Mafia 3 Reviews
A smart, focused game that merges story and action
Mafia III is an engaging narrative with a sadly incomplete system, padded out by repetitive missions and tiresome collectables.
Mafia III's main plot is one of the better-written stories I've played in recent game history. The problem is the gameplay is bloated with a lot of busy work and weak side content that detracts from this great tale.
If it weren't for the astounding number of glitches and lack of mission variety, this would be my game of they year. The story is captivating, the world is immersive (yet lacking content), and the gameplay is nearly flawless.
Games are expensive, and the modern gamer is often extremely wary of where to invest their time and earnings. However as gamer's we shouldn't allow quantity to overpower quality.
In the end, it's the story and the world that help separate Mafia III from other open world titles.
The story really is great, the shooting feels good, and getting more and more powerful is rewarding. Unfortunately though, Mafia III is plagued with head-scratching design decisions.
Mafia III’s compelling narrative inevitably comes crashing down the moment it starts being an open-world action game.
Mafia III's biggest problem, then, is that the stuff you actually do as Lincoln is mind-numbingly repetitive. He and his associates have put together a rigid strategy for taking down their enemies. You drive from point to point killing mooks and destroying property, then go back to a place you've already been to kill a more powerful mook, and when you do that enough, you're rewarded with a mission to kill an even more powerful mook in a unique environment, like a dilapidated racist theme park. These set pieces are a merciful break in the monotony, but they're rare and all devolve into the same run-and-gun festivities.
In spite of its low visual fidelity and creaky performance, Mafia 3 is a competent game. It may not have the scope and scale of its contemporaries, but it bests them where it counts, with solid gameplay mechanics and a fantastic story. Well worth a purchase if you're hankering for a film noir-inspired romp in 1960s America.
Mafia III had serious potential but was let down by an extremely boring & repetitive storyline that was tough to get through because it felt like I was just doing the same thing over and over again. Issues & bugs are scattered throughout the game, and happened surprisingly early in the game which also negatively impacted the experience. Now Mafia III is far from a complete failure, there is still some fun to be had with this game but it's not one I will recommend paying full price for.
It looks like the new Mafia game is not what it supposed to be and from what we saw till now, the whole franchise it's not what it most be. It still not a real open world game and the graphics is not a 8 Generation masterpiece but not that bad. The gameplay is more like an 6 Generation game full of bad shooting and bad driving handle; but still manages to be an original mafia game, nothing more.
Review in Persian | Read full review
Mafia III's lengthy campaign, great story and good character development neither overtake it's repetitive gameplay and numerous bugs nor change the fact that it's not a true heir to the Mafia series.
Review in Persian | Read full review
It's unfortunate that the Mafia III gameplay isn't anywhere near as compelling as the storytelling. An ingenious mix of setting and characters has been established to generate a believable spin on organized crime, but the game mechanics are nowhere near as impressive in either design or execution. You'll want to see it through to the end, and there are obviously some elements that are entertaining, but the gameplay becomes a tired loop far too early on. It's perhaps one of the biggest disappointments of all that the gameplay fails to complement such believable worldbuilding.
The game won't appeal to everyone, particularly those without the patience to slog through its repetitive missions. But a fantastic story, and a refreshingly unique approach to telling that tale, ensure Mafia 3 will have imitators for years to come.
Mafia 3 tries to live up to the hype of being a mobster and fails miserably. Technical issues and poor pacing makes this game an easy skip for even the most avid mobster.
Ultimately, Mafia III is a game that's held back by its conventional anchors. It wants to be game about the South but remains content to use its setting rarely as little more than a local color curiosity. It proposes a radical representation of race but falls prey to the conventional chores of open-world banality. Though it initially seems eager to "Tell about the South," Mafia III does not have the patience or interest to do so.
Mafia III has two problems that destroyed the game: its technical problems, and the repetitive gameplay. I still liked a lot about this game: its story, characters, the freedom of completing your objectives any way you want, and taking over its world. While its one the games I've enjoyed the most this year, it still had those two issues that negatively impacted the overall experience.
Review in Arabic | Read full review
While it is repetitive, the driving and fighting mechanics are enjoyable as long as you remember to take a decent sized break every few missions. Ultimately, this is a game for those who care more about the story than anything else.
Mafia III inhabits an interesting era in time rarely visited by video games, and, for the most part, it succeeds in spinning an engaging yarn involving some well-developed characters. Hanger 13 should be applauded for creating a highly detailed sandbox that maintains a gritty, authentic feel throughout, and that, most importantly, is a fun environment to kill both time and henchmen in. It's just a shame that the overall package is marred somewhat by the particularly dense enemy AI and its repetitive mission structure.