game right now shows a lot of promise, but it is unquestionably missing some content that will make it feel fleshed out.
It would have been nice to see some Jurassic World: Fallen Kingdom content here too, but considering the game's original release window, it's still a must own for all Jurassic Park fans. Plus, having this package on the go makes the Switch version the ideal platform to play on. This may be just what a family needs in order to tide them over until Jurassic World 3.
I think that at the end of the day, there is a good game here, but it’s running poorly and could be better experienced somewhere else.
Overall, these remakes of the Spyro trilogy are great, and new and old fans alike will probably have a lot of fun with them. I know I did. But that doesn't change the fact that certain bits and pieces of dated mechanics and designs do hold these games back ever so slightly from being almost as great in 2019 as they were in 1998.
Zen Studios has a knack for making great games; Star Wars Pinball is no different. They have taken all the great aspects of seemingly every pinball game and put together a package that is by far the best in its class. Even if you are not a fan of the Star Wars brand, the simple but engaging gameplay, the amount of content and modes, and the fast pick up and play sessions make this pinball game a must own on the Nintendo Switch.
Overall this game is not very enjoyable for long stretches, but is at least playable after an adjustment period. For the price of $9.99 that it is marked on the Nintendo eShop, I personally would not suggest it, but if it is ever on sale or if you feel that it is exactly the type of game you would like, it is not the worst way to spend your money.
A lot of my interest in Ai was due to the writing talent: though he's done things since, this is the first post-Zero Escape project from Uchikoshi that I've had the chance to play. I definitely want to see where Ai is going next, and just hope that the experience is a little smoother when it goes wide.
Fans of Armored Core should look past my concerns, and give the game a go. People who want to take the controls of a mech and shred a bunch of underpowered foes will have a good time. The general public should probably give it some extra thought.
For better or worse, Pandemic on Switch is little more than a digital recreation of the hit board game that you can enjoy solo or grouped-up. The lack of features, side modes, online play and presentation are disappointing, but at its core this is still one of the more fun cooperative board games I've ever played in a compact form on the Switch for a reasonable price.
That makes it such a shame that microtransactions infect the story-driven MyCareer, dragging that down to mediocrity or worse. Fortunately, the intriguing though repetitive MyGM mode and the flexible and engrossing MyLeague mode make up for the online-only options. Throw in the WNBA teams and NBA 2K20 is likely the best iteration of the series on Switch even with its caveats.
There's so little depth to the puzzle solving that even now I struggle to really say anything about it that I haven't already said. The best solution is too often to just brute force your way through the puzzles with little finesse or cleverness. Perhaps there's an intentional meta-joke at play commenting on automation being able to push its way into jobs that humans could handle with more artistry, but all it leads to is a game that's as rote and monotonous as the average job that could be done by a robot.
It just doesn't go above and beyond, feeling more generic overall. This is a Diablo-like game that feels a whole lot like Diablo, but doesn't carve out enough of an identity on its own to leave a lasting impression. Still, the only games of this genre that do the raw gameplay better are the ones that snuck their way into this review as a modifier to explain the style of game this is.
undefined.The game is on the shorter side, I finished it in about five hours, but it was the perfect amount of time to deliver the full story Songbird Symphony set out to tell. Extra tasks are kept short, simple, and to the point, eliminating long, tedious errands or lengthy trips back and forth between worlds. From beginning to end, the game is set up like a story, with fun characters to meet along the way, an intriguing mystery, entertaining dialogue, and the heartfelt determination of Birb.
However, there's far more memorable and interesting endless runners out there, a lot of them by the same developer no less. If you miss the 'tude mascot characters of the early 90s and want something that's at least decent, this may be fun for a while. Otherwise, nothing of note would be lost if you didn't play the latest in Bubsy's exploits.
The game has a lot to say and not much interest in whether or not it's exactly what you want to hear. I think it's an interesting experience that anybody with an interest in politics should absolutely check out, and its "no perfect solution" approach is very interesting even if it is oversimplified. The heavy handedness and the lack of gameplay variety make this game feel hard to recommend.
River City Girls is a great brawler, and though I wouldn't say it rises above its genre, it's still an excellent example of one. Either solo or with a friend, you'll have a good time.
The periphery is unfortunately a little maddening, with death gameplay loop and general lack of explanation topping the complaints. My advice would be to not go into it fully blind and don't be afraid to ask for help at the outset. It's well worth trotting through the rough opening to get to the gooey center of excellent genre blending.
There are times when the isometric view makes it difficult to navigate the floor tiles around you, especially when you're surrounded by enemies, but this is the only noticeable issue I encountered. Those looking for an easy-to-pick-up title that plays almost like a puzzle game with elements of a roguelike will thoroughly enjoy Plunge, as I did. The cool visuals and challenging gameplay are clear highlights, too. I highly recommend casting aside the shackles of an ever-growing backlog and just taking the Plunge.
Having never played a Grandia game, I came in not knowing much about the series and what makes it great. Walking away, I'm left in awe of not only the battle system, but also how you power up your party. The port is a bit rough when it comes to slow down, particularly in battles, but it's worth dealing with the inconvenience to experience this classic.