COGconnected
HomepageCOGconnected's Reviews
All in all, these are minor points to one of the best Battlefields we’ve had in a while. It’s rekindled my excitement for the series for sure. With new modes like Hazard Zone and the ability to play old games like Bad Company 2 remastered, the game is full of content, even without single-player. If you’ve been thinking of diving into BF, whether it is your return or a first in the series, Battlefield 2042 might be exactly what you were looking for.
It’s still a good story, though, with an arc and characters that impressed 2003 Star Wars fans and RPG players hungry for more of what they loved best. Mechanically, the moment-to-moment gameplay definitely shows its age and the writing isn’t as strong or nuanced as we might remember it being. There’s a bit of consolation prize sadness around this unadorned, unimproved semi-museum piece coming to Switch, which won’t be seeing Aspyr’s remake when it’s released. Knights of the Old Republic looks and plays like the exceptionally good game it most certainly was in 2003, but it’s hard not to see, hear and feel all the ways in which games have moved on since.
Overall, Roki was a big win in my book. Initially, I found its family-friendly focus to be a detriment to my enjoyment in my first sitting with it. In my second, I began to appreciate more of what it was going for, and in my third sitting, I played for 5 hours without even realizing it. Roki has a lot going for it, including a unique story, well-done but straightforward mechanics, and a simply beautiful art style. Don’t let this one slip past you like a tomte hiding in his hat.
Treasures of the Aegean is an intriguing and audacious game. Giving you complete freedom, you can decide how you want to tackle the enormous environment. Due to the protagonist’s free-flowing approach to traversal, you can gracefully cruise through areas to discover the plethora of secrets that are buried within. Whilst some may be deterred by that lack of a clear objective, those who crave an adventure that gives you control should definitely check out this liberating trip to a lost, ancient world.
Tunche is a refreshing take on an established genre. The incredible aesthetics will immediately make this one stand out amongst its peers but its faithful implementation of mechanics hinders the experience. Whilst the rogue-lite features put a fun twist on every run, the repetitive combat can quickly become tiresome. Although there are a few issues, it’s certainly an interesting game that shines when playing with others.
Overall, the transition of Resident Evil 4 to VR is a triumphant affair. Seeing iconic locations brought to full-scale VR life is not only a wonderful nostalgia blast but the conversion injects new life into arguably the best Resident Evil game. Fighting off the hordes of Ganados of Pueblo and the other villains of the Los Illuminados, as they get right in your face, is a gaming treat all players should experience.
Unlike the main game, you don’t have to take it slow. The game just encourages you to do so. This may be a simple addition to the game, but it’s also a valuable one. You’re given new tools in a new setting, with new rules that spread to the whole base game. Rather than a coat of paint, this DLC is more like an extra room added to the ground floor. Whether you want to build a couple houses or a whole map full of them, the Happy Home Paradise DLC has you covered.
Other things like Hero Mode, where you get to pilot a minion, adds some novel twists to kick around with, but overall I felt myself craving something that pushed my puzzle brain like Baba is You or challenged my defense know-how like Plants vs. Zombies. JARS is an inoffensive and fun diversion that apes the two genres without entirely surpassing them or creating something wholly new.
At its core, Forza Horizon 5 is about having fun behind the wheel. It’s technically excellent and plays brilliantly, but it never takes itself too seriously. I mean, I jumped a pinata float off a mountain at one point. That balance makes the Horizon series the most grin-inducing racing games out there, and arguably one of the largest feathers in Xbox Game Studios’ cap.
Shin Megami Tensei V is an incredible achievement. While it comes off as less of a horror game than previous entries in the series, its sheer scale and eerie presentation more than make up for the lack of dedicated scares. In some ways, I feel that gaming technology has finally reached the point that it’s able to convey the tone and feel that Shin Megami Tensei has been trying to capture since the 80s. There’s a lot packed into this game, especially if you play on a higher difficulty, which I definitely recommend doing. If you’re allergic to grinding, there is an optional Safety difficulty that will let you focus on the story instead, but you’ll still probably spend a lot of time exploring the expansive game world and getting lost between buildings.
Vanguard doesn’t stray too far away from the classic Call of Duty formula we have come to expect from the franchise over the past several years. In many ways, it’s a little more of the same. That said, Call of Duty: Vanguard is an incredibly robust package offering up tons of content for the buck. Zombies mode is far more enjoyable and varied, the single-player campaign is a visual stunner, and 20 MP maps at launch is nothing to sneeze at. If you have passed over Call of Duty over the last several years, it might be time to come back.
Demon Turf is a strange and peculiar game. At times, it nails its intention, delivering solid platforming sections, packed with ingenuity. However, you’ll often be let down by technical issues and odd design decisions that will ultimately hinder your experience. Although the game, doesn’t manage to stick the landing, it certainly has some memorable moments that will resonate with fans of classic 3D platformers.
Where Cards Fall is a lovely puzzler that fails to capitalize on its innovative premise. While The Game Band nails the design, the gameplay experience is hindered by fiddly controls that mar the experience. Puzzles are enjoyable offering a suitable level of challenge but fail to deliver any truly memorable moments. Although the developer’s desire to tell a sympathetic narrative is clear, its delivery lacks the nuances required to engage the audience. Even though there’s an ace somewhere in the hole, several issues leave the game in the lurch.
Fatal Frame: Maiden of Black Water is a very good throwback to the weirder survival horror games found on the PS2. It features a looming horror atmosphere I really enjoyed, and a unique gameplay hook with its motion controlled first person camera. While it’s not going to win any game of the year awards, I would think that Fatal Frame: Maiden of Black Water should be a must play for all survival horror fans, especially with its budget price.
But then… how much did it cost to go to the movies last time you went? Do you remember what you saw? Unpacking is going to stick with me at least as hard as the latest superhero movie I saw, and it’s going to make the next time I need to look for a new place that much more tolerable. Maybe even fun. I enjoyed the brief time I spent with Unpacking, and I’m not going to stop thinking about it before my next move.
If you can ignore the game’s obnoxious attitude and in your face corporate sponsorship, you’re richly rewarded with accessible, consistently engaging representations of biking, snow sports, and wing suiting, coupled with a massive and literally awesome environment in which to compete or explore. Those that are into riding the leaderboards–or just playing with their friends–will have plenty of opportunities to fuel their addiction, but I’m guessing that just about everyone can find joy here in just goofing around in this expansive playground, at least for a while. Whether or not Riders Republic sticks the landing and stays in the playlist of many gamers beyond launch probably depends on a steady stream of new sports to try, and if an actual, thriving community pledges allegiance to the Republic’s competitive modes.
Boss battles engage that cerebellum, but I wouldn’t call them the central pillar of Evertried. The experience is really a deceptively fun way to improve situational awareness, a charming little escape with a hint of addictiveness. It’s not exactly designed for long sessions, however. An hour into gameplay, the freshness depreciates. Truly, the rogue-lite randomness and small game board levels work for when the mood strikes. There’s no elaborate campaign or page-turner, storybook adventure. But if you enjoy some strategy and rogue-lite retro goodness, Evertried makes for great satisfaction on a whim.
All that said… Into the Pit is still relentless. It’s a fast paced shooter, that feels really tight as a first person shooter. It’s meant to be played in fast bursts, so maybe it’s the perfect exciting thing to get you pumped while commuting on the bus. Or the kind of game where you breeze through the dialogue, turn off the sound and play while listening to a 25 hour audiobook. Into the Pit is a well-constructed roguelike shooting game and if you’re the kind of person who hears those words and yells, “I’m sold!” then you will probably have a lot of fun. But it’s not going to make believers out of genre-skeptics.
There were a lot of enjoyable, nostalgic moments with the familiar battle systems that were strengthened by the retro aesthetics. Monster Crown is more than just capturing and leveling up the monsters you tame. There is a story to be followed and monsters to breed. Unfortunately, it isn’t easy to comprehend, and janky controls take away from the experience, but the general gameplay is familiar and straightforward to understand. With so much information and planning involved, though, Monster Crown feels like it can be a bigger game than it actually is, and perhaps one day, it can be released as something more ready and easier to learn.
Unplugged is the long-awaited answer to the question “how cool is air guitar, really?” It turns out air guitar is actually Guitar Hero without the massive custom controller taking up space in your living room. Which is pretty cool! If you’ve got a head for rhythm games, along with a lingering fondness for timeless rock songs, there’s a lot to latch on to here. The hand tracking is better than you’d expect, although there are a couple of choke points to contend with. Furthermore, those quality motion controls can’t stop certain finger positions from being real bone-breakers. Small hitches aside, Unplugged is an unconventional, engaging interpretation of VR rhythm games.