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TMNT: Mutants in Manhattan is a game that had the potential to be as superb as last year's Transformers: Devastation. Instead, due to a movie releasing this week in theatres, it's clear that Activision rushed Platinum Games to push it out quickly. What's here isn't bad, but it needed to stay in the pizza oven a little bit longer for sure.
Blizzard has never been a genre trailblazer when it comes to the games that it develops, but when it does arrive fashionably late on the scene, you can be fairly certain that it's going to deliver something special. With Overwatch, the studio has delivered once again, splicing the heroes of a MOBA straight into a team-based shooter, and while the asking price may feel a little steep at first, it's the selection of characters – that are easy to learn, but difficult to master – as well as its positive recognition system that'll undoubtedly win you over.
Perfect Universe is a good collection of games, and it packs so much fun that it's worth downloading – even if you only intend to boot it up when you have friends and family around. Congrats to creator Will Sykes on a really accomplished package.
Unless Lassie's got our back, then we'd never normally want to get lost down a well – but Downwell is a strong exception. This fun little freefallin' title ties you up in its gun-boot antics, and is difficult to put down once you casually drop in. The action's perhaps better suited to vertical screens, and it can be a bit obtuse – but for the price of a Big Mac, this is one deadly descent that deserves your tuppence.
LUMO is a surprisingly fun throwback to a genre of puzzle adventures lost to the winds of time, and also a loving nod to the career of its creator. It's an enjoyable dungeon crawler with some fiendish puzzles and punishing death traps.
Far Harbor should have be an easy sell to those who have picked the Commonwealth clean, but something terrible lurks within the fog. Serious framerate issues on PS4 make the expansion stink like the rot of a mutated fishman, killing any sense of adventure in what is otherwise an intruiging add-on. If the problem's patched, feel free to add a few points to this review's score – but until then, you should steer your ship clear of Far Harbor's foreboding coast.
While Soft Body initially strikes a nice balance of difficulty, the later levels become far too complex, which is a serious problem as being able to solve these puzzles comes down to your physical attributes. Without the necessary reflexes or hand-eye co-ordination, there's no possible way for you to progress through these levels, even if you understand what you're doing wrong and what you need to do to solve it. Fortunately, we found the game's first set of levels to be a very enjoyable challenge and a unique spin on the puzzle genre.
Shadwen is a stealth-action game in which there's no action and the stealth is completely undermined by counter-productive design choices that defy logic or reason. The whole package suffers from a distinct lack of polish and is chock full of half-baked ideas and badly implemented mechanics. It's a Frankenstein's monster of a game stitched together from the dead bits of other, better games, but ultimately it possesses the heart and soul of none of them. There's no reason to recommend Shadwen to anybody other than prospective game developers looking for a lesson in what not to do.
In the end, Rocketbirds 2: Evolution is just not much fun. It's a relatively lengthy but disappointing experience with little replay value. The controls are blunt and clumsy, the humour is often witless, and the puzzles are at times so basic that there's not a lot of satisfaction in solving them. While there is a lot of potential on the surface, Ratloop may have wanted to sit on this egg a bit longer before it hatched.
DOOM may become repetitious near the end and doesn't take needed risks with mission variety, but it boasts some of the finest shooting mechanics and thoughtful levels we've seen in a first-person shooter in years, pushing it to the very fringes of excellence. The campaign's a head-banging, heavy metal hoot with a surprisingly good backstory, striking visuals, and two decent multiplayer-minded modes to back it up. We'd dare say this could be the Dark Souls of its genre, gripping you with its nonconformity while unleashing its own kind of glorious Hell upon you. However, where this illustration falls apart is how you can raise Hell in return, going on the power trip of a lifetime to rip and tear through legions of demons.
After capturing our attention with a strong concept and an intriguing open world, Homefront: The Revolution struggles with the basics: weapons feel unsatisfying to use, side quests are repetitive, characters are under-developed, and the online multiplayer represents a step back for the series. Sadly, for all of its ambition, there's just not much here worth fighting for.
With many nods to the original games and a compendium of retro unlockables, this re-imagining of Shadow of the Beast is a game not just concerned with moving forward, but with looking back in detail at its forebears. Stilted platforming and a short story don't prevent the deep, satisfying combat and multifaceted levels from being worth experiencing more than once. And when you're done, the very first game awaits in all its glory for you to discover – maybe for the first time.
Nicalis has shown up the majority of developers with Afterbirth, highlighting how overpriced and lacklustre some Season Passes can be. The Binding of Isaac fans will be overjoyed with this rather generous package, which is filled to the brim(stone) with new content that will keep you greedily returning for more.
With issues peppering its campaign as well as its multiplayer, Battleborn's fusion of first-person shooter and MOBA is far from a complete success. A lengthy list of complaints comes perilously close to overshadowing proceedings, so it's fortunate that its engaging upgrade system and varied roster of characters end up being the true stars keeping you invested in the multiplayer.
Eight years after its initial release, and Valkyria Chronicles remains a thoroughly enjoyable strategy game. Its mix of real-time movement and tactical, turn based decision making still feels unique, and proceedings are carried by a story that blends the harsh realities of war with more intimate, personal narratives. Parts of the remastered package do feel a little worn by today's standards, but those who missed out on joining Welkin Gunther and the gang the first time around should certainly consider enlisting for this return to the battlefield.
Sketching the true horrors of mental illness, Neverending Nightmares succeeds in creating an unnerving atmosphere that will keep you forever on the edge of your seat. It's let down by a lack of environments and varied gameplay, but it still stands as a chilling experience that those with an interest in the genre should check out.
Shadow Complex Remastered is, in many ways, a perfect gateway drug for the Metroidvania genre. It's accessible and straightforward, and the story features just the right mix of swashbuckling heroics and moustache twirling pantomime villainy. It's perhaps too easy for seasoned veterans of the genre, and some aiming issues and questionably designed boss encounters sour the package a little, but if you've got a few hours to kill and you're waiting for another proper Metroid game, then you could do a lot worse than Shadow Complex.
Table Top Racing: World Tour feels like it could be a fun multiplayer battle racer, but it falls flat. The gameplay seems stuck in first gear, the races are too quick and easy, and – most damaging of all – the game has no real personality of its own. Sure, it'll probably provide you with a cheap thrill for 10 minutes or so, but look any further, and you'll realise that this is just the chassis of a far better game.
A fitting end for one of PlayStation's most famous franchises, Uncharted 4: A Thief's End sits alongside The Last of Us at the apex of cinematic action experiences. Naughty Dog's ability to tell engaging tales is unmatched, with Nate's final chapter expertly balancing bombast against genuinely relatable themes. It won't redefine the genre quite like Uncharted 2, but the developer's boundless ambition means that this is a bigger, better, and more beautiful adventure than ever before.
Although it may be undeniably pretty, Masquerade: The Baubles of Doom suffers from a number of glaring flaws that prevent it from being a worthwhile experience. A clunky combat system, misdirected humour, and stale repetitive gameplay are just a few things that will likely diminish any amount of enjoyment that you may be able to draw from this sadly mediocre effort.