GameGrin's Reviews
Beyond the impressive visuals and large collection of different Gundam units featured in the game there is not much else going for this title. Gundam Versus is an interesting title that will tick all the boxes for any fan of the series but sadly does not feel like a complete package that is lacking in reliability and content.
Ruiner is a competent top down sci-fi shooter that boasts an emphasis on difficultly, but a lacking in story. The gameplay sells it, for sure, just don't be shocked when the plot doesn't draw you in.
Sporting more interesting mechanics than you can shake an oversized sword at, Battle Chasers has a little bit of everything from classic turn-based JRPGs for everyone. Even though it loses the wow factor on subsequent runs, the dungeon delving has a lot to offer and can hide some rather sneaky secrets. Not a bad title by any means, only a little repetitive, despite its efforts to be otherwise.
The Superfluous has a number of interesting ideas and gameplay mechanics, thought none of them feel polished or refined enough to make the title stand out. The few systems in place that are engaging are sadly not so for very long, and as a whole, The Superfluous is a title that can easily be overlooked.
Tense, terrifying, and a significant improvement on its predecessor, The Evil Within 2 capitalises on the potential the franchise clearly shows.
While Chaos;Child doesn't do much to innovate the genre at all, I can't deny that the story, sound and art are incredible. Although, the Delusion trigger system feels pointless and changes next to nothing. This doesn't damage the story or any other aspect of the game, but is disappointing. Any fans of the series or graphic novels will thoroughly enjoy this game.
No Stick Shooter is a solid retro throwback with a knack for replicating the classic arcade style and bringing it to the modern spotlight. A techno soundtrack beats along with lights and lasers as you progress through each stage, earning points and defending your turret at all costs.
FIFA 18 is certainly an upgrade on FIFA 17 and undoubtedly the franchise is going in the right direction, but with the same flaws still remaining it is hard to solely focus on the positives. The game needs balancing out as far too much of the game is focused on attacking, rather than the grittier and more tactical side of football. FIFA 18 is superb to look at with the slick menus, pre-match changes, vast licences, wonderfully represented stadiums, and player images, but changes to its gameplay are a necessity for me. Having played PES 2018 and FIFA 18 this year, I can comfortably say PES takes the award for being the best football game, but FIFA still has the greater depth to it, and is the more sociable game of the two.
An entertaining and nicely constructed love letter to the Metroidvania games of old. If you're the kind of person that got excited for the SNES mini then this is one to watch.
I went into Beans expecting a frantic coffee shop game, and instead found a peaceful store simulation. Still, the game is just fine as a slower-paced goofy title. From start to finish, Beans shows everything that goes into running your favorite local coffee shop, and that nothing beats a freshly brewed caffeinated beverage.
Not a lot has changed here, so if you didn't like the first game, you'll probably not feel any more warmth to this one. If you did like the original Knack though, then this is more of the same and chances are you'll enjoy it. Without the pressure of being a launch title, we can see the game for what it really is: a fun platform title that does plenty of things well, if very little that's particularly ground-breaking.
A must-have for any platforming fan. Nearly everything is perfect in this game. If the soundtrack was a bit more memorable and the game didn't stutter when a new song played, I'd give the game a 10 without question. But unfortunately, I can't look past all the deaths this glitch caused me or how bored I was by the new list of songs.
Don't bother unless you enjoy playing the same mission over and over again with no guarantee of any sort of pay off. The (very) few good things this game has going for it are completely dwarfed by the poorly implemented or flat out reprehensible systems that the entire experience hinges on.
Blue Reflection is one of the few times where I would say that it would work better as an anime rather than a game. It has a lot of good ideas and systems at work but sadly none of them are fully developed and poor performance ruins the experience.
If you've never played a previous Ys game, like me, this is a great game to experience despite the long history and number in its title. Lasting just over 40 hours for me, this is a relatively easy recommendation for even none JRPG fans who prefer more mechanically driven games.
Good fun crashing simulator that will keep you coming back to improve your score, but not because of the depth of what's available. Here's hoping this is a prerequisite to a fully fledged game from the Three Fields team.
In summary, SteamWorld Dig 2 is a stellar addition to the Switch, and it's a great throwback to the classic 2D platformers and side-scrollers of yesteryear. There's more to the game than just the main story mode, and going off the beaten track to discover side quests, relics and other secrets is very rewarding. From the unique plot to the charming visuals, SteamWorld Dig 2 excels from the off. I especially loved the Western style music, which suits the theme of the game really well. Indie titles have been flooding onto the Switch since its release, and the highly-impressive nature of them has me excited to see what comes out next.
Grab The Bottle has style and that unfortunately is all it has to offer. The puzzles boil down to retry after retry, until finally succeeding and being rewarded with another level of repetitiveness. The mechanics do not vary enough to be engaging and the story is not present enough to keep the attention of the player.
Although I speak very highly of Cuphead, I do think the game can be a little too unforgiving in enemy attack patterns and their ability to hit from offscreen without much warning. Regardless, the game's tight controls, fun boss fights, and pleasing aesthetic make it a must have.
I still highly recommend this game to fans of similar titles such as Twisted Metal, Destruction Derby or even Rocket League. If Auto Age: Standoff can find a regular player base and continue to update and provide content then this is a game to keep an eye on.