Gigantic is off to a good start, but it'll need a little variety in the future if it wants me to stick around.
Though its changes to the MOBA standard are creative, the multi-round structure leads to drawn-out matches
In some ways, Gigantic is a jack of all trades, pulling influences from half a dozen different disparate games and genres. That mixture might sound messy on paper, but in practice developer Motiga pulls it all together to create matches that feel tense, challenging and hugely rewarding.
Traditional MOBA gameplay with an impressive cast of characters and a great setting help Gigantic breathe fresh air into an old genre.
Gigantic is a game that looks and plays great. The cast of characters is colorful and lively, with each playing very differently. The core gameplay mode is fast, while still retaining a strong strategic layer. The problem is Gigantic is a shallow experience: one gameplay mode on three maps. The game may become broader eventually, but right now it needs more. That said, being free-to-play means it's still worth your time to try it.
Motiga have created a fast paced and intense game that MOBA and shooter fans will both be able to sink their teeth into. An Incredible art style mixed with fantastic hero designs makes Gigantic stand out from the crowd and offers limitless possibilities. The few problems the Gigantic has are eclipsed by the sheer fun that that it is to play and I don't see myself dropping this game anytime soon.
The final game turned out really well, with tight gameplay and a great selection of characters.
Each guardian feels so unique and fleshed out. None of them feel like carbon copies of other characters ripped straight from different video games.
Gigantic is an entertaining combination of a MOBA and a team based shooter, and what it lacks in originality it makes up for in charm and polished controls.
The combat and pacing by itself is enough to interest players, but without recognizing the game's potential hardcore MOBA audience, Gigantic will have a hard time keeping them around.
A consistently engaging and enjoyable MOBA-type experience with shooting, melee combat, magic and more, Gigantic is one of the better examples of free-to-play multiplayer shenanigans that we've played in some time. Despite its niggling flaws, Gigantic is still worthy of your attention.
Gigantic is an imperfect game in a genre dominated by Overwatch, but this isn't a bad place to start if you are interested in the idea of a hero shooter. Plus you can play for free.
For a genre that is continuing to grow thanks to the monumental success of Overwatch, Gigantic is a bigger splash than I expected.
Gigantic is a heck of a lot of fun and has one of the most unique premises and impressive casts of characters that I've ever seen in the genre.
When a game tries to blend several different influences into its DNA, you run the risk of that game suffering from an identity crisis. To be honest, I thought that might be a concern for Gigantic, a new free-to-play multiplayer game on both PC and Xbox One. I am happy to say that while there are some issues, Gigantic actually does a really nice job of carving out its own niche in a genre that has been heavily diluted of late.
Each character has their own unique design, from a frog that knows karate to an assassin named Tripp that uses lightning to her advantage.
It is definitely worth keeping an eye on and trying, for it is free and will only cost you a moment of your time, but might not quite satisfy the itch that it is hinting at.
Gigantic is a fantastic game presenting a solid selection of characters that are well balanced.