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Project CARS 3 represents a huge shift in Slightly Mad Studios' attitude towards racing games. I suppose this means the studio lives up to their name! What Project CARS 3 lacks in realism, it now makes up for with accessibility. However, lacking the flair of other established racers in this arcade-sim genre such as The Crew 2 or Need for Speed will make it a tougher sell. Still, there are a couple hundred new events to try, with hundreds of cars to tweak, upgrade, and drive. So, if Project CARS is to continue down this path of more friendly racing, then they are on the right track, but whether their regular fans will be along for the ride is another question entirely.
Spellbreak's magic systems and fun take on the battle royale genre show that with some more time and development it's going to be something really impressive. Whether or not it has the staying power is up to time and how much its community sticks with it but already there's a lot of potential brewing here.
All in all, I'd recommend Doraemon Story of Seasons to fans of the series and farming sims alike. Sure, you won't get to experience marriage like other SOS games, but you do get fancy doodads. There's plenty to do, lots of ways to spend your coin, and fishing is super easy and relaxing. Just a great way to unwind at the end of a long day.
Whether you played this back in 2012 or missed it the first time around, this is definitely an action-RPG worth experiencing. The fluid combat, gripping story, and detailed lore makes this a thoroughly enjoyable experience. There's not a lot of new stuff been added but the tweaks to the area level system and new difficulty are very welcome additions. Now is the perfect time to refresh your memory of this delightful adventure and get ready for the expansion next year.
PGA Tour 2K21 appears to be taking the series in a good direction, with a larger PGA license to boot. The presentation may be lacking, but the feel of the game is spot-on. Tuning up the graphics, expanding the license to include more pros, caddies, and the like, and filling out the commentary will really help to sell the immersion that games such as this rely on. Despite the issues present in the game, PGA Tour 2K21 is a solid golf game for fans of the sport.
Vicarious Visions' reputation for developing nostalgia continues. Tony Hawk's Pro Skater 1 and 2 not only lives up to the beloved classic games, but it lives up to my memory of the beloved classic games; an important distinction. It walks the fine line of recreating the classics for a modern era, while never feeling either dated or burdened with new and unnecessary changes. The small quality of life tweaks are all in service of building on the games you remember and getting players comfortable on the board 20 years later. Age hasn't slowed these skaters down. Tony Hawk's Pro Skater 1 and 2 looks and plays better than ever, and lands a perfect combo.
I sincerely wanted to enjoy this adventure. Everything I had read about it excited me but here I am, feeling as though I wasted too many hours and grew a dozen new white hairs stressing over a game that was just not ready to be released. From in-game glitches to progression-halting bugs, what little fun there was ended up marred by a game that just didn't feel finished.
Even with some of its mechanical and story-telling shortcomings Rise of New Champions is a fun time that shows why this is a beloved series. There's a lot of joy to be had in following Tsubasa's story and creating your own and the flashy football action has some shining moments. With some more tuning and gameplay focus, there's a really bright future for Nankatsu's football star.
In general, Nexomon Extinction is a novel Pokemon-like. Its story is quite enjoyable and packed with personality, humor, and even some twists about the state of the world. There are lots of cool monsters who are really appealing, with movesets you could really work with and build parties around. But it doesn't have everything you might expect from a game in this genre, since there's no multiplayer element. Also, it can feel quite tedious due to the rate of experience you earn and amount of money you (aren't) getting. Still, it's definitely worth a look, especially when you consider its price.
The overall result is a game that doesn't quite achieve what it wants to be. The story isn't given as much airtime as it needs. Exploration is thwarted by the survival elements, and although the latter are the most satisfying of them all, clunky combat, the driving need to find food, and constant resource management means that there are better and more balanced survival titles out there.
At the risk of beating a dead horse, Madden NFL 21 feels very much like the byproduct of a game being developed in a vacuum, devoid of any true competition.
Control: AWE is good in that it's more Control. But it feels like it was leaning a little bit too hard on being a teaser for its Alan Wake connections and the Remedy Connected Universe, which hurt its ability to be a really fun and engaging expansion for the Control side of things. For as brief as the expansion is, much of the runtime feels like it's just spinning its wheels and never really going anywhere. I'm always happy to step into the shoes of Director Jesse Faden again, but AWE never gains its own identity as anything more than an interactive MCU-style post-credits scene; a lot of set up that we'll need to wait years to see payoff. But hey, now you can replay the Ashtray Maze while you wait.
It's just that you can really tell how old Final Fantasy Crystal Chronicles Remastered Edition is. There's some good stuff here and it is definitely a piece of gaming history that should be honored and remembered. It just doesn't compare to more modern conveniences in cooperative RPGs, and things like needing to constantly create new lobbies or make sure you have a certain number of party members can hold you back.
My three strikes rule had been triggered. It was time to put No Straight Roads aside for something else. It's not a bad game, and if Metronomik updates it to address my concerns I would be glad to get back into the groove of things. The story is engaging and the music sticks in my head for hours but poor controls and bad camera angles have ruined what should be a fantastic game.
It's a real shame that even though the game looks so bright and colorful the whole package is just incredibly dull. With only a handful of game modes, a bland story, and no local co-op mode to spice things up a bit, it's not going to take you long to tire of this. Even if you're a fan of the anime it's probably better to give this one a miss.
The biggest sin that Crossroads commits is being boring; a sad take for a franchise that is definitively not. Whether you like the series or not, you can't argue that the films are almost always bombastic and entertaining, whereas here it's just really uninteresting and flat, doing both the Fast and Furious franchise and driving games both a disservice. There are some bad licensed games out there that I could still recommend to the hardcore fans out of love for the series but Fast and Furious Crossroads is so bad that only the absolute die-hard fans will get any enjoyment out of this one. And even then, you may want to strongly reconsider this stain on an otherwise loved franchise.
The Alto Collection console release is more or less a straight port of the mobile titles made to work on a big screen with a controller. That's not a bad thing at all, as the mobile releases were deservingly award-winning games, but it's a missed opportunity to make some slight UI and gameplay optimizations that could have really polished the experience on console. Still, The Alto Collection is deserving of your attention, a peaceful mountain adventure that's designed to be played in short spurts, but almost impossible to put down once you get going. "Just one more run," never looked so beautiful or felt so zen.
If Fall Guys can keep up its current momentum with a steady stream of skins and minigames, I see no reason why it can't be one of the top contenders in the battle royale genre. It's got the charm, the fun gameplay, and the multiplayer communituy focus that's as fun to watch as it is to play, and these beans don't seem to be slowing down anytime soon.
Skully has other issues too. A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It's a shame but completely understandable when the game has a heart that's let down by myriad problems.
Altogether, Pistol Whip is likely to be the PlayStation VR game of the year. It's simple concept works incredibly well and has few faults. If you've ever wanted to be John Wick, or any other badass gun-wielding gangster for that matter, this is the game for you. Modifiers and multiple difficulties extend the life of the game even further, although this may not be enough for some. Once free content updates and extra DLC tracks arrive, though, there'll be plenty of content to enjoy.