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Clockwork Tales ends as a disappointing couple hours of play. It may be worth it when the game goes under $5 but before then it just isn't worth your time.
The battle with Baba Yaga alone is worthy of the price of admission.
You've very likely played a 'match 3' game. You've played one, your Mom who doesn't play games has played one, your Grandfather who's invited you to play Candy Crush more times than you can count… he's played one.
The style of this game is what drew me in at the start. Flashy animations with a unique design that reminds me a bit of a cartoon film noir.
Deserts of Kharak is a triumphant return to Homeworld, just minus the space part.
Overall, its a competent strategy game that is bogged down by its immature humor and annoyances.
The Banner Saga is a good game when it comes to it's unique combat, art style, and atmospheric score but the awkward transition of the menus to console and the presentation of its plot hold it back from being great.
I can't really stress how much I love this expansion though. It provided more of what people loved about Bloodborne; fantastic music, cool trick weapons, and monstrous bosses that will kick your ass.
Put it all together, and the easy and fun game you started to play soon becomes a pretty stressful rock-paper-scissors cycle that really demands your attention.
AIPD rocks a pretty decent soundtrack as the electronic, techno, wub-wub, untz untz untz is perfectly suited for the game.
Hyperdrive Massacre understands what it is, and plays to its strength of frenetic multiplayer action to perfection.
I genuinely think it's impossible to beat some of the levels without dying due to unseen platforms that are off the screen.
All in all, the Star Wars Pinball: The Force Awakens pack is a polished Zen Pinball experience worthy of any pinball fans library.
The strength of Dragon's Dogma lies in its combat and its combatants.
And yet, Mario & Luigi: Paper Jam manages to bring the Mario Bros two wildest modern departures together in way that can't help but leave you smiling.
More casual fans will give the demo a try and move on in search of something more fun and less demanding.
It also made me realize Gemini: Heroes Reborn offers up a layer of strategy and depth I never expected to get.
Capcom has largely left Resident Evil Zero untouched, which is either a positive or negative depending on your nostalgia for the 2002 release.
Unfortunately, the difficulty often marred the pacing of the game, turning areas into repetitive trial and error experiments just to figure out how to sneak by a couple guards.
The art and animations all feel at home in the universe this studio has produced, giving a cartoony kid-friendly vibe that's violent but not over the top.