IGN Outlet Image
2260 games reviewed
74.4 average score
78 median score
56.4% of games recommended

IGN's Reviews

8.1 / 10.0 - Dead Rising 4
Dec 5, 2016

Dead Rising 4 has the best core gameplay the series has ever seen. Its inventive and humorous ways to put down the dead are something I still haven’t tired of, and its surprisingly interesting plot is more than just a zombie-killing delivery system. Despite the technical blemishes that come with the series, its lack of co-op story mode play, and the fun-yet-unreliable multiplayer, Frank West’s return brings the series some fresh ideas, a ton of bloody mayhem, and a whole lot of cracking wise. Here’s hoping he sticks around for a while.

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6.2 / 10.0 - The Dwarves
Dec 2, 2016

The Dwarves boasts a strong story that's taken from a bestselling novel, and it generally honors that lineage with a cast of likable and ably voiced characters. It's a good foundation, but unfortunately it's not strong enough to make up for the deficiencies of its gameplay, which include unfulfilling RPG elements and a stubborn camera.

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Nov 30, 2016

The core idea behind Super Mario Maker is the ability to create, play, and share your creation, but the 3DS drops the ball on the last part of that credo. It’s worth noting that designing stages is as easy at it is convenient on the portable 3DS, but not having a larger platform to showcase unique creations will left me wondering what the point is. It’s still an excellent way to play a bottomless pit of classic-style 2D Mario, though, and that makes it worth keeping in your pocket.

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8.2 / 10.0 - Final Fantasy XV
Nov 28, 2016

When I'm riding chocobos across the beach at dusk with my three friends and hunting iconic Final Fantasy monsters in a huge, picturesque open world, Final Fantasy XV feels like nearly everything I could want from a modern Final Fantasy. But when it funnels me into linear scenarios and drab, constricted spaces that plunge the simplistic combat into chaos, my blood boils a bit. There is so much good here, so much heart - especially in the relationships between Noctis and his sworn brothers. It just comes with some changes and compromises that were, at times, difficult for this long-time Final Fantasy fan to come to grips with.

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8.5 / 10.0 - Planet Coaster
Nov 23, 2016

While it may not be an amazing capitalism simulator, Planet Coaster is a fantastic theme park-building sandbox that rarely ever took an idea I had and told me, "No, you can't do that."

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8.5 / 10.0 - Watch Dogs 2
Nov 23, 2016

Watch Dogs 2’s distinctive hacking and puzzle mechanics do a great job of reminding you that you’re not playing just another Grand Theft Auto clone as you tear through it’s beautiful Bay Area map. Marcus is a bit too friendly of a guy to be believable as our instrument of mayhem, but the flexible missions let you get through mostly non-violently if you’re good enough at stealth. And when it works, multiplayer is good unconventional cat-and-mouse fun, too.

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8 / 10.0 - Killing Floor 2
Nov 23, 2016

In a time when shooters are competing to have the most modes, the biggest campaign, the most guns, and generally the most “stuff,” along comes Killing Floor 2, totally unconcerned with running that race. Its lack of modes and bosses will eventually turn away anyone but the most dedicated of fans, but its foundation is so fun and rock solid that, even if you only plan on playing for a few weeks with your friends, there’s plenty here to enjoy.

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Ezio’s trilogy helped build Assassin’s Creed into the giant franchise it is today thanks to its fantastic storytelling, amazing characters, and gorgeous world building. And while all of that is still here in The Ezio Collection, the lack of meaningful improvements and any sort of substantial bonus content make it a tough compilation to recommend.

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While this is the weakest episode in Batman’s Telltale series yet, my investment in the unpredictable, multi-layered plot hasn’t wavered, thanks to the critical state of each of Bruce Wayne’s relationships. Episode four’s first act felt like it was just filling in time for the season finale, but some conflicts have still been built upon, including showcasing how the people of Gotham are reacting to the intense political climate. I’m still excited to jump into the season finale - especially to see the consequence of the series’ weightiest decision.

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Nov 17, 2016

A lot of effort was clearly put into Sword Art Online: Hollow Realization, because almost every aspect of its gameplay has an underlying set of properties and nuances to come to grips with. While I usually love that kind of complexity, here it rarely felt meaningful or even coherent. Paired with a story that lacks the stakes and urgency of the source material, it leaves Sword Art Online: Hollow Realization feeling pretty tepid aside from its enjoyable combat.

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Nov 15, 2016

After 20 years of slow but steady evolution, Pokemon gets a bit of a reinvention in Sun and Moon. An engrossing and rich new region makes the Alola journey — along with all the changes Sun and Moon make to the existing formula — enjoyable throughout the main adventure, and small interface and variety of upgrades along the way make a few of the things that stayed the same feel better than before.

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9.3 / 10.0 - Dishonored 2
Nov 14, 2016

With two unique sets of skills to play with across 10 themed chapters that keep things interesting and a gorgeous, evocative world that feels alive, Dishonored 2 is a remarkable experience.

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7.6 / 10.0 - Eagle Flight
Nov 14, 2016

Eagle Flight surprised me with how quickly I felt at home flying and fighting with other birds above Paris. It features some of the best and most responsive and comfortable gameplay available on the PSVR, though like most current VR games its appeal may be short-lived if you’re not a completionist who’s crazy about collectibles or high scores. This is a weird idea, well executed, that soars high.

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Nov 10, 2016

Escalation succeeds at making Ashes of the Singularity a bigger, better, sleeker RTS that allows you to play its great new content alongside just about everything from the base game (including the lacklustre original campaign missions).

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8.3 / 10.0 - Tyranny
Nov 10, 2016

Tyranny is a memorable RPG that looks great and feels fresh, even while largely working in the confines of the old Infinity Engine style. It's also the rare sprawling RPG that invites you to replay it, as its comparatively short running time and significant changes based on choice greatly change the experience from playthrough to playthrough, and combat is deep enough to last. With Tyranny, the old feels new again.

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Modern Warfare Remastered brings a significant graphical upgrade to the classic shooter.

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Nov 8, 2016

Frustrating controls keep Robinson: The Journey from being much more than a pretty dinosaur exhibit.

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Nov 7, 2016

There's a massive amount of content in Call of Duty: Infinite Warfare, though especially if you played Black Ops 3 last year there’s little of it that’s particularly impressive. The campaign is ignorable and the multiplayer needs a little technical work to be as good as last year’s, but the overly silly Zombies mode keeps me coming back. It may not stand out in a year that’s been crowded with great shooters, but it still produces that familiar Call of Duty action.

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9.3 / 10.0 - Owlboy
Nov 3, 2016

Owlboy shines thanks to surprisingly varied, Metroidvania-style gameplay and a charming cast of unlikely heroes whose bittersweet journey is among the best I’ve experienced in recent years. Its remarkably detailed pixel art makes every scene more breathtaking than the last, but it’s the relationships between characters in both story and gameplay that makes Owlboy something truly special.

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Nov 2, 2016

Hitman Episode 6: Hokkaido is one of the best levels this season and a great mission to end the year on. The map itself is very good, the atmosphere is excellent, and the hits are challenging. Tricky and more than a little James Bond-esque (the snowed-in private clinic has a real SPECTRE / On Her Majesty’s Secret Service vibe to it), Hokkaido is vintage Hitman at its most creative.

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