Tom Clancy's The Division Reviews
They say to avoid the pitfalls of the future, we must look to the past. At the very least for Ubisoft, this mantra could have been thought of a lot more in creating The Division. Like BioWare and Rockstar Games, the French-Canadian publisher has proved time and time again that they are near unbeatable when it comes to hatching up brilliant new IPs. Sadly, they are just as frustrating in what exactly these grand idea games add up to. Watch Dogs, Assassin's Creed, and now The Division are all the kinds of worlds I love to lose myself in. But I think we're at impasse. Entertainment is ever evolving, and that goes double for videogames. It's just not enough to make a game that is big and richly-detailed, only to then tie down players by saying "look at all this, but seriously just do this… pew pew pew!"
The Division's MMO aspirations get in the way of its shooter fundamentals
Repetitive by design, and at heart a fairly pedestrian third person shooter, but the online co-op and promise of never-ending rewards is hard to resist.
Tom Clancy's The Division isn't the game I was hoping it would be. Ubisoft set its sights high with this game, but unfortunately came up short. There's still plenty of fun to be had taking back New York, but I have a hard time seeing it holding players' attention when newer games start to come out. I was hoping The Division would be a game I would go back to again and again, but ultimately, it just made me miss playing Destiny.
This game has a lot of content, you just can't play it all in one day or it won't be fun.
The Division is an addictive entry in the shoot & loot genre with some quality visuals, but an afterthought story and lack of innovation hold it back from greatness.
It's going to be interesting to see what The Division is like six months from now.
With enough content to keep players busy for a long time, and a support plan from Ubisoft that should see the shelf life extend long past just the release window, you'll likely be playing The Division for a while.
Setting the server problems aside, The Division is satisfying at best. However, the game also gives you a lot of things to do in your first few levels below 10 which made the game's pace a little slow. The Dark Zone, cooperative missions, and a lot of things to discover would be the primary reasons why you will be back in the streets of Manhattan. This is the type of game where online open-world shooter players and MMO lovers will enjoy.
"Experiencing all that Tom Clancy's The Division has to offer with friends is a major selling point and one that helps tilt The Division from just a normal cover shooter into an experience worth sinking hours of your time into".
This is very much a game for friends to play, as you can play with up to 3 other people. Yes, you can play solo, and I have spent time roaming Manhattan by myself, but the best experiences I have in this game are those that I can share with my friends via Xbox Live. When you play solo, you feel very much alone. When you play with friends, even just one, you realize how much you rely on each other to complete a mission, whether it be reviving one another, or just having each other’s back.
Despite not offering anything particularly new in terms of gameplay, The Division manages to be an enjoyable & addictive online experience thanks to its satisfying loot mechanics. With plenty of content in the open world, an end-game supported with both frequent balance patches, & new activities on the horizon, Ubisoft's latest is definitely recommendable to groups looking for a challenge – be it PvE against the AI, or fighting other players in the Dark Zone.
Despite its solid third person shooter mechanics and engaging co-op opportunities, The Division screams mediocre in every other sense.
Despite some annoyances with the gameplay mechanics and overused mission objectives, The Division truly is an exciting and immersive role-playing experience.
'Tom Clancy's The Division' has the fingerprints of many other Ubisoft properties: 'Ghost Recon', 'Rainbow Six', and even non-Clancy stuff like 'Watch Dogs'. It combines some of the best features of those games into a highly enjoyable MMO slash shooter. I would not say it's the best shooter I've played on the Xbox One, nor is it a huge leap forward in video gaming as a whole, but I'll be damned if I'm not having fun with it.
As someone that reached the end game a day or two after the game came out, I've not had quite a lot of time playing the end game and have completed every challenging mission available.
Despite disappointing side missions and weak story, The Division's vibrant and realistic world, balanced gameplay and breath-taking visuals has made it worth checking out.
Review in Persian | Read full review
The core is excellent, but it could be much more
Creating a mix of MMORPG and third person shooter elements was never going to be easy but Tom Clancy's The Division gets so much right. It's worth investing in at this stage.
I may wish a plague of locusts on Ubisoft support, but I tip my hat to the masters over at Massive Entertainment.