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There's a lot to do in Rebel Galaxy, it's just a shame that it's all too often the same things to do.
If you've got a hankering for strategic role-playing and an epic narrative with plenty of player choice, The Banner Saga should become one of your priorities on PS4. The combat, while a little uneven difficulty-wise across the game's campaign, nevertheless manages to hit the sweet spot between simple accessibility and strategic depth. You'd also be hard-pressed to find an indie with as much artistic inspiration: gorgeous character art, painterly backgrounds and an exceptional put to rest the misguided notion that indies can't turn out aesthetic appeal on a limited budget. Sure, it's not always perfect — the game's lack of guidance, difficulty spikes and voice acting may occasionally leave you feeling a little lost and alone — but perhaps that's just in keeping with the unforgiving Norse world that inspired it.
It's colorful and quite ridiculous; it's simple, accessible and well populated. Hardware: Rivals has most of the ingredients present to cook up a fantastic arcade experience, but it's missing a vital ingredient: fun. The sluggish pace that permeates everything from movement and destruction to respawning and leveling up constantly holds it back. Even unlocks are few in number and, being mostly cosmetic, carry little to no incentive in the first place. If someone hooked Hardware: Rivals up to an espresso drip, then we'd certainly have an entirely different game. Alas, there's a solid mound of squandered potential here, below a deceptively enticing facade.
If the thought of losing at a game over and over until you finally understand all of its nuances does not sound like a good time, then you can safely pass on Tharsis. If, however, you love tabletop games, or enjoy the challenge of micro-managing several scarce resources at a time in an almost vain effort against nearly insurmountable odds, then by all means buy Tharsis. There's a great challenge to be had, and some replayability in the form of chasing an ever-higher score by not resorting to cannibalism so easily, taking less damage, and keeping ship morale high, as well as new characters to unlock. This is not a game for everyone, but for those who know what they're getting themselves into, Tharsis is well worth the effort.
Amplitude is a labor of love, polished to a beautiful shine and put into fans' hands by a developer that truly cares about the experience they are offering in revisiting this cult classic. Despite its clean exterior and simple, yet fun gameplay, I fear many will be rather quickly turned away by the steep difficulty curve and a track list that is only good, not great.
Among the Sleep would be a good buy at $9.99 or under. As it stands now, $14.99 is a bit too steep a price to ask for a game that is very short, and not particularly emotionally investing. A game that deals with alcoholic parents is supposed to get you to care about all the people affected by one person's addiction, but Among the Sleep ignores that, instead opting to be yet another game where you're defenseless against the enemy and must run and high whenever you're found. Between the average presentation, short play time, and predictable story, Among the Sleep is a game best purchased on sale, and is, perhaps ironically, only recommended for horror game junkies.
Sony worked with the developers of Dark Cloud to create and code a trophy list for playing on the PS4. It took two to three months to put in trophies, but it won't take nearly that long to earn the Platinum for Dark Cloud. You'll need to complete the game and clean up a few trophies that ensure you'll get the complete Dark Cloud experience, but nothing too difficult like collecting maxed out ultimate weapons is required.
It's easy to see the flaws in Rubble Without a Cause if it's compared to its predecessor. Chapter 2 simply shines half as bright as A Knight to Remember. By itself, it's still a fun adventure with entertaining puzzles, dialog, and of course, that beautiful visual style that they've created for this King's Quest. As a whole, Chapter 2 is definitely the lesser of the two out thus far, and given the premium price point on the episodes, and the claim that this game will be bigger than most episodic releases (such as Telltale Games' titles), I expected a bit more than the mundane and quick filler episode we got. Given a strong start from Chapter 1, I'm hoping that The Odd Gentlemen can dust themselves off after faltering with Chapter 2 and give us a third chapter to be proud of.
It doesn't cover any new ground, or do anything of great significance, but Fat Princess Adventures is a solid and playful RPG experience in its own right. It's a relaxed title that'll be a sure hit with most, especially if you turn the excessive blood off for your kids. Combat is overly basic and often gets too hectic while the presence of the run-of-the-mill story is more than welcome. It's a new bake for the Fat Princess franchise, one that's at least worth a bite.
Guns Up! is devilishly addictive and provides a seriously fun formula of mutually beneficial attack and defence tactics. It's initially intimidating economy only works to give the game depth once you've completed the enlightening tutorial, leaving you with a constant desire to progress and improve both your settlement and your garrison of units. All the above is unsettlingly blighted by an ever-present need to fork out real cash or face the reality of dampening the enjoyment by grinding for hours. It's a necessary evil in the free-to-play genre that's simply too overbearing here to fully accept or ignore.
Tom Clancy's Rainbow Six Siege serves as a breath of fresh air against an overwhelming fog of twitch shooters.
Just Cause 3 is hardly game of the year material, and it knows it. The game constantly makes fun of itself, Rico has plenty of cheesy yet hilarious one-liners he likes to throw out while watching his exploding handiwork, and the NPCs constantly ask him how he does what he does. The game isn't meant to be deep or perplexing; it's meant to be fun and tap into that inner madman who just wants to make things go boom, and Just Cause 3 succeeds in doing just that.
Earth Defense Force 4.1: The Shadow of New Despair is amazingly dumb, which is exactly the reason the series became such a cult hit in the first place. The dialogue and voice acting are awful, the sound mixing is abysmal, the graphics would have seemed dated two generations ago and the gameplay is a simple exercise in mindless destruction. But as with all glorious garbage of this nature, there's a certain je ne sais quoi about the way it comes together — or rather, fails to come together — that makes it perfect for multiplayer hilarity. Leave your brain at the door and you'll probably have a good time.
It's such a shame that this is the only expansion that is going to hit Bloodborne. With a great attention to detail, and meaningful changes to single player, we can only wonder what other sort of innovative ideas From Software had in store for us before their plans changed. Still, The Old Hunters enables Bloodborne to go out with a bang, and a challenging one at that.
If you ever dreamed of recreating some classic battles or sequences from the Star Wars movies, and are okay with the lack of any sort of campaign, then there is a fair amount of content to keep you occupied. Especially if you are a completionist, expect to sink at least 100 hours to unlock everything in that diorama. You can tell DICE has a bunch of Star Wars fans on staff, and Star Wars Battlefront feels like a loving "welcome back" from a developer who has missed the franchise as much as us gamers have.
Sword Art Online: Lost Song's story is probably not going to win over non-adherents of the popular anime franchise, but thankfully it's not required to enjoy the rest of what's on offer: a fun, lighthearted and breezy run through well-worn action-RPG territory. Aside from the game's breathtaking flying mechanic, the rest of the mechanics can feel a bit stiff and even dated, but that surely won't be able to dissuade anyone enamored with the addictive quality of beating quests and raiding dungeons.
War. War never changes. And neither does the amount of time I'm willing to sink into a Fallout game.
Call of Duty: Black Ops 3 is an insanely full featured game. If code was a physical thing, this game disc would be bursting at the seams with how much Treyarch has packed onto one Blu-ray. There's a little something for everyone here. Players looking for a dark, rich narrative have the campaign. Competitive players have a whole new way to play in multiplayer. Fans of roguelikes and horde modes have Shadows of Evil. Switching between all of these modes is extremely easy too, and it never felt like I was stuck playing one thing or another. Player freedom, customization, and choice are central to every element. Call of Duty: Black Ops 3 isn't just a great Black Ops game. It isn't just a great Call of Duty game. It's a damn good game overall.
I enjoyed my time with Need for Speed. Ghost Games is onto something seriously promising with this franchise reboot. However, being unable to pause the game as well as no option to play offline may prove two obstacles that are not surmountable for some players.
Darksiders II: Deathinitive Edition is best as a purchase for those who haven't yet experienced the original version. The game remains a fantastic riff on adventuring conventions perfected by the Zelda series, and that it gets the imitation right is a compliment of the highest order. Still, the graphical upgrade here isn't as noticeable as in other remasters, and the game remains a bit uneven in its performance.