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Googling the mobile version of Deiland yields incredibly positive results, so I am not sure what happened while translating Deiland Pocket Planet for the Switch. I hate giving negative reviews, especially when a game as cute as this seems so welcoming, but if the UI isn’t working, I’m not sure what else to do. If given more time with the title, I am not sure I’d come away feeling any different; in fact, the more time I spend with it, the more frustrated I get. If you’re remotely interested in this one, be sure to watch a few YouTube videos explaining gameplay before calling this little world your new home, otherwise I’d sit this one out.
Cozy Grove invites players to be productive, but at a slower, almost foreign, pace. There’s no rush — all goals are achievable if you spend an hour or two each day on the island. This may not be everyone’s cup of tea, but if you pour one while you slowly wake up to calming music and simple fetch quests, it’ll set a relaxed mood for the rest of the day. If you enjoyed Animal Crossing or Spiritfarer, you may like this cute, chill mash-up best played in spurts. If nothing else, at least check out the soundtrack — I guarantee it’ll soothe the soul.
Clea 2 is exactly what it needs to be—a short and engaging horror game with a unique mechanic that makes things just as fun as they’ve ever been. If you liked Clea, then you’ll most definitely like what Clea 2 has to offer. And, while the story might not make as much sense, the game’s good enough to stand on its own two feet if this is where you decide to jump into things. Either way, though, if you’re as much of a horror junkie as I am, you owe it to yourself to check Clea 2 out.
Ashwalkers toes a fine line between survival and story and does a great job of it. The storytelling is just enough to tease out a unique ashy apocalypse without getting burdened by too many specifics, while the survival aspect is stressful but not impossible to overcome. While playing, I found myself invested in not only the Squad’s survival but the fate of those 250,000 souls back in the Citadel, only satisfied once I got an ending with a hopeful note. If you enjoyed the scouting section of Frostpunk and wanted to see that mechanic expanded upon, look no further than Ashwalkers.
Forgotten Fields, at first glance, is intriguing, meaningful, and deep. And maybe it is — it certainly has its beautiful moments that make you yearn for tropical beaches. But stunning cinematics and dazzling soundtracks can only carry a game so far, especially when movement sticks, cameras are broken, and gameplay itself just feels overall unfinished. Forgotten Fields is done — it’s playable — but I would love to see a lot more work before I can truly recommend this narrative game about narratives. It’s a story worth telling, but until some issues are addressed, I sadly can’t say for sure it’s worth playing.
While I don’t ever really discuss why I score something the way I do in a review, I’ll admit that I struggled a bit with this one. I mean, this game is basically Qix, right? And Qix was good, so doesn’t that mean that this game is also good? In short, no; it doesn’t. While I understand what Bishoujo Battle Cyber Panic! was trying to do, it ultimately fails to provide anything novel to the table and doesn’t go anywhere near being as zany as Gals Panic did. If you have a few bucks and like both Qix and anime girls with no sense of artistic consistency, then go for it. Otherwise, I’d just go play one of the original games.
Trials of Fire just has so much to offer. Addicting combat, awesome art style, old-school charm, near endless amounts of replayability, and just tons of unique options. Couple that with the option to tailor your experience to your own time limits, and there’s very little not to love. Honestly, as I said before, my sole criticism of this game is that it presents the narrative in an okay-ish format. But it’s easily forgiven with the sheer amount of everything else available.
Rain on Your Parade is a delightfully charming puzzle game that will super-soak players with its incredible creativity. Although I had plenty of fun breezing through on my own, I can absolutely see streamers and youtubers drawing in an eager audience, wondering what hilariously designed level awaits them next. If you love a novel experience that doesn’t take itself seriously but is genuine fun every step of the way (or you just really like precipitation-based gameplay), look no further than Rain on Your Parade.
It never feels good giving a negative review. I sat on this for a full day, agonizing over scoring such a beautiful game poorly. But what other choice do I have when I had to restart multiple times for even a shimmer of hope to finish what I started? It’s possible Flow Weaver isn’t optimized for the Oculus Rift S despite what the website states, so if you have an Oculus Quest or Oculus Quest 2, perhaps you won’t experience the bugs I did. I do see on the game’s Oculus page that the dev team is working hard at tackling bugs, so if this even remotely interests you (which, for real guys, it has potential), keep an eye on it and check back in a month or two. But as it stands, I regrettably cannot recommend Flow Weaver in its current state.
Stick Fight: The Game is a case study in simplistic but smart game design. It’s an over the top, bombastic, and raucous fight that will leave you laughing and swearing in equal amounts. Who knew a game with stick figures could be so ridiculously fun?
Postal Redux is a great definitive version of a subversive late nineties classic that men of a certain age can wistfully look back on as a naughty pleasure from adolescence. Still, returning veterans and new players alike will notice that this 24 year old game can only be polished so far and there’s a janky lack of refinement in the core gameplay. There’s enjoyment to be had in Postal Redux, but it’s best enjoyed if you’re able to set your mind and expectations back to 1997.
How to Win: Season One is extremely special. An episodic experience made throughout 2020 with the help of audience members, How to Win: Season One picks apart the confluence of events that were responsible for its very existence. It has the ability to hit all players differently, serving as a few hours of entertainment through dark humor or as a wake-up call for those wondering where to start effecting change; with that being said, all players will be able to come away feeling like they participated in a theatre experience in the midst of an ongoing pandemic, which really makes this game one of a kind. If you want some sort of gaming testament to the weird times we’re clawing our way out of or just want something seriously unique, don’t sleep on How to Win: Season One.
The good definitely outweighs the bad. There’s something strangely wonderful about facing down phobias with cards like Comfort Food and Grumpy Frown. And with the promise of more improvements to come, Neurodeck can only get better from here.
There’s very little to criticize about Space Otter Charlie; cute, charming, addicting, with solid gameplay to boot. Add in the fact that you’re an adorable otter working hard to save the rest of animal-kind, there’s a lot to love in this little gem.
Although I feel like I didn’t quite understand all of what Genesis Noir was trying to accomplish in story, I absolutely understood the emotional journey it took me on. From the joyous beginnings to the urgently depressing ending and even the loneliness, hope, and determination that came after, Genesis Noir is a celebration of humanity, the universe, and of life itself. Genesis Noir is a church for the religious and non-religious alike, and a spiritual experience worth undertaking at any price. Will you traverse time and space for the one you love? Or will you find love among the cosmos along the way? Genesis Noir knows the answer — find out by pursuing this mesmerizing journey on console or PC.
While Balan Wonderworld has a few interesting ideas tucked up its costumed sleeves, none of them are executed particularly well, which makes the game feel like a real chore to play. From its dozens of forgettable costumes and frustrating mechanics to its uninspired visuals, it’s hard to recommend adding this one to your PS5 library, especially when there are much better platformers like Astro’s Playroom and Sackboy: A Big Adventure already available.
Retrace: Memories of Death attempts to recreate a horror game along the same vein as Corpse Party or escape themes like Zero Escape, and to an extent it succeeds; at the same time, its repetitive nature with few hints in sight meant way too much backtracking with too little reward. There’s only so many times I can read through the exact same text, solve the exact same puzzles, and pick up the exact same items only to receive an end I’d already seen, forcing me to walk in circles in perpetuity, when even death’s sweet embrace can’t release me.
Little Kite’s powerful portrayal of domestic violence is going to stay with me for a long time. Although the imagery was intense and the music divine, the point and click mechanics were frustrating for the console — as is unfortunately par for the course when it comes to this hardware and genre combination.
Sometimes it’s hard to determine what the best game in a series is. This time, it’s not. Regardless of what charms the Monster Hunter games of the past might have to offer, they’re no match for Rise‘s huge jump in overall quality and polish. I’m sure that Capcom will make a new Monster Hunter game someday and, when they do, maybe it will dethrone this one. But, until that time comes, Rise will be sitting at the top—and I’m very happy that it’s there.
Liberated is a great comic book turned video game. Dark and dystopian, almost absurdly gorgeous visuals, and a compelling story make this a surprising, but welcome, entry in the Switch library. Although you can beat the game within a few hours, don’t let the short run-time turn you off. There’s a lot of game packed into that those few hours.