Hey Poor Player
HomepageHey Poor Player's Reviews
Claire: Extended Cut is a hard game to recommend unless you’re willing to open literally hundreds of doors to get to the meat of the story. The reason that it’s a hard recommendation is because the story here is good, but everything surrounding it just doesn’t seem polished enough. With an inventory system that doesn’t work well with the game’s layout and a map that constantly needs to be check to understand where you’re going, Claire: Extended Cut is a haunted house that some horror fans likely won’t mind walking through, but many others would be better off skipping.
Not surprisingly, this shining example of a visual novel manages to set the bar for others in its genre even after all of these years. With an enthralling storyline, diverse cast of characters, and the ability to actively shape the story’s outcome, Steins;Gate continues to come out on top.
Much like its weathered and minimalist setting, Colorado smartly abandons the excessive clutter and distractions we’ve seen in previous chapters. And honestly, it’s all the better for it. What’s left is a deeply utilitarian contract that smartly trims the fat, allowing players to focus purely on perfecting their bloody craft.
Mount and Blade is not a bad game; it’s just a poorly implemented one that isn’t really suited to a home console. Those who are willing to invest in this game and put some serious time into it will no doubt garner a great deal of satisfaction and enjoyment. But the sheer amount of effort needed to get to this stage will put off the average gamer and I can’t help but think that if this kind of game is really your thing then you will be playing on a PC in the first place.
Despite the uninspired and often downright invasive story segments, the core gameplay was consistently fun and engaging throughout the 7 hours it took me to complete both campaigns.
Overall, though, as a lover of both difficult platformers and the aforementioned trucks-in-games philosophy, I found myself smiling wide about what Clustertruck does right. It’s a no-nonsense, no-frills approach to skill-based gaming, and conquering even one of its many themed worlds is sure to make you feel comfortable with your purchase.
Gal Gun: Double Peace is a lewd, shallow rail shooter focused primarily on providing as much fan service to its players as possible in a manner that almost crosses the line in several different ways. Would you like to know what else it is, though? It’s fun. It’s legitimately fun. It knew exactly what it wanted to become, and it did so without feeling the need to dance around certain topics or censor anything.
While Snow Place Like Home admittedly feels like a step backwards for the series, it’s still well worth experiencing. It’s often plodding. And the episode may not deliver the most compelling puzzles we’ve seen so far, but when it comes to storytelling, The Odd Gentlemen have once again hit the mark.
With plenty to offer for both newcomers and longtime Neptunia fans alike, Superdimension Neptune VS Sega Hard Girls is a great addition to both the game’s series as well as the Vita’s lineup of games.
Syndrome presents a challenging alternative to the glut of triple-A stealth releases that can be found in any corner of Steam’s vast expanse of games. It’s just a shame that the primary source of its difficulty comes from how broken it feels.
The game is cheap enough that I think it’s probably worth it for the really ardent point and clickers out there and fans of the LucasArts adventures in general. Although it’s fairly short, Duke Grabowski is planned to be part of a long running series, following his adventures across the high seas. Of course, this is assuming the game is popular enough to warrant it. However those looking for a more thought provoking adventure game that they can really get stuck into will be best off letting this one sail away.
World Tour may not be a game for the modern shooter crowd, but those looking to take a blood-soaked stroll down memory lane with the King himself should come get some!
Well, Yomawari: Night Alone is one of those spooky horror games that reminded me why I love J-horror so much, even when the genre’s given me so many disappointments over the years. It has its flaws, but is an absolute must-play game, especially if you own a Vita.
Loading Human isn’t perfect, but it doesn’t need to be. Sure, it’s occasionally clunky and in many ways a superficial experience thanks to its mundane puzzles and the menial tasks you have to perform to move the story forward. But despite these flaws, the game’s impressive world-building and excellent cast supporting characters have me anxious to step back into the shoes of Prometheus Baarick.
I wasn’t a fan of monster trucks before playing Monster Jam: Crush It!, and I am most definitely not any closer to becoming one after playing it. While this might be a decent title for Monster Jam‘s younger fans, it ultimately didn’t add up to much. Between its bad controls, wonky physics, and general lack of actual gameplay, the only thing that Monster Jam: Crush It! will actually be crushing is any hopefulness that you may have had about this game being fun before playing it.
To be perfectly candid, I didn’t expect to be floored by Titanfall 2. Given publisher EA’s relative radio silence on this title and my personal lack of enthusiasm for the original game, I went into this titanic sequel hoping for the best but honestly expecting more of the same. That said, I can’t think of the last time I was so eager to eat some crow with a side of humble pie, because Titanfall 2 is a shooter that defies all expectations.
Xanadu Next may be a little dated in today’s terms, but that didn’t stop it from being an enjoyable experience for me in the slightest. Despite already having over 10 years on its track record, Xanadu Next still managed to provide a very engaging and entertaining experience that never once let me down.
The lack of individual user scores is a big disappointment, but there is still a whole lot of fun to be had at this carnival.
In the end, I’ve no doubt INSIDE will end up being one of the most memorable experiences I’ve played this year. Its puzzles are expertly designed, its presentation staggeringly beautiful. Personally, I’m not sure its four hours of content are worth the $20 asking price, especially for an ending that leaves you with more questions than answers.
Root Letter wasn’t the most mind-blowing experience that I’ve ever had with a visual novel, but it was definitely solid overall. If you’re looking for something super-exciting, this game might not be the one for you. If, however, you want an enjoyable story with a great setting, solid cast of characters, and an amount of intrigue that is neither too heavy nor too light than I would definitely check this one out.