Mass Effect Andromeda Reviews
Whether it’s the combat system that is both new and familiar or multiplayer with its improvements or the interesting variety of quests or the epic score that screams Mass Effect, it all gels together into a whole. Ryder’s galaxy is as well-suited to her as the Milky Way was for Shepard. If we’re lucky, there are a lot more adventures in store for Ryder and her crew. To take a phrase from the original trilogy’s Anderson, “You did good, BioWare. You did good and I’m proud of you.”
Mass Effect: Andromeda is obviously not as good as it could have been. Once you get over the fact that it’s not quite as polished as its predecessors nor does it further the series in any meaningful way though, you can still appreciate what it is: a Mass Effect game through and through.
If you are a fan of Mass Effect, RPGs, or open-world games, this is one to pick up.
Whilst not quite living up to the hype following the original trilogy, Mass Effect Andromeda provides us with a solid foundation to relaunch the series away from Shepard and the Reapers.
The tale is the right mixture of occasionally-interactive cutscenes and third-person adventuring to enhance the feeling that you're starring in a big budget space movie that, despite the reams of dialogue, doesn't require you to think too hard in order to keep up.
There are several annoyances with the game, but, overall, BioWare has delivered yet another stellar role-playing experience with a fascinating story to boot.
They say beauty is in the eye of the beholder. In Andromeda, I was beholden to beautiful environments and robust gameplay, yet marred by inhuman animations and a story more loose than spare change in a long woolen sock. Andromeda is a galaxy of empty promises and one I could not find enjoyment in.
I'm not sure Mass Effect: Andromeda is a bad game, but it is a colossally average game, drowning in its own feature list and quest journal.
All in all, the scope and fun of the game shines through, and if you give it a chance, Andromeda will reward you with an enormous amount of satisfaction.
Mass Effect: Andromeda is more of Mass Effect, which is both a pro and a con. You can enjoy a lot of improvements to the combat and the story. Even if it lacks innovation, it is interesting enough. However, the quality of the script has too much lows and downs. Besides that, the game drowns itself in technical problems and exposes admiration and a fear of innovation when compared to previous installments, which is a little disappointing.
Review in Portuguese | Read full review
Mass Effect: Andromeda's flaws outweigh its strengths, as while I definitely enjoyed the gameplay and exploring the various planets, the uneven quality of the side missions, dialog and character designs can't be ignored.
Review in Arabic | Read full review
Some slight technical issues occasionally hamper what is a solid Mass Effect entry. Fun, dynamic combat, some great missions and an interesting new setting provide an enjoyable place to get lost and spend some time in. It does sometimes feel like a “Mass Effect Greatest Hits” but there are worse things to be.
Mass Effect Andromeda was one the most anticipated games of 2017 and so many fans wanted to know how Bioware plan to continue this franchise without Captain Shepard. Despite having a lot of positive points, graphical bugs, poor animations and repetitive missions prevent the game to be a true Mass Effect. If Andromeda didn't have the name of Mass Effect franchise attached, it could do a lot better.
Review in Persian | Read full review
Mass Effect Andromeda isn’t necessarily bad. It has its own highs and lows and it can be an enjoyable experience. But previous entries in Mass Effect franchise raised the bar so high, that Andromeda is a huge disappointment compare to them, even for the die-hard fans of this universe.
Review in Persian | Read full review
Mass Effect Andromeda isn't a bad game, but it's not what one would expect from BioWare after 5 years. The world is huge and full of potential, but slow story, poor combat, uninteresting characters and lots of bugs prevent the game from reaching that potential.
Review in Persian | Read full review
Andromeda is still Mass Effect, and for some that might be enough, but this avenue needs more to be held in similar esteem. It does reach a satisfying conclusion, at least as far as the buildup warrants, but it takes the long way around. It does hit something that feels like a fresh, Mass Effect-patterned beginning, but a lot of the sophistication in plot that's alluded to is left up in the air.
If you can come to terms with Mass Effect: Andromeda's rough edges and embrace its focus on exploring interesting planets and sub-plots above a single epic storyline, there is a substantial and captivating interstellar adventure to be found within.
I, for one, am going back to Andromeda, fighting the Kett and the Remnant, and I'm going to enjoy every second of it.
Mass Effect Andromeda feels like a rushed entry into a struggling IP – a poorly executed swan song aimed at rinsing a games last market value down to a dry sponge. But this is Mass Effect. This is not a struggling IP. This is one of BioWare’s greatest achievements. The franchise deserved more, the fans deserved more and honestly, I feel the developers deserved more.
Mass Effect: Andromeda is brimming with potential but is held back by its numerous flaws that could have been easily fixed, yet remain as a blemish on the overall quality of the game.