Elrentaros Wanderings Reviews
We didn't hate Elrentaros Wanderings' grindy dungeon-crawling gameplay. There are things to like, even if those moments are interspersed with long stretches of boring, repetitive enemy-bashing. There are hints of the trademark Rune Factory charm here and there, and the art is genuinely lovely, but this sparse action RPG feels like a new skin stretched far too thinly over the skeleton of a much better game.
Elrentaros Wanderings has the makings of a lovely relaxing game, but its repetitive nature and frustrating side objectives kill those cosy vibes.
Elrentaros Wanderings is a well-crafted, well-designed game that is cleverly paced and set in an adorable fantasy world with great animation and movement. The combat is simple and the missions not particularly challenging, but even the elements that could be more fully realized don't take away from the overall enjoyment of the game.
Overall Elrentaros Wanderings doesn't have much to offer. There are a lot of different elements on display but none of them mesh together in a way that is satisfying and the game itself just comes across as an under-designed mess. Despite some cute character designs, the aesthetic of the game just isn't pleasing to the eye and on the whole, it leaves a lot to be desired.
I'm surprised by how much fun I had with Elrentaros Wanderings. Although it has limited gameplay, what's here is satisfying and its addictive blend of upgrading weapons with loot and completing challenges kept me coming back for more. ⚔️
Elrentaros Wanderings is an action RPG that can be fun for more dedicated fans of the genre, but it proves to be repetitive and uninteresting overall. It lacks polish and care, and several systems end up being of little use and too simplified for the game to effectively stand out in a market full of high-level options.
Review in Portuguese | Read full review
Elrentaros Wanderings’s greatest sin is how boring everything about it is, and how unremarkable and bland the gameplay and story are.
Elrentaros Wanderings, also known as Rear Sekai in Japan, borrows many elements from the Rune Factory series. The game excels in its combat mechanics, but the aspects that people most wanted to see - the farming and the social aspects - were left with a sour taste of incompleteness. Despite that, the game has a lot of charm and redeeming qualities that RPG fans can appreciate.
Elrentaros Wanderings commits the only gaming sin I can’t forgive: It makes me sad to play it. There’s still life in the character’s art styles, and there’s the glimmer of something here for those who liked niche but crocs-and-lattes basic ARPGS like Heroes of Ruin or that 3DS Phantasy Star game that also left me depressed. But the results are limp, and the colors run together into a generic anime mush. I’m not going to give this game our worst score; it runs well, and as I say, it will find a few players who wanted something like the equally streamlined Snack World, without its particular twee nonsense. But as a full-price game with a pedigree that used to bring hope and cheer to its audience, I am genuinely disappointed with the results. A little research will bring up some Japanese discussions for its original release, and I’m only slightly heartened to see I’m not the only person with similar complaints. Thus, I’m not sure I can recommend it with a fair heart, unless you are really hankering for a no-frills mobile-style ARPG. Certainly not at full price. Friends, Rune Factory 5 was a chunky step back from the franchise’s heights. Buy it’s on sale anyway, to remind HAKAMA that we still hope for more from them… as long as it’s not this.