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Despite all of my qualms, everything seems to fade away each time I warp to a new system or enter an uncharted planet's atmosphere. If you felt the original No Man's Sky had promising ideas but ultimately let you down, NEXT is the perfect time to jump back in. No Man's Sky and its NEXT expansion prove that there is equal parts excitement, dread, and anxiety in exploring the unknowns of space.
This is not a game for the faint of heart. It's offensive, perverted, and subtly violent at times during its opening moments. It's also adorable, funny, and heartwarming in equal measure. It's a complicated beast that rewards those who persevere. While far from perfect, it lays the foundation for one of the most epic sci-fi stories ever told. There is nothing else like it.
Sausage Sports Club isn't a particularly girthy game, and the motion of its ocean is sometimes a bit choppy, but ultimately this is a unique and charming party game that'll leave your group of friends sloppily coming back for seconds.
I can't stress enough how bombastically arcadey Marvel Powers United VR is. If you're looking for an epic sprawling all-star experience this isn't it, but I hope this fun brawl-focused base eventually leads to that and continues to improve over time with the promised upcoming support. This is the kind of game that needs to be tweaked and sent off to every single VR headset imaginable to grow its audience (so that you can find games in six months), but for now it lives in the Oculus ecosystem.
If you are not a fan of simple arcade games, which it most undoubtedly is, you probably won't find much in Tempest 4000 to win you over. But for those who have any love for the series, and appreciation for the era of the arcade, you absolutely can't go wrong with this one. I prolonged this review longer than necessary because I just wasn't done playing it – and I'm still not. It's a winner.
Keep in mind that this mode spans both compilations, so even with the several lackluster choices in the second X Collection you're still getting X Challenge. While it's clear that Capcom tried to think of every possible way to help sell the second pack when the first compilation sells itself, it's a valid addition nonetheless. Just don't get too excited for all the pageantry -- the rumored story is basically nonexistent.
In a year with more than a few solid platformers, Semblance still manages to stand out.
Keep in mind that this mode spans both compilations, so even with the several lackluster choices in the second X Collection you're still getting X Challenge. While it's clear that Capcom tried to think of every possible way to help sell the second pack when the first compilation sells itself, it's a valid addition nonetheless. Just don't get too excited for all the pageantry -- the rumored story is basically nonexistent.
I had a hell of a time with Horizon Chase Turbo. Of all of the retro revival games that have come out over the past few years, it is near the top of my personal list of favourites. I can't get enough of it. For future iterations it would be cool to see a track editor, and maybe an online multiplayer mode, or some other way to implement variety into the core game since even with various tracks the experience can get tiring and is best served by short bursts of play, but I like what's here. Horizon Chase Turbo succeeds in being a worthy successor to Top Gear and doesn't try to pretend to do much else beyond that.
Everything about Captain Toad is overwhelmingly charming. The soundtrack is solid, with plenty of levels having their own unique themes, as well as a few with familiar tunes from previous games in the Mario franchise thrown in for good measure
I would have to nitpick to come up with anything else. I suppose The Lion's Song isn't what you'd traditionally call a "game," but it works as an engrossing experience that you're bound to relate to in one way or another. Its relatively cheap cost also makes it an easy pick for the mid-summer drought of games, though it does more than just exist as a cheap distraction.
Tanzia's disparate parts are held together with the chewed gum of love put into the project which manages to do just enough to keep it all from falling apart. It definitely has limited appeal, but fans of that relative lack of modern polish we now attribute to sixth generation games will find a competent little action-RPG romp that stands tall with its niche PS2 counterparts.
The game doesn't quite end when all of the story missions are over. Other than the endless mode (which is where the gun combos can really get crazy), there's an endgame that allows the player to keep going, leveling up and facing harder and harder ships. There are also a slew of planned updates, including more guns and two-player co-op, but what is present at launch feels like a solid foundation. There are some odd and annoying design decisions, and it can feel frustrating to rarely get to really let loose with the gun creations, but damn if I don't keep coming back to go through a few ships and see what destruction I can cause.
While this DLC has the kind of silliness I'd like to see the Far Cry series confidently embrace and it mostly sounds good on paper, the end result is bare-bones. Lost on Mars feels like a middle-of-the-road effort when it could've been so much more substantial and imaginative. The premise deserves better.
Octopath Traveler is a small triumph in that it mostly delivers on its promise to give us eight stories worth seeing through. None of them push the envelope in any way, and several drag, but that's not a huge issue when you have so many to choose from. Even if you skip one or several tales altogether you're still going to get a handful of RPG goodness.
Bomb Chicken kind of came out of nowhere, and I completely lost track of time after my first session with it. It's good clean arcade fun with a cute mascot -- a perfect fit on Switch.
Danger Zone 2 has all the groundwork set to make an explosive comeback for Burnout, but Three Fields Entertainment just needs to up its quality control. Also, how do we still not have Kenny Loggins on the soundtrack?!
I have a lot of questions for this game, like why is Poseimon one of the last tracks I unlock when it's so dull and why does Dino Juice have a Jurassic Park design motif with a Danny Elfman inspired music track? Or why did I race the same track two different times in a single cup? But I don't want to think about what the answers to those would be because I really don't want to think about All-Star Fruit Racing anymore. If this were on mobile I'd have deleted it after my first trip to Avocado Roller. As it's a PS4 game, I was holding to hope there'd be something, anything, I could grasp on to here that would signify it as a quality kart racer for the platform. There isn't.
For five bucks as a digital upgrade all of these Sonic Mania Plus additions are a no-brainer. Sure, encore and maybe the multiplayer updates would have been added as free DLC in some circles, but the new characters and the package as a whole props up one of the best platformers of 2017 for a more than reasonable price.
With some more focus and better design, this could have been a relaxing and reflective trip about dealing with grief and loss. Instead, it just feels like an obstructive way of listening to an album.