Deliver Us Mars Reviews
Deliver Us Mars is engaging enough, and flinging yourself around Mars with a pickaxe is a great deal of fun. However, its puzzle-solving becomes dull far too quickly, while its serviceable story is hurt by jarringly animated and voiced characters. This isn’t a game I’ll go back to in a hurry, but as a six-hour distraction, there are worse ways to spend a day.
Deliver us Mars is a direct sequel to Deliver us the Moon by Dutch developer KeokeN Interactive. Deliver us Mars takes us to a new planet, Mars. Mars is the new playing field for Kathy. New elements have been added such as climbing. However, this often feels frustrating. You can also do puzzles and these get a bit boring after doing the same thing a few times. Fortunately, the various environments are good enough to keep you busy for a few hours.
Review in Dutch | Read full review
Even after decades of research, handful of deep space probes and a bunch of scientific rovers, humanity is still fascinated with Mars. Immersive experience of Deliver Us Mars satisfies this very fascination by serving its junky gameplay and ridiculous animations on a way too ambitious plate, while a wonderfully grand, Interstellar like music coats the imperfectly glitchy background. This results in a seemingly spectacular story with enormous set pieces, which lacks the necessary polish, mostly due to obvious budget limitations.
Review in Slovak | Read full review
It might have a compelling concept, but a good premise just isn’t enough to carry an adventure by itself. The game suffers from really lacklustre visuals and a gameplay loop that just left a lot to be desired by the end of its runtime. A bit disappointing, considering how solid its predecessor was.
I am pleased to say that Deliver Us Mars was very enjoyable, taking what feels like just the right amount of time to complete the story. I am hopeful that if there is a third entry in the series, it will overcome the technical limitations seen in the first two.
Far from delivering an out-of-this-world experience, Deliver Us Mars intensifies tedious and unintuitive mechanics from the first entry that even its compelling voice acting cannot save.
Deliver Us Mars is a strongly story-driven adventure, which places great emphasis on the touching narrative sector, able to make the player reflect continuously, and on the exploration of a planet full of mysteries: the climbs of the rocky walls of Mars work but it is the variety in terms of environmental puzzles that is missing.
Review in Italian | Read full review
Deliver Us Mars appears to be a step backward, especially graphically/technologically and on the variety front, compared to its predecessor, but it remains an experience telling an exciting story, with a deep theme and a chilling soundtrack. If you love more "sci" than "fi" space settings and you're willing to forgive a few flaws in order to experience a story that will satisfy you all the way to the ending, this is definitely a title to consider.
Review in Italian | Read full review
There's more creative thrust in KeokeN's sophomore effort - especially in terms of storytelling, but not quite enough to match its stellar ambitions.
Deliver Us Mars isn't a top level game, but it's worth a look.
Review in Greek | Read full review
Overall, Deliver Us Mars is surprisingly compelling, with a story of a daughter searching for her wayward father despite his crimes - while others on the crew are searching for him because of said crimes. Most of the gameplay does a great job of keeping things varied, but I wish that there were just a few more puzzle ideas to break up the times when it feels like the game ran out of ideas and popped in another MFT puzzle. Endure those, and Deliver Us Mars is a great game that balances the narrative with allowing the player to have agency. It is further proof that sci-fi stories don't need to involve aliens or explosions, and the humanity within the game's story is admirable.
While it retains the intriguing plot and robust space atmosphere of the first game, the lack of puzzle variety, poor face modeling, and monotonous gameplay that quickly becomes repetitive make Deliver Us Mars a weak game. Despite the additions, it feels more like a step back than a sequel.
Review in Turkish | Read full review
I think it is fair to say that Deliver Us Mars is a frustrating experience and somewhat of a let-down compared to Deliver Us The Moon.
All in all, I'd say Deliver Us Mars starts out weaker due to the problem with character modeling in cutscenes, but it picks up a lot as it progresses. As a sequel, it's definitely ambitious. Although it does not do everything perfectly, it is a pleasant production that I will not hesitate to recommend to all fans of narrative games.
Review in Turkish | Read full review