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Quality of life improvements over the already good Megadimension Neptunia VII make this the best Neptunia game to date.
A very promising start to a series with an intriguing story, interesting setting, and a unique spin on choice-based narratives.
An enjoyable romp that gets me interested in the past and future of this series.
The Witch and the Hundred Knight 2 is one witch's brew you definitely don't want to drink.
You better be a hardcore fan of the series, or you won't find much to like in Sword Art Online Fatal Bullet.
A much more realistic take on the Elder Scrolls formula which will delight some fans of that series while frustrating others.
Amusing for a weekend, but that's about it.
A lovely debut title that makes me wonder what Quiet Bay Studio will come up with next.
A truly unique adventure, Where the Water Tastes Like Wine is not that far from sweeter waters.
A novel, thematic conceit is the most interesting element of this repetitive experience; the rest is weighed down by crybaby characters and vague, unsatisfying gameplay objectives. Atelier is overdue for a revamp.
Batman: The Enemy Within is an excellent Telltale Games title in story and execution, but probably won't change the hearts or minds of players who want more choice efficacy in their adventure games.
The 25th Ward has a few cool ideas, yet they're almost always held back by outdated ignorance and rampant misogyny, turning what could have been a powerful avant-garde adventure game into a frustratingly juvenile monument to phallocentrism.
For those of you with strong attachments to the 80s, Crossing Souls is a sure cure for your nostalgia; for those without, Crossing Souls simply feels like a game that's trying too hard.
A sweet, whimsical adventure in a faraway land you'll love getting lost in.
If you can get your hands on a Super NES Classic, you may be better off playing the original instead.
Yakuza 6 keeps the focus on what's important and also shows a lot of great potential for what's to come next.
An explosive finale to the broiling wartime drama set up by Hakuoki: Kyoto Winds.
The must-skip hit of the winter.
A hidden co-op gem for action RPG fans.
In the wake of Labyrinth, The Eden of Grisaia is somehow able to end the series on a positive note, but it is still a disappointingly mixed experience in the grand scheme of things.