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Ravenlok won’t be to everyone’s liking, but it’s a thoroughly enjoyable experience when you’re looking for a palette cleanser in between so many of the other AAA RPGs in the market right now. Sometimes it’s nice to get away from a massive hundred hour epic adventure, and have a short jaunt with something fun and whimsical. Hardcore gamers will likely find its shallow gameplay lacking, but it’s the perfect game to introduce younger children to for their first fantasy adventure. Ravenlok won’t be everyone’s cup of tea, but I was happy to partake in this tea party.
This one was quite a surprise. With the appropriate pair of rose-tinted glasses, you can actually have quite a lot of carefree fun with Terminal Velocity. I’m not going to sugarcoat the fact that this game is beyond dated, but there is enjoyment to be had with such a simplistic gameplay loop. It is the quintessential “shut your brain off and have some fun” kind of experience.
It’s a shame that Star Wars Jedi: Survivor suffered from so many bugs upon its release, because it’s an absolutely fantastic game. I am beyond grateful that my time with it was largely unaffected by those issues, so I was able to enjoy the game the way it was intended. Nearly every aspect of Survivor has been improved upon from Fallen Order, making this one of the most enjoyable entries into the Star Wars franchise to date.
Amnesia: The Bunker is a mix of Alien: Isolation‘s singular persistent threat that follows you around, coupled with elements of the immersive simulator genre, resulting in a horror game with a unique flavour. It’s not the most revolutionary or polished experience stemming from the developers themselves, but Frictional have done what they do best. They have delivered, yet again, a true survival horror experience, but this time around, making a few bold changes I was glad with.
We Love Katamari has always been the fan favorite of the franchise, so having access to a modernized port, which retains everything that worked in the original (namely, almost everything), all while slightly improving its UI and giving players even more content than before, is something worth celebrating. Would I prefer an actual modern Katamari game, with new levels and content to enjoy? Sure, but I get that this franchise is a really hard sell. I would, however, absolutely recommend picking the remaster of We Love Katamari up. This kind of ultra-dumb but ultra-fun game is rarely seen nowadays.
In conclusion, Loop 8: Summer of Gods is dreadful. It pains me to say, but it’s easy to suggest against purchasing it. Plenty of bad decisions contribute to sucking the fun from this romp and relegating it to becoming a chore. I wanted to like it, given the pedigree, and when I found out it combined my most beloved genres, I was giddy. Unfortunately, the finished product is a big failure.
There have been several VR ports for games originally released on PC or consoles, but the ones that are successful are few and far between. Thankfully, Call of the Sea VR falls into the successful category. Despite some flaws, mainly with its visuals due to the limited hardware, Call of the Sea VR is an incredible addition to the VR gaming library. It’s an amazingly immersive experience that’s a must play for fans of VR and adventure/puzzles games in general. When it beckons, will you answer the call?
As off kilter of a “game” as this might be, it’s nonetheless a heady dose of high strangeness, a cafe blend of Twin Peaks meets Watamote with a fair dash of When Our Journey Ends and just a touch of existential crisis. Like a great book, it leaves you filled, curious, and eager for more. The yearning for explanation, for connection, and the very real taste of loneliness cloaked in dry humor is what will keep me waiting at the station. The next train will surely bring me home.
It was great to play through the first Battle Network for the first time, and having these games available again as a whole. While I still have a GBA, I have only been able to get my hands on Battle Network 5 for it, and being an adult now, it’s hard to hold only for too long having much longer fingers. I’m glad I can sink hours upon hours into this series that I’ve always adored, but it’s even better people will be able to experience this series for the first time. These are definitely the definitive versions of these games, making it the ideal launching place for everyone else to get lost when you’re simply told “I wonder if someone can help” and you need to Google what the hell you’re supposed to be doing.
The sound mixed with the hand drawn art makes for a very clean look and feel in Teslagrad 2. Between that and the gameplay, which has some flaws, but is still pretty good, there is a lot to like in this long-awaited sequel. Teslagrad 2 looks great, sounds cozy, has a ton of interesting puzzles, even more so if you’re looking for all the collectibles, and as said before, the only real issue is how floaty it can feel in some cases, something you can get used to after a while.
Shame Legacy might possibly be one of the most “okay” horror games I’ve played in a while. There’s nothing about it that’s bad. It’s glitch-free, it controls well enough, it has one or two neat ideas. At the same time, nothing about it impressed me, be it its underwhelming plot, 30fps cap, or an overall lack of innovation. It’s just… there. A game worth a look if you’re into horror, but not one to expect a lot from. If anything, the best thing I can say about it is that it didn’t infuriate me or gross me out like Outlast 2 did.
For those who are huge fans of the original release, I am sure that this will be highly regarded as a fantastic remake. But this is more than that: for those new to the franchise, this is also a great point to step in at. Nightdive’s System Shock remake is one that will appeal to both audiences. The core gameplay mechanics may not the best or most polished, but it’s the world design, atmosphere and engaging plot that make for an experience that is still very much unique, and well worth the gigantic wait.
If this is your jam and you have been waiting, you’re a truly fascinating individual and I’m glad you can get this title for less than a movie ticket. Enjoy it, unlock all the hidden achievements, have fun because it’s a cute and simple game. For everyone else… I don’t know what to tell you. I’m at the point where I don’t know how I got here and I need to call an adult. The sheep made me do it.
Maybe when I just want to have a pulpy storyline with a bunch of turn based combat, I pick up a short RPG and blast away at mutated animals and doomsday cultists and call it a day. Perhaps, when I’m hungry for it, For A Vast Future is just the snack I need. Sadly, today, I was looking for something a bit more filling, and this left me just a bit dissatisfied.
There is little else that needs to be said. Shinobi Non Grata is a very straightforward retro platformer that isn’t trying to reinvent the wheel or offer much more than a retro-infused action-platforming experience that might look, sound, and feel like an old-school Ninja Gaiden/Strider hybrid with a handful of quality of life improvements. But that’s not a bad thing. If anything, the fact it’s so down to the point in its premise, being focused on being challenging but fair, is what made me like it so much. It’s no The Messenger, but it wasn’t trying to compete with that game’s level of ambition. It’s just fast-paced, challenging, and above anything else, fun.
Warhammer 40,000: Boltgun is that rarest and most beautiful of things. A great original Warhammer 40K game. It has a solid sense of what it wants to be, and the developers had the skill to nail what they went for. A classic boomer shooter, that doesn’t just copy the classics but replicates and even improves what made them work. The level design is genuinely genius, with so much variety and visual style. The gunplay is fast, hectic, and deliciously gory. And the music and graphics blend classic and modern styles together beautifully.
It’s hard to sell an arcade game beyond what a trailer might tell you, but Formula Retro Racing – World Tour has a sincere veneer about it that keeps you coming back for more. This isn’t just some random cabinet in a smoky arcade in Glendale, this is a lovingly crafted homage that begs you to try and walk away once you get the hang of it. There’s precision, there’s enjoyment, there’s actually fantastic design that promises a fun time and delivers in spades.
Despite the issues, LEGO 2K Drive is a promising beginning to a potential sub-franchise from 2K. There are great ideas that enamor me, thanks to how comforting they are. I hope that if the plan is to do another, the developers don’t try to toss in genres that don’t work here haphazardly. I hope they concentrate on going quickly and create side-quests that make sense for a car.
After Us is a game of contrasts. A game where the harsh grays and pollution of its desolate landscapes contrast with the gorgeous rays of light and greeneries summoned by its protagonist. Where its unwelcome setting contrasts with its easy-going gameplay loop. It’s also a game where the decent gameplay loop contrasts with its excessively on-the-nose story.
Horizon Forbidden West: Burning Shores is not just an incredible DLC, but it’s an absolutely crucial part of the entire Horizon story.