Deliver Us Mars Reviews
Shooting for the stars only gets you so far.
I think it is fair to say that Deliver Us Mars is a frustrating experience and somewhat of a let-down compared to Deliver Us The Moon.
Deliver Us Mars tries to improve on everything its predecessor did that was interesting, but perhaps it tried to do too much at the same time. The narrative is very good and dense, but the various performance problems are perhaps just not a nuisance for those who really enjoyed Deliver Us The Moon.
Review in Portuguese | Read full review
In attempting to emulate the cinematic aesthetic of many narrative-driven triple-A games, Deliver Us Mars lost a lot of what made Deliver Us The Moon work. Instead of a charming indie, we’re left with a disappointing wannabe. There’s an interesting story in here that’s able to shine through the dust occasionally, alongside some gorgeous vistas and wonderful sci-fi imagery, but if we get a third entry in the series, I hope it returns to its roots instead of trying to be something it’s not. Bigger isn’t always better.
Deliver Us Mars is a small studio's notable attempt at bringing something new to their fledgling franchise.
Deliver us Mars is a highly ambitious game but simply does not provide a payoff. I would only recommend playing it if you feel sentimental towards its predecessor, and even then I think currently only frustration will be waiting for you. You might say having read this that I should not have given the game the score I did, however I can see what they wanted to do with it, but also I can see what they failed to.
If you're expecting a Martian mission like Total Recall, then recalibrate those expectations. Deliver Us Mars is a rather slow affair with little variation in its puzzles and a languidly delivered narrative. In spite of its issues, however, this is a journey just about worth sticking with.
Far from delivering an out-of-this-world experience, Deliver Us Mars intensifies tedious and unintuitive mechanics from the first entry that even its compelling voice acting cannot save.
It might have a compelling concept, but a good premise just isn’t enough to carry an adventure by itself. The game suffers from really lacklustre visuals and a gameplay loop that just left a lot to be desired by the end of its runtime. A bit disappointing, considering how solid its predecessor was.
While it retains the intriguing plot and robust space atmosphere of the first game, the lack of puzzle variety, poor face modeling, and monotonous gameplay that quickly becomes repetitive make Deliver Us Mars a weak game. Despite the additions, it feels more like a step back than a sequel.
Review in Turkish | Read full review
Deliver Us Mars is engaging enough, and flinging yourself around Mars with a pickaxe is a great deal of fun. However, its puzzle-solving becomes dull far too quickly, while its serviceable story is hurt by jarringly animated and voiced characters. This isn’t a game I’ll go back to in a hurry, but as a six-hour distraction, there are worse ways to spend a day.
Deliver Us Mars goes beyond the moon in its intention to become a trilogy.
Review in Spanish | Read full review
Deliver Us Mars is a decent narrative adventure, even with a fairly unmemorable story and some dull characters. The puzzles were simple enough and the beautiful environments were enough to make me want to keep going. Some control quirks and unpleasant character models did bog the experience down slightly, however. This game isn't bad to the point that I'd want to blast it into the sun, but it has enough quirks that it never fully reaches the stars like it should.
A rousing mystery brought to life by a great voice cast and nuanced character writing can't really save Deliver Us Mars from its shortcomings.
Deliver Us Mars comes crashing back down to Earth because of presentation failings, story missteps, and technical issues, despite a somewhat compelling personal tale involving the majesty of space travel and exploration of the red planet.
Deliver Us Mars isn't a top level game, but it's worth a look.
Review in Greek | Read full review
There's more creative thrust in KeokeN's sophomore effort - especially in terms of storytelling, but not quite enough to match its stellar ambitions.
Deliver us Mars is a direct sequel to Deliver us the Moon by Dutch developer KeokeN Interactive. Deliver us Mars takes us to a new planet, Mars. Mars is the new playing field for Kathy. New elements have been added such as climbing. However, this often feels frustrating. You can also do puzzles and these get a bit boring after doing the same thing a few times. Fortunately, the various environments are good enough to keep you busy for a few hours.
Review in Dutch | Read full review
A sequel that unravels the series' story with increased characters on the new planet. Except for the poor character modeling, which has a plenty of room for improvement, the game will deliver a memorable experience for those who would like to go on a story driven journey to Mars on their weekend.
Review in Korean | Read full review
Deliver Us Mars is meant to be a good game, with a good quantity of puzzles, a stunning vision of the future and a good narrative to unfold were all there, despite the grim subject matter. There was so much potential in the game, but KeokeN Interactive has failed to capitalize on it.