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Although the idea may sound simplistic for anyone who is used to large video game productions with open worlds and thousands of complex missions, Unpacking surprises with the amount of details and the narrative communicated exclusively by scenario's elements. Although the game's story is one, ours are many and are changeable according to the sense we want to preserve from our own narratives. May we always be open to our own changes.
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Voice of Cards: The Isle Dragon Roars is a welcome surprise among this year's RPGs. Every little detail oozes charisma and you can feel the developers' affection for their creation in virtually every moment of the game. The absence of more difficulty levels and the overall mechanics' simplicity may not suit everyone, and the line between calm and boredom is always a difficult one to traverse, but those who appreciate the proposal and moderate their expectations will find a concise adventure here, relaxing and — most importantly — fun.
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Forza Horizon 5 is everything you love about the franchise, only bigger, more refined and much better looking. Everything that was good has been kept, like seasonal changes, dynamic weather and colossal amount of content, hundreds of cars, nine difficulty levels and several tweaks that make the game fun, whatever your skill level. This title particularly draws attention for its setting in Mexico, which brings a greater degree of familiarity to us Brazilian players than all the maps seen in the series. Its technical excellence and virtually endless amount of content make FH5 a must-have experience for anyone who enjoys racing games.
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Panorama Cotton is a value product for being a Cotton game that decided to use a slightly different genre. Though the gameplay ended up being even more pleasant and fun with the current systems' controllers, its vibrant 16-bit visuals deserve a complete reimagining rather than a simple port.
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Where Cards Fall uses unique concepts to create a pleasant puzzle. The mechanic of expanding decks to create buildings is explored through interesting puzzles that are more complex than they seem. The controls and camera have issues, but it's possible to get around those. Besides that, the game is captivating thanks to its soft atmosphere and beautiful visuals. The narrative explores an universal theme, but it hinders the experience by being boring and sluggish. Overall, Where Cards Fall is creative and pleasant despite its imperfections.
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The Smurfs - Misson Vileaf is a big surprise with its well structured challenge. The difficulty may be a little high for the target audience, but the more nostalgic players and platformer fans will have an excellent title to enjoy hours of Smurf fun.
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Although there is a lot to be done in Moonglow Bay, it is important to embrace the wisdom of the protagonist's white hair and enjoy the journey savoring each moment, without letting yourself get caught up in the rush and agitation. The beauty of this game is in the details, whether the charming drawings in the blue notebook or even the peculiar look that mixes the pixelated style with 3D in cozy colors. The title is a great choice for those who love games with fishing mechanics and love touching stories.
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They Always Run decides to work within the comfortable boundary of elements already established in action, adventure and platformer games. This is hardly a bad thing though, because the developers execute these combinations masterfully. The result is an epic narrative, full of combats, engaging events and twists that end with a beautiful plot twist that leaves us wishing strongly for Aiden's journey to continue. The fact this mercenary is too resourceful can weaken the challenges for players who are more demanding, but it's a small issue that the fights' malleability and villains' run-ins easily compensate.
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Super Robot Wars 30 is a game that any fan of strategy games and giant robots needs to experience. With a fair amount of represented artwork, a well-written story and well-produced combat animations, finally having a western release of the series is a dream come true.
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The Legend of Tianding is a great adventure that celebrates a charismatic character from Taiwanese folklore. Agile pace and a good variety of challenges are spread throughout the stages, and combat excites with its versatility — it's fun to launch enemies into the air and steal their weapons to create different combos. Other than that, the colorful universe captivates with great visuals inspired by Chinese manga, charismatic characters and a light interpretation of an important historical moment in the country. The game only suffers a bit with pacing issues and limited opponent diversity, but the fast-paced action helps to minimize these issues. Otherwise, I highly recommend The Legend of Tianding.
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Tunche is a very beautiful roguelike with fluid combat. Its cartoonish look helps to offer a light and charming representation of the culture of Amazon Forest people. Although it quickly tends to repeat itself, it's a title worth trying out.
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Demon Turf managed to bring together a number of interesting elements to be a good platform game, with well-structured stages, interesting abilities, a good replay factor and a charismatic character. However, problems in crucial aspects like the camera and character control, which are the main characteristics of the genre, greatly compromise the experience that the game could offer.
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To the Rescue! is a simple but complete game. It's easy to play and great to pass the time, although it's a little repetitive and has some confusing commands. It works very well in portraying the reality of foster care work, presenting all the details of the procedures and not putting seriousness aside. It is a competent management game that will meet the expectations of those interested, in addition to having the charisma of dozens of animals in its kennel.
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Unfortunately, eFootball 2022 fell short of all expectations, good or bad. The soccer game drastically changed its proposal by joining a free format, but it seems to have not planned well how to take advantage of it. With a build worthy (or not) of a demo, the game has problems in visuals, gameplay, content and mechanics in general.
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Monster Crown is more than just a copy of Pokémon. It is a game with a lot of personality, mainly due to its reproduction mechanics and its many charismatic monsters. However, its gameplay becomes tiresome due to its difficult to navigate menus and unintuitive combat. The map, although large, does not encourage exploration and makes things uninteresting. All in all, it's a worthwhile experience for Pokémon fans and, with future updates, it has everything to improve and become a remarkable title.
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It's curious to see how well the franchises fit in Neptunia vs. SENRAN KAGURA: Ninja Wars, as originally they didn't have many elements in common, except for the emphasis on the girls' physical attributes. Even with differences in tone, and even in the aesthetics of the two universes, the final product is a fun action game and - of course - with a lot of fanservice. Despite the convoluted script that could delve a little deeper into the characters, it is a product suitable for fans, which is sustained by the combat action and the charisma.
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Demon Slayer - Kimetsu no Yaiba - The Hinokami Chronicles is an absolutely unmissable game for anime fans, who will relive exciting moments of the saga. I believe it also has the potential to please those who have never followed the animation, due to its very consistent campaign mode. The fighting system is extremely satisfying, simple in its mechanics, friendly to novices, and fun to veterans. It is a fighting game more casual than competitive, very well done and focused on the player experience.
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Dungeon Deathball is an agile and unique interpretation of turn-based strategy games. It's exciting to use your fists and a ball to overcome the challenges of a sport that resembles a miniature puzzle. The mechanics are simple, but there is a good deal of complexity, especially when it comes to manipulating enemies' actions in order to advance. Even so, after a few matches the limitations become apparent and the stages become repetitive. Certain details help to alleviate this problem, such as different teams, modes and competitive options, however they may not be enough for some players. In the end, Dungeon Deathball has fun with your creativity, even for a short time.
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The Dark Pictures franchise continues to produce high-quality narrative horror pieces. For fans of the genre, they are well worth exploring. The Dark Pictures Anthology: House of Ashes shows that the developer is learning from player feedback and that there is still room for improvement with each new game. It is expected that Bandai and Supermassive will continue to invest in polishing the experience and strengthening the series with each new game.
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Aeon Must Die! offers a unique interpretation of beat ‘em ups, but its weak execution of those concepts undermines the game as a whole. The combat and its temperature system is creative, and specific battles utilize interesting strategic aspects. Besides that, the atmosphere is fascinating, using great visuals with neon colors and a synthwave soundtrack. Unfortunately, that's all the major qualities the title has to offer. The list of issues is big: the gameplay flow is constantly broken by meaningless conversations, the story isn't exciting, the battles soon become shallow and repetitive, and many mechanics need some balancing. Those who are more dedicated may find something enjoyable, but, in the end, Aeon Must Die! is an underwhelming experience.
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