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We often forget the fun that can be had when you sit down with your friends and battle it out over a few games. Windjammers serves as a reminder you don't have to make games with super flashy graphics or complex gameplay in order to stand out and be fun. At its core, Windjammers is a very basic game, but that's likely part of why it has captured a cult following over the past 20 years. Now it finds a home on the Nintendo Switch, and I couldn't think of a better place for it. Time to dust off those discs and prepare for glory.
Freeing Luigi's Mansion from the GameCube's back catalogue, Grezzo's remake of the game for 3DS is fantastic, going far beyond a simple port. That said, the 3DS isn't always the best home for the ghostbusting action and the controls feel a bit too slow and awkward when it counts.
The Midnight Sanctuary is certainly not what I expected. I will always applaud any game – or graphic novel – which teaches the audience something new. Educating the player about the history of Japanese Christianity, even if just in passing, is commendable. However, as an experience, The Midnight Sanctuary is a little too slow and disjointed to be truly gripping.
Dakar 18 is sadly a misjudged game that can feel refreshingly different to start with but ends up being incredibly frustrating, behind the pace and poorly implemented. With a focus on navigation and gruelling competition, refinement of crucial gameplay elements is sorely lacking. Some of the environments are truly epic, but the way the game fails to build upon them means they go to waste.
Black Ops 4's Blackout is clearly the star of the show, with Treyarch making this Battle Royale business look easy, but it's standing on the shoulders of a great all round multiplayer experience and a Zombies mode that's bigger and more streamlined than ever. You might still miss having a single player campaign, and there's work to be done to ensure Blackout's longevity, but this could easily be the start of a new era of Call of Duty.
Despite rocky presentation and a ho-hum story, Warriors Orochi 4 has been some of the dumbest fun I've had with a video game all year. There's always been something magical about sending dozens of foes flying with giant swords and massive spears, but to up the ante with cross-character combos and absurd magic attacks makes the whole thing even more fun. While the lacklustre story mode didn't provide a strong hook for me to keep playing, I was driven by the swath of new characters I'd unlock with each mission and the new tools and tricks I had at my disposal when I went into the next battle with these additional soldiers. Warriors Orochi 4 doesn't get everything right, but I'd argue it gets the most important thing spot on.
All in all Tyler: Model 005 is a real mixed bag. It doesn't get close to the heights of its spiritual predecessors, but instead goes its own way to produce a surprisingly effective and heartwarming story that surpasses the limitations of its flawed mechanics to leave a lasting impression.
SoulCalibur VI is a fantastic looking entry in the series, but beyond that feels like something of a missed opportunity. The core combat remains as vibrant, weighty and enjoyable as ever, but the Reversal Edge adds in an element of chance that feels at odds with what most fighting games set out to achieve. The two interminably dull story modes don't help either, with players left to rely on the the straightforward arcade and online modes for their kicks.
While the premise of using sound to traverse a mansion is great on paper in practice it eventually wears thin. The puzzles themselves aren't too difficult, which could be a positive or negative depending on your view, and while the art style is great the story is far from interesting despite a set up that could have been used for a unique feeling thriller. If you are looking to play a puzzler for a few hours in VR then Blind could be worth a look at, but it's far from an essential purchase.
The Switch version of Dark Souls simply lacks the polish that the remaster brought with it, and even added in a few issues that aren't present anywhere else. The ability to play the game on the go isn't something that you can get anywhere else, and it is hard to quantify just how much that makes up for the issues. Souls Remastered is still a very worthwhile game, but it is hard to justify this version over any other given the weaknesses that are unique to it.
Starlink: Battle for Atlas is a fantastic sci-fi game that's well worth playing no matter how old you are. The physical toys are attractive enough to adorn any shelf, and robust enough to actually be played with, while a large collection of ships isn't essential for completing the game, and there's even an option not to use them at all. It's a shame then that the story doesn't quite live up to rest of the game's promise, but you might be having too much fun to notice.
If you want a nearly perfect digital recreation of classic pinball tables then Williams Pinball – Volume 1 is absolutely intended for you.
The Labo Vehicle Kit is simply wonderful, and really brings Nintendo's cardboard-filled vision to life.
Despite the subtitle Final Remix, it's hard to call this version of the game definitive.
Metal Max Xeno is just so thoroughly average when it comes to JRPGs. The basic world, familiar storyline, and characters serve an okay experience which embraces the grind a bit too much for a world that is generally void of much interest. The game feels like a throwback to older JRPGs which is great if that is what you're into, but there has been so much advancement in the genre that overall Metal Max Xeno feels a bit out of place.
Space Hulk: Tactics is certainly true to the ethos of the original board game, with some smart card-based additions, a full Genestealer campaign and a full on level editor. That said, it's only liable to be long-serving franchise fans that get the most out of it.
Hyper Light Drifter is a jaw-dropping experience no matter the platform you play it on. What started as an engaging masterpiece in 2016 continues to be just as rewarding and worthwhile of a video game in 2018. With the Nintendo Switch you get the valuable bonus of being able to take this journey with you anywhere you want and believe me when I say this is a journey you will not want to step away from once you start it.
STAY can't be faulted for its aspirations and the attempt to make a believable character in Quinn, to create an individual that the player will want to help. However, the result is a near endless stream of lacklustre dialogue that made it incredibly difficult to stay to the end.
Transference's inventively spins its story of obsession and broken families into a game that's all about perception and twisted realities. It's not entirely successful, failing to confront the topics it raises and failing to live up to its Hollywood billing and origins, but it's still deeply atmospheric as you flick between realities, solve puzzles and figure out the lengths to which Raymond Hayes would truly go.
Fossil Hunters is a game I've been looking forward to playing for the last six months and Reptoid Games have not disappointed me. This team based puzzler is superb and will be sure to unleash your inner palaeontologist.