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Prince of Persia: The Lost Crown is, in many ways, a new direction for this series, but there’s enough pulled from the past that it very much still feels like a Prince of Persia game. With excellent combat, some of the best platforming you’ll find in any Metroidvania, a fantastic world to explore, and a series of incredible powers to unlock, The Lost Crown keeps getting more interesting as you make your way through it. Fans of the series, the genre, or simply great games will want to check out Prince of Persia: The Lost Crown.
While Like A Dragon Gaiden: The Man Who Erased His Name undoubtedly suffers due to its smaller scale and a heavy reliance on the Akame Network to pad out its 12-hour story, there’s no denying how good it feels to see the Dragon of Dojima back in action – especially with the grab bag of gadgets he has at his disposal. And while this spin-off’s story is over a bit too soon, Ryu Ga Gotoku Studio’s penchant for spinning a compelling narrative shines through, showing Kiryu at his most vulnerable and setting the stage for what’s sure to be a momentous follow-up when Like A Dragon: Infinite Wealth launches next January.
Star Ocean The Second Story R is a true treat for both series veterans and newcomers alike, going far beyond the scope of traditional remakes and bringing The Second Story to a brand-new, and completely wonderful, level.
Overall, My Time At Sandrock is a great game. There’s tons to do, and it’s got plenty of depth. If I had played it on, say, PC or PS5, I’m sure it would have run fine (or at least serviceable). But I didn’t. I played it on the Switch. And the Nintendo Switch version of My Time At Sandrock is a crunchy, crusty, stuttering mess that I very much recommend that you stay away from.
More than just a cynical cash-in, RoboCop: Rogue City does an excellent job bucking the trend of mediocre movie tie-ins to give fans something spectacular. It’s a bloody and visceral love letter to 80s action herodom that leans hard into its source material and even builds upon themes only touched upon in the films. Add a satisfying amount of content in the form of a robust skill tree and a wealth of side missions, and you have a game that no RoboCop fan should miss.
LogiKing is a novel concept and a fun enough experience, but I can’t shake how barren it feels. In many ways, I think this game would have fared better as a technical demo than a full-fledged game you have to pay for. While I can respect the overall polish and strategy present in the game, ultimately, I was disappointed there wasn’t more to do.
Those are minor missteps, though, in an otherwise fantastic release. Super Mario Bros. Wonder is easily the most interesting a 2D Mario title has been since the 90s, and any fan of platformers absolutely needs to play this game. The Switch has had a fantastic year for first-party releases, but Super Mario Bros. Wonder stands alongside the very best of them.
In some ways Front Mission 2: Remake is an improvement on the first game’s remake. It looks better, and the gameplay has a bit more depth and complexity, even if it isn’t a significant upgrade. In the end, though, I actually had more fun with that original title, thanks to a more compelling story and far better localization. It’s nice that Front Mission 2 is finally officially available in English, but this is still much more a remaster than a remake.
The final echoes of the Viking horn resound with a mixture of satisfaction and a yearning for more. Land of the Vikings embarks on a voyage to encapsulate the Viking ethos within a city-building scaffold, achieving a serene yet engaging gameplay experience. However, the game’s reluctance to venture into the deeper waters of strategic complexity and narrative engagement leaves a trail of unexplored horizons. With a more polished narrative, enriched combat mechanics, and a more layered progression system, the game could transcend from being a calming voyage to an exhilarating exploration of Viking sagas entwined with the intricacies of city-building.
Gastro Force attempts to play to old-school gamers’ nostalgia with its lo-fi visuals and classic maze shooter gameplay. Unfortunately, it’s hard to imagine even the biggest fans of retro FPSs will have the intestinal fortitude to stomach its mercilessly repetitive campaign, especially when there are so many better boomer shooters available.
Ion Fury: Aftershock‘s road to release was long and, at times, seemed uncertain. Now, after numerous delays, I’m happy to report that this expansion was well worth the wait. Developer Voidpoint and 3D Realms have succeeded in delivering fans an explosive, feature-rich update with tons of stages to explore, new enemies to butcher, and a sleek new ride to help them get around its cyberpunk world. Throw in a soul-crushing new difficulty setting and an arranged mode that breathes new life into the original release, and there’s never been a better time to step into Bombshell’s combat boots and gib some techno cultists.
A sequel’s primary objective should be to evolve its predecessor in every way that matters, and in most ways, Ghostrunner 2 accomplishes this to great effect. There’s a plethora of new and explosive special abilities, better interactions with characters and gameplay that’s as dynamic and viscerally satisfying as ever. It provides a tough but fair challenge that’s never too difficult and can be overcome with persistence and changing things up. Ghostrunner 2 is an example of a model sequel that improves on almost every facet of the first game. Yes, the dark, concrete arenas and rooftops grow stale, and there’s still more room to make the characters and story more substantial, but what’s here is refined and even more badass than what came before. If the first Ghostrunner put you off, you should give this one a slash.
While a fairly simplistic affair, Slaps & Beans 2 is an enjoyable slice of beat-’em-up action. Between the love for the source material that pours out of every pixel and the massively entertaining set pieces, Slaps & Beans 2 may not be the deepest offering the genre has to offer, but it’s clear it was never meant to be. Instead, what you get is a history lesson in Bud and Terence’s brand of slapstick comedy and a combat system that’s simple enough to provide hours of fun for the whole family. On that basis, Slaps & Beans 2 is an easy recommendation.
While Crymachina’s flashy and striking character designs certainly shine, they can’t save a game that’s unfortunately hampered by uninspired, repetitive combat and painfully linear dungeons.
Though the Switch may not be as powerful as some of its counterparts, Gearbox Software still managed to do a phenomenal job taking so much content and condensing it into one neatly tied package without taking a major loss in performance. Still, this Switch port’s lack of some multiplayer options, along with a slight visual downgrade and lengthier loading times between stages when compared to other platforms, are a bit of a bummer. However, none of these minor flaws take away from the excitement that Borderlands 3: Ultimate Edition provides, whether at home or on the move.
If you were already a fan of the original release, you won’t be disappointed with the boatload of content Treachery In Beatdown City: Ultra Remix offers. From the updated arsenal of moves it puts at your fingertips, added areas to explore, and even more tongue-in-cheek storytelling that plays on current events and 90s video game nostalgia in equal measure, there’s a lot to like here. But fresh content and some witty writing can only carry a game so far. And while I love many of the ideas behind Treachery In Beatdown City, this update doesn’t do quite enough to keep its pixelated brand of pugilism from growing stale far too soon.
Hellboy Web of Wyrd is a title brimming with promise and love for its source material, reflected in its atmospheric visuals and intriguing narrative elements. It effectively encapsulates the grim allure of the Hellboy universe, offering a visually enthralling journey through its stylized, comic-esque realms. Yet, the game decides to tread the roguelike path that ultimately casts a shadow on its narrative strengths, often turning what could have been an engrossing narrative-driven experience into a slog through repetitively structured levels. The combat, while visceral and initially satisfying, suffers from control inconsistencies and a camera system that often hinders rather than aids the player’s experience. Despite its shortcomings, the game provides a glimpse into a darkly enchanting world that Hellboy aficionados and comic book enthusiasts might find worth exploring, even if it means navigating through its tangled roguelike web.
It’s clear The 7th Guest VR is a labor of love made by true fans of the original game. Its puzzles are brilliant, its production values are top-notch, and it perfectly strikes that balance between creepiness and campiness that made the 1993 original such a hit. It’s just a shame that while exploring these familiar locales in VR is a nostalgic treat, the finicky controls and some questionable design choices occasionally rear their heads like fiendish phantoms to hurt the experience. However, if you can overlook these shortcomings or are a die-hard fan of the series, you’ll find The 7th Guest VR to be one hauntingly good time.
Just as Disgaea 6 was an example of how a good series can begin to deteriorate over time, Disgaea 7 is a good—nay, great—example of how it’s never too late for a series to get back on track. Not only does Disgaea 7: Vows of the Virtueless fix the myriad mistakes of its predecessor to the point of over-correction (and I mean that in a good way), but it even finds ways of utilizing mechanics that debuted in Disgaea 6 in ways that are both balanced and, if you’ll pardon the pun, intelligent. Regardless of whether you lauded or loathed the adventures of Zed & co., there’s no excuse to skip out on what is both the latest and greatest entry in the Disgaea series. Hinomoto is beckoning you—answer its call!
Chances are, if you’re checking out a review for a sequel to the best Hot Wheels game to be released in the past ten years, you know why you’re here. You see tracks in the most normal locations and think about how fun an orange and blue retreading would look, and Hot Wheels Unleashed 2: Turbocharged is right here, ready and willing to fulfill that fantasy, with a massive collection of cars to do it with. Simple mechanics compliment such a smooth racing experience, making for an easy to recommend, pick-up-and-play arcade racer just as tried-and-true as it gets. Seeing your favorite rides come to life in such a carefree and exciting way will probably release all the endorphins you think it will, even with the tunes and engine sounding a bit out of shape. If your diecast childhood dreams ever catch up with you, you can’t do any wrong picking up Hot Wheels Unleashed 2: Turbocharged, along with a few Hot Wheels cars while you’re at it (you know you want to).