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Although quite demanding in many aspects, Ride 5 is a good choice for everyone, motorbike lovers or not. With a huge variety of customizations, tracks and vehicles to choose from, all game modes become fun: career, championships and multiplayer, including online and local options. In addition, the game has good production and competent performance, great for racing on two wheels.
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Don't be fooled by the childish idea of Marble It Up! Ultra: here we have a highly competitive and demanding game, but without ceasing to be fun and accessible. Controlling a marble in the middle of platforms, ramps, precipices, bridges, tunnels and many other obstacles is surprisingly pleasant and addictive. Something else was missing for the game to be really amazing, not to mention the disappointing lack of local multiplayer modes, but even so, the title is a great choice for your library.
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Blasphemous 2 is an intense and haunting pilgrimage through a disturbing universe. The metroidvania sequel offers an adventure filled with brutal confrontations and immersive exploration in a more refined experience. The multiple weapons bring variety to the encounters, the elaborate maps have interesting platforming challenges and the world is inviting with its many secrets. As a continuation, the game dares little and introduces practically no significant novelties. However, practically every aspect has been improved: the challenge is better balanced, there are many customization options, and the atmosphere is richly crafted. Engaging and awe-inspiring, Blasphemous 2 is a spectacular metroidvania not to be missed.
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Ninja or Die: Shadow of the Sun uses an uncommon mechanic to create a unique action platformer. However, some exploration moments are frustrating for requiring precision in short platforms and areas with excessive elements causing visual pollution. The combat, on the other hand, is fast and fun, creating many intense moments. For those looking for something different within the roguelite genre, it's worth the recommendation.
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Atari's idea of reformulating its works always oscillates between novelty and repetition. Unfortunately, Quantum: Recharged was more on repeat, serving only those who want to enjoy the nostalgia. The game itself is not bad, but it certainly falls short of its other renovated brothers.
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Shadow Gambit: The Cursed Crew, by bringing together cohesive gameplay, an exceptional narrative and a level of challenge that allows for customization, provides yet another brilliant experience in the stealth strategy genre scene. It further solidifies Mimimi Games' status as a producer of outstanding and rewarding experiences in the stealth strategy genre. In a market perhaps not as vast, the company continues to captivate aficionados and newcomers alike, like a skilled privateer conquering new territories. A well-deserved toast, whether with rum or a glass of admiration, to this impressive title.
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Stray Gods: The Roleplaying Musical is an emotional musical adventure about a young woman who is forced to face complex circumstances with a supernatural twist. For fans of narrative games looking for a thought-provoking world, it's worth diving into this universe and embracing its musical side.
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Overall, OU is an adventure game that draws the player's attention with its style and it's worth a shot for fans of the genre. However, the limited ability to interact with the environment will likely not keep players outside this niche interested. Even so, this is a kind of experimental title I consider worth giving a chance and I hope that a future release by its creators may further explore the ideas that make OU fascinating.
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BOKURA is an experimental adventure that plays with the two players' agency in its narrative and puzzle solving. Though there are some small issues in the game's physics and some challenges may be a little too frustrating in how they limit the player, here we have an interesting experience worth playing for fans of puzzle resolution and co-op games.
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Adore offers good tools for players interested in monster catching and team management games. The good variety of monsters with unique skills and the essence system allow each player to develop the most varied combat strategies and adapt to different missions. However, the repetitive scenarios leave something to be desired and can bother those who like to spend time collecting items and exploring every corner of the map. Even though it's a little repetitive, this title has a lot of personality and is worth recommending.
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The years haven't been kind to Killsquad: if when originally released it wasn't already great, now its arrival on consoles is just ok. The biggest problems are due to the connection and the creation of teams, not to mention the somewhat generic proposal in general. There is fun in battles and missions, especially among friends, and with rewards that don't depend on loot boxes, but nothing that justifies a long-term investment. The suggestion is only for those who are really lovers of the genre or had already checked out the title on the PC and want to have it on the console.
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Simple and creative, Moving Out 2 is a fun evolution on everything its predecessor had to offer. Physics isn't always your friend, but that too is part of the hilarious mess of transporting objects and performing changes in inventive scenarios. The variety of mechanics refreshes the course of the campaign without settling for mere repetition. The mood, however, can be fickle depending on who plays. You can move alone without any problems, but it's best to bring friends to carry sofas and break furniture as a team.
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As a fan of action games, I'd be lying if I said I didn't have fun with Atlas Fallen. Though it's not revolutionary in any way, the new work by Deck13 is yet another competent release in 2023. Being the gauntlet wielder doesn't come without its issues, but defeating sandy monsters while surfing in a post-apocalyptic desert is way too thrilling to be ignored.
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Crime o’Clock is a good example of what can be done with a hidden objects gameplay. Creative and enticing, this is a game so full of content it's an easy recommendation for its genre despite a few blunders.
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30XX stands out as a true spiritual successor to Mega Man X, illuminating the relevance of that Capcom title during an era when 2D action platformers reached their peak. Though the inspiration is clear, 30XX manages to forge its own identity through a polished and precise gameplay as well as compelling game modes that keep the player going for hours and hours. It's a blessing to be able to play this game in the current age.
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D Life is a game that brings back the golden age of arcade innovation and proposes a unique gameplay experience. Without much variety to the challenges and modes, the game ends up feeling limited and repetitive quickly but that does not diminish the charm of its concept that is worth a try especially for those who love titles that demand quick thinking and good reflexes.
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Ratchet & Clank: In Another Dimension is a true next generation experience. The graphics, even without the famous Ray Tracing, are eye-popping. I tested it in Full HD and also in 4k, and in both cases the game never fails to surprise with its visuals.
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Dave the Diver is a product of unrivaled brilliance for the whole package it offers. It is a passionate adventure capable of stimulating the player through a comfortable and inviting atmosphere, which gives us all the time we want to explore and experience it at our own pace. Charismatic, warm, welcoming and thought-provoking, Dave's adventure will certainly be canonized in the same pantheon as other indie classics, responsible for unique experiences that raise the bar for video games as multisensory forms of entertainment.
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For those who like retro games, soulslikes and a good dose of humor, The Last Hero of Nostalgaia is the perfect choice. For those who don't know the genre, but are curious and want to start slowly, it is also a good option. With well-paced combat, standardized controls within the genre, and extremely well-crafted visuals, the game is a great choice for both veterans and newcomers. The lack of New Game + is a sin, leaving only the option to replay the title at higher difficulties.
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What bums me out the most about Redfall is that it had the potential to be a great game, but its poor execution resulted in frustration. It has its good points, such as fun gunplay, interesting premise and enjoyable cooperative mode; however, its inability to define its own identity, combined with poor performance, repetitive gameplay, silly game design flaws and a swarm of bugs, make the overall experience just average. Unfortunately, the game disappoints, and its worst problem is the lack of focus on defining what its purpose is.
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