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Citizen Sleeper 2: Starward Vector preserves the essence of the original, but expands on it significantly in both narrative and gameplay. New crew and starship mechanics add an extra layer of strategy, while the story continues to brilliantly explore themes of identity, exploration, and resistance in a brutally unequal world.
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Sword of the Necromancer: Resurrection had the challenge of adapting an originally 2D adventure to an 3D one, and have done it amazingly well. With it's retro aesthetics and so many inspirations, it flashes charismatically, which is no different for it's monsters, being, in fact, a great thing. It's anime-based art direction was the right choice considering what the original game wanted to tell to the player.
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What was developed in Neptunia Riders VS Dogoos looks very much like a silly idea that someone from the studio had and decided to turn into a "real game", and in my humble opinion that's what Neptunia spin-offs should be, after all there are many other interesting ways to satirize the games industry while other genres and ideas are explored.
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Cuisineer is a game that grabs you with the charm of its setting, its creative mix of dungeon crawler and business simulation, and its simple and accessible approach to management and exploration mechanics. The narrative, which reflects in a light and ironic way the challenges of modern life, complements the gameplay well and creates an engaging and fun experience. However, the game has some flaws that can affect the player's experience.
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I can safely say that Genso Manège is a great otome game. Despite its font issues and some slight translation issues, they are minor, especially when compared to the other problems that I've seen with PQube's offerings from last year. The story and character design is also great.
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Although The Fox's Way Home isn't a game that I would give a chance at a first glance, playing it made me want to recommend it to everyone that wants to test their perception or attention to details. I hope that everyone can see through this game's sex appeal by seeing that it's a great, even if intriguing puzzle that builds itself as a great way to train your mind.
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The Lost Hero is a honorable sequel that doesn't limit itself to the past and wants to offer to the player something refreshing while keeping it faithful to the original. It's a title that innovates in its systems and abuses them in the right way; it's especially challenging enough for SRPG fans, but also accessible in the same manner for those who aren't as keen in the genre. Its story is equally accessible, offering a simple narrative, but well structured and tight with a colorful and fun cast.
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As much purposefulness as there are interesting ideas, DreadOut has an extremely unfinished gameplay full of design problems and a poorly told story that can lead a game with interesting ideas to collapse.
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Blade Chimera is more successful than not and kept me hooked from start to finish. After finishing the campaign, I ran after the side missions and the missing puzzle pieces. Since I play very slowly, it took me about 18 hours to complete it, but it's definitely possible to do everything in less than 10 hours. There are also some surprises, like two minigames that we can try out. The visuals are very beautiful and the game is a lot of fun. It's a rare and good thing to see a title with almost no technical problems at its launch — point for the developers. Anyway, Blade Chimera is a great choice for the metroidvania fans, with a cool story and fun gameplay.
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Freedom Wars Remastered is a great surprise to start 2025 on the right foot. Offering a new experience for the hunting game genre, an interesting narrative and fun gameplay, the title will please those looking for a challenging multiplayer experience with plenty of rewards for those who master its mechanics.
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The Oath in Felghana is a top-notch retro gem, and the remaster is here to intensify that. It's a breathtaking experience that will test your skills as a player, but without punishing you unfairly. I highly recommend it if you're a fan of action games in general, and if you're a Ys fan who came from Lacrimosa of Dana and later, this is certainly a must-play title.
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Never has a game captured so well the chaotic feeling of two demolition experts battling satanic forces! [...] Nothing in ANTONBLAST is delivery half-baked.
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In summary, Pine presents itself as a game that talks about grief but is not intended to be used as therapy or aid. Its existence seems more like an exercise of empathy to the player, putting us in the place of this tragic character and, regardless of our individual decisions, making us absorb his process, which may or may not be replicated, but does not have that goal (of being replicated) in mind. Just go through this short and beautiful experience and enjoy it; hopefully we'll feel enough appreciation to miss it when we hit the credits.
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Despite having mentioned some caveats, Fitness Boxing 3: Your Personal Trainer is an excellent choice for anyone who wants to lose a few pounds while enjoying their Switch. The title has easy-to-do exercises and great accessibility options for those who are out of rhythm or want to do something calmer and stress-free.
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Fairy Tail 2 manages to evolve the concept of adapting the series to the RPG format in an interesting way, though it behind a bit of the softhearted adventurer charm of the franchise in exchange for an open-ish world. Despite performance issues on Switch and adapting a late plot in the franchise too quickly, the frantic action and combat mechanic depth really stand out and promise a satisfying experience for fans of the genre.
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For me, this remaster is a greedy release that exploits, without much effort, the nostalgia of fans of the original games, to profit from a title that has been for a long time, unfairly, at the bottom of Crystal Dynamics' chest. Despite my frustration presented here, both games are excellent. If you never played it, you can play without fear. Especially the first one. The focus here, however, is the relevance of this collection, not the games themselves. And, in that sense, I can clearly say that I was expecting more.
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Debut Project: Cooking Café is ultimately an honest and enjoyable game, doing what is necessary to be successful for its target audience. Although some game design issues may make you question its overall quality, it is not offensive. So even with my criticisms, it's still a pretty solid game.
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Frankly, there's nothing particularly new here. The way the individual elements are organized is the thing that builds this interesting work. ARGs in games has been a thing for a while now, so hidden endings can't be called new. Still, Animal Well presents everything with a new look, as it is capable of reorganizing references, creating a world of its own, with solutions that depend on the "collective playing". Therefore, there is no way to classify Animal Well in any way other than as the best experience of its kind in 2024.
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Divine Dynamo Flamefrit is a project from INTI CREATES that pays a homage and a satire to various Japanese archetypes. While it might be short and not that memorable, I totally recommend that you give the game a try.
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I'm not sure if Deck Nine has forgotten what the Life is Strange series should really be about or if Square Enix is pushing to make the series easier to sell; However, the path the franchise is taking does not appeal to me and the end of the game ends up leaving a bitter taste for the future. For fans of the franchise, I think you should play it and draw your own conclusions. The game isn't so bad that it's painful to play, as you'll at least be entertained by what's happening. However, I do not recommend playing it on Nintendo Switch, I really recommend that you try to play on another platform.
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