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Postal 4: No Regerts failed. The game came out of Early Access too early and is completely broken. It tries to ride on the nostalgia of the second installment, but it doesn't work.
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If you're bored a lot and you don't know what to do with the money, why not. For first 10 minutes its good game, bud do not expect nothing more. But it's true that the developers kept their promise what they gave, you really won't just forget this game anymore.
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Harvest Moon: One World is an unfortunate attempt to get this series onto Nintendo Switch. With its bad optimization, bad pacing, and overall weak presentation, it's definitely not among the good farming sims.
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Can you think of anything related to action racers? Then there's a high possibility of it being wrong in the game. It's hard to look for positives on Fast and Furious - you'll spend most of the playtime being bored and telling yourself that even most of the last gen games didn't look as bad as this one. Unfortunately, this is another title in the line of stillborn licensed games.
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Left Alive should have stayed on paper for more months. The chances of success were high, unfortunate game mechanics and controls are dragging the game deeply into the pit.
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Immortal: Unchained only wants to feed on big brands such as Bloodborne, Dark Souls or The Surge. But the developers couldn't understand what makes these titles so special and entertaining. The Xbox One version is pulled down by technical problems. We recommend the title for two out of ten points. It would be better for you to wait a few months for a better hardcore action RPG.
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Wolfenstein: Cyerpilot in pretty much every way feels like a tech demo you probably tried when VR headsets were a novelty. Since then luckily VR gaming has made great strides and this kind of short and shallow game just doesn't cut it.
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The new Settlers have simply failed. There's no more straightforward or more roundabout way to put it. This is not the game the fans deserved. And it's certainly not the game the franchise as a whole deserved on its 30th anniversary.
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I can't shake the feeling that this is simply a hastily paid title that doesn't even reach the qualities of Platinum Games in the near future. We recommend Babylon’s Fall for 3 points out of 10. But if there are no drastic changes, then we really have a candidate for the worst game of the year.
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Definitive Edition? Such a term is unfit for the GTA trilogy. GTA 3, Vice City, and San Andreas remasters are half-baked, full of mistakes, bugs, and plenty of ugly things, such as weird faces and animations. We really can't believe this is the Rockstar now, but here we are.
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Icarus has an interesting concept that could work in the future, but now? At the stage the game is at, there is nothing more to talk about than the early beta phase of an interesting project that may one day be more than just a survival title.
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Hood: Outlaws & Legends could have been good game. You can see a lot of good ideas here and games with good coop is alway lack. Developers tried to make the best they could, but they messed up everything they could and that's a shame.
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Although we were waiting half of the year after its release. All in all, a lot of bugs and lags, an empty sad and ugly-drawn world that likes to crash every moment, nothing new has been added besides the possibility of pulling its camp on its back. These are the main reasons why the new Fallout 76 will only take such a low score by us. It is also warning to everyone who would still consider buying it - don't do it.
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Call of Duty: Modern Warfare III is a work that should never have been made. The fact that it was initially supposed to be an expansion of the previous title speaks volumes. The sequel blatantly copies what the series came up with long ago and in an even more dysfunctional way. The title is in the vein of Warzone's battle royale mode, which is crammed into both the campaign and zombies mode, and the multiplayer delivers virtually identical gameplay, environments, and weapons to what we played last year. Not even great graphics or technical artistry can salvage the fact that Call of Duty: Modern Warfare III is below average.
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Avatar: Frontiers of Pandora held all the cards and, at least from our perspective, squandered them all. This reskinned Far Cry is a mediocrity gallery reflecting the current AAA production stuck in the last decade. The Snowdrop engine does help cover up some visible flaws, but when there's a lack of polished plot, quests, and meaningful gameplay, players will figure it out sooner or later. So, while Frontiers of Pandora may not rank among the worst games of the year, it is definitely one of those games that will soon be forgotten with all the mediocrity.
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If there's one thing Park Beyond can't do, it's its management system, which doesn't work correctly and will frustrate you. So, if you prefer a sandbox, Park Beyond is a game you can enjoy. If you're looking for a theme park operation simulator, you should go back a few years when simulators still knew their limits.
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The Last Oricru was a very ambitious idea, and in its final form, it is not exactly a failure, but compared to other games in its genre, it cannot defend its name well enough. The constant technical difficulties, the cumbersome combat system, and the poorly told story are blows that a knowledgeable player can't shake.
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The Dakar Desert Rally has much potential and won't let you down with its graphics or progression system. However, its driving model is below average, and the title fails to handle the arcade style properly it partly attempts. With flaws in the most critical aspect of a racing game, it isn't easy to recommend.
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Redfall, simply put, is a disappointment. What else can be said? In the end, uninteresting gameplay, untapped potential, boring or first-rate systems... We don't know what went wrong in Arkane Austin. But this really isn't the game we expected from them. Or anyone, for that matter.
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In Nightmare was initially a good idea, but it should have stayed on paper. Instead, all the effort of developers is a soulless game that will entertain only a very narrow circle of undemanding players and children.
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