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The Park is a bit of an oddity. A walking simulator with an incredibly brief runtime – 90 minutes at a leisurely pace – that nonetheless has some fun ideas sprinkled in. Actually riding the amusement park rides is a lot of fun – and effectively creepy in a couple of instances – but the rest of the game has nothing to offer other than walking really. Toss in some less-than-ideal performance hiccups and mediocre voice acting, and the title doesn't feel like it comes anywhere near justifying its price tag.
What we're trying to say is: stay away from Coffin Dodgers. It's a humorous concept, but clearly not one that supports a whole game. The awful racing and abysmal presentation are the biggest offenders here, but it's a game with problems weaving all the way through it.
In a genre that's traditionally concerned more with open combat, Invisible, Inc.'s stealth focus is a revelation. Chock full of smart game design, you're gifted plenty of options in how you approach your mission, and despite having so many tools at your disposal, it remains satisfyingly challenging, without ever crossing over into being unfair. While the roguelike progression could potentially be a downside for some, the high level of customisation around the difficulty settings will swiftly rob you of this complaint. Simply put, if you have even a passing interest in turn-based strategy games, you shouldn't let this exceptional title sneak under your radar.
In some ways it's a shame that Sapienza wasn't Hitman's first mission. With its excellent world-building, well-worked atmosphere, and beautiful setting, the sleepy coastal town is one of the best Hitman missions in recent memory, and it's quality – and quantity – of content should convince most to quit waiting and spaghett(i) this title already. Trust us, you don't want to look pasta this one.
Taking a step back from being a hardcore dungeon crawler, Ray Gigant puts one foot firmly into the realm of modern Japanese RPGs, and the result is an accessible experience, perfect for those looking for a gateway into the genre. It's not quite up there with the best that the Vita has to offer, but a good battle system and an enjoyable story go a long way in making this a rock solid role-playing release.
Shantae and the Pirate's Curse has many of the trappings of a fantastic Metroidvania game, but has a few notable flaws holding it back from greatness. For people who can't get enough of the genre, the game will likely serve as an enjoyable and light-hearted diversion, but for gamers looking for a Metroid substitute on the PS4, there are better options like Axiom Verge or Guacamelee! already available on the system.
A valiant attempt at creating a touch screen-based action experience with real depth, Severed struts confidently for four or five hours – before ultimately devolving into the same old swipe-fest that it seems to detest. Still, this is a wonderfully presented experience, with a mystifying world and some intelligent level design. If you're the kind of person who appreciates tailored Vita titles, then you'll more than get your money's worth here. It's just a shame that the studio fails to cut the foray off before it gets stale.
To describe Alienation as a spiritual successor to Dead Nation is a misnomer – this is a far bigger, deeper game, pulling in elements from RPGs and dungeon crawlers to great effect. The gorgeous visuals and addictive, tactile combat make this a feast for the eyes, with intense action never more than a few seconds away. Grabbing loot and fighting off aliens in co-op is stupendous fun, and the game opens up in meaningful ways the more that you play. If you're looking for some high-octane, arcadey action with a fiendishly gripping gameplay loop, then this comes highly recommended.
Unlike its real-life counterpart, Eclipse isn't anything to get excited about. While the Verge and Knockout multiplayer maps have a lot of personality and are excellent fun, Rift and Spire are pretty dull. As for the zombie map, Zetsubou no Shima will prove rewarding for any dedicated Easter egg hunters and secret scavengers, but it's lost the heart of what CoD Zombies is all about, and it'll put many a player off. It's not a bad DLC – you just won't love it to (or)bits.
Enter the Gungeon is another in a long line of fantastic roguelikes. Its razor sharp twin-stick gunplay, huge variety of passive and active weapons, and clever world building make it an absolute joy to sink countless hours into. The lack of leaderboards or a daily run mode is a frustrating oversight, but you'll be too busy running, gunning, and dodge-rolling your way through its many caverns to notice or care.
Pang Adventures is a thoroughly retro arcade game that offers addictive bubble-bursting fun in a modestly sized package. The gameplay is compelling enough to keep you playing for a few hours, but whether its trio of modes provide much replay value is another matter. It's certainly worth a look if you have an old-school itch that needs scratching, and fans of the original game will be pleased with just how faithful Pastagames has been to that decades-old formula.
Coming from the mind of a Sound Shapes developer, you can really see the influences in LOUD on Planet X; the quirky, minimalist style, the simplicity of its gameplay, and the excellent soundtrack all echo its spiritual predecessor. Yet Pop Sandbox's console debut does plenty to distance itself from its competitors, and its blend of beats and battles makes it a must for any rhythm game fan and a good place to start for those who aren't. Simply put, this'll strike a chord with anyone.
KOI is a game that knows how to push your buttons. It draws you in with its beautiful soundscape and enchanting premise, but then takes you through an often shallow experience with some frustrating moments that discord with its otherwise serene exterior. It's a game which seems far more suited to mobile play than console, where longer play sessions highlight its lack of depth. It has moments of beauty, and comments on larger, prominent ecological issues – but ultimately feels like a missed opportunity.
We have to assume that Stories: The Path of Destinies just isn't optimised nearly as well as it should be on the PS4 – and that's an absolutely massive shame, because this is otherwise one of the most charming, original, and enjoyable indie titles available on the system. Branching storylines, cool combat, and rewarding RPG elements work in tandem to form a memorable adventure, but one that needlessly stumbles and falls over various technical issues. This certainly isn't the true ending that we were hoping for.
In the end, Unepic would probably be a better adventure game. This twenty hour or so unabashedly old school RPG is frequently broken up by conversations between characters and these interactions are amusing enough to make the often finicky platforming and combat sections worth persevering with. As a whole, the game has enough charm to recommend to fans of the genre, and those that stick around will likely be impressed by the surprisingly deep RPG mechanics and the Metroidvania approach to level design. However, it's hard not to wonder if the quality of the writing on display here would be better served in a game with a stronger focus on storytelling.
Games based on movies have a pretty poor reputation on the quality front, however Ratchet & Clank emanates class in so many aspects that even referring to it as a movie tie-in sells it short. If you've never had the pleasure of enjoying this series' brand of third-person blasting before, then this is the perfect chance to see just why the property has remained popular for over a decade. Meanwhile, if you're already a fan, then this remake is a truly worthy entry in the franchise, and while it doesn't do anything particularly new of note, it's a greatest hits compilation so compelling that you won't want to skip it.
Despite its slow start, Stranger in Sword City matures into a compelling dungeon crawling RPG that's defined by its gritty atmosphere. Even though it doesn't bring anything especially new to the genre in terms of gameplay, it's a cohesive and well-crafted handheld experience, topped off with a setting that practically begs to be explored.
You can't polish a turd, and Resident Evil 6 is proof. This remaster may look the part at points, but its limp collection of lacklustre campaigns will leave you feeling dead inside. A low price point means that co-op enthusiasts may get some mileage out of the solid Mercenaries mode, but make no mistake, this is still a quivering corpse of a game. Avoid like a C-Virus plague.
Fresh and frantic, Stikbold! A Dodgeball Adventure is a pleasant surprise, with moreish multiplayer and a beguiling, unique style that sets it apart in a crowded genre. Slight performance hiccups crop up when matches get too busy, but they're rare, and you'll be having too much fun to really notice. A couple of extra modes or online multiplayer would've made this easier to recommend, but it's fun, snappy, and full of character nonetheless, and if you're looking for a little light-heartedness in your multiplayer gaming sessions, don't dodge this.
While its competitor MLB: The Show swings for the fences, R.B.I. Baseball 16 is happy to bunt this year round – and that's okay. The controls are easy to pick up, the games are short and sweet, and the simplicity of it all is what makes this year's edition appealing to casuals. Still, its lack of innovation and modes mean that the title gets to second base – but not much further.