Tom Clancy's The Division Reviews
As someone that reached the end game a day or two after the game came out, I've not had quite a lot of time playing the end game and have completed every challenging mission available.
Tom Clancy's The Division is available now on the PC, PS4 and Xbox One. It was developed by Ubisoft Massive and published by Ubisoft. This review covers the PS4 version of the game.
Tom Clancy's The Division is a great third-person cover shooter with addictive combat and progression systems, a unique multiplayer component, and a surprisingly well realized story to enjoy alone or with friends.
If only The Division's visual design was so memorable. While its 1:1 recreation of a slice of Manhattan is achieved with stunning accuracy, its devotion to realism is also one of the game's biggest problems. For one thing, it dictates that the overworld, while enormous and detailed, is samey and uninteresting. But worse, it makes the gamier elements stick out awkwardly, and actually renders some of them boring.
The Division is taking the best aspects from many other MMORPGs and cover-based shooters out there and adding its own touch to it. This is a game that you can play how you want to play it. It is an instanced third-person shooter with a great progression system. Whether you are a loot seeker, a role-player, or a story fanatic, you will enjoy this game. This is not the new Destiny that so many comments seem to be about, but it also isn't the next major MMO. The Division stands great on its own legs and borrows ideas from vastly different genres and games, which it transforms into its own in the end.
The Division is surprisingly good despite its lean plot. With so much to do and all of it fantastically executed, there's no reason to miss out on it.
There's a charm that sits just under the surface, and sometimes you have to scratch away the filler to get to the good stuff, but when you do, The Division shines in the most beautiful way.
It lacks the amount of narrative control over the story that Mass Effect provides, but in most other respects The Division accomplishes the things it sets out to do. It might not be the textbook definition of fun, but the bleak world is interesting, the combat is engaging and I found progression rewarding. That is a recipe for success despite a few other smaller warts along the way.
The Division ultimately is a real success for Ubisoft. An old but effective gameplay, is faultless visually at painting every street and every building interior of New York. Too bad some screen clipping and framedrops are cursing us console players, but that's not enough to truly spoil the experience. The game is a must-have for those of you who love the richness of a true MMORPG, with a hint of Third-Person tactical Shooter gameplay, like a Diablo III and Ghost Recon: Future Soldiers merged into one game. After over 70 hours of gameplay, I'm still nowhere near finish, and enjoying this game, its choices, its gameplay and experience. See you in New York, fellow agents
All in all, despite a few tedious moments and some strange design choices, The Division excels at delivering a paranoid, distrustful world full of ambivalence and moral dichotomy along with an extremely enjoyable RPG experience. If you're looking for a solid shooter experience then I'd say maybe this isn't the game for you. If you enjoyed Destiny or love MMO games but wish they were a bit more action based then The Division will provide you hours upon hours of fantastic gameplay. Just make sure you have your buddies or that you find other players to play with in order to really get the full experience.
Every work is entitled to express its own worldview, but the value of one as profoundly distrustful as The Division's is questionable. In an era when such cynicism colors our collective culture and political processes, influencing popular views on issues ranging from immigration to international relations, indulging in a fantasy so ready to justify our paranoia can be hard to swallow.
The Division puts players on a treadmill without a carrot.
"Experiencing all that Tom Clancy's The Division has to offer with friends is a major selling point and one that helps tilt The Division from just a normal cover shooter into an experience worth sinking hours of your time into".
The Division is a strong start for a game that Ubisoft is clearly aiming to keep alive for a long time. It gleefully fulfills promises instead of just making them, even if some of its later elements fall prey to the inevitable wait for more content.
This game has a lot of content, you just can't play it all in one day or it won't be fun.
As it stands now, Tom Clancy's The Division lives up to the hype it's generated over the years. For a game of this nature, it's too early to say whether it is definitively good or bad, but for now, it's off to a very good start.
Tom Clancy's The Division is a game that demands to be played with other people. It's biggest gameplay flaws are forgivable once you add a friend into the mix, but as a solo experience it can be an exhausting grind with little in the way of rewards or satisfaction.
New franchises are always risky business, but Tom Clancy's The Division delivered on everything it promised and more, with only the occasional hiccup.
In its current form, "The Division" is an impressive newcomer in the shoot-and-loot genre, but success in the genre is defined by more than just first impressions. Games with no end need regular support from developers that adds new missions, gear and areas to explore. It's too early to tell how "The Division" will evolve in the coming months and years, but the current offering is an excellent starting point.