Tacoma Reviews

Tacoma is ranked in the 71st percentile of games scored on OpenCritic.
7.5 / 10.0
Aug 17, 2017

Tacoma cannot be called a revolutionary or a very impactful game, but among the similar titles, it offers decent quality that will entertain you for about 2-3 hours with its interesting story. but it will cost you 20 bucks. So if you're of the adventurous type, be sure not to miss Tacoma.

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7.8 / 10.0
Aug 16, 2017

Gamers who want to get in the "Walking Simulator" genre but don't just want to play an interactive movie shouldn't miss this one.

Review in Turkish | Read full review

80 / 100
May 9, 2018

The Tacoma space station hides a special and enigmatic story, which can be shallow or deep, according to the player's investment. There is limited interactivity, typical of recent adventures, but the great storytelling will not leave the user bored. It is brief, without delays, just as it should be, but perhaps not a satisfying investment for those looking for many hours of entertainment. Tacoma is worth it, especially for the surprises that the final moments of the game reserve.

Review in Portuguese | Read full review

Digiato
Top Critic
60 / 100
Oct 4, 2017

As a whole, Tacoma is a mediocre experience. it could be a successful VR game, but it cannot repeat the unalloyed experience of Gone Home.

Review in Persian | Read full review

Unscored
Aug 1, 2017

In Tacoma, the creators of Gone Home tell intimate stories at a galactic scale

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9 / 10.0
Aug 1, 2017

Fullbright proves that they have mastered interactive storytelling by delivering a uniquely absorbing experience in Tacoma. Allowing players to explore as much or as little as they want perfectly complements the amazing cast of characters and beautiful environments. While it may be short, Tacoma is one of the most unique games I've played this year.

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8 / 10
Aug 1, 2017

All in all, Tacoma is a great follow up to Gone Home. With a fantastic set of characters and solid execution of its plot, its well worth considering. Unless you're the sort who compares every second of gameplay to the cost of the game, there's no reason not to check it out.

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9 / 10.0
Aug 1, 2017

Tacoma makes you feel like a digital detective, as you trace the threads of a broad social web of relationships and motivations.

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8 / 10.0
Aug 1, 2017

While some may find Tacoma's length and lack of gameplay depth off-putting, it still manages to feel full in itself. A grounded, futuristic setting serves as Fullbright's most creative stage yet for thorough environmental storytelling that shines with an ordinary yet endearingly authentic cast of characters.

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8 / 10.0
Aug 1, 2017

Rather than big and bombastic, Tacoma is small and personal, inviting you to be involved. It's a strong testament to the power of visual narration and characterization possible in today's video games despite some nit-picks here and there.

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4 / 5.0
Aug 4, 2017

Tacoma doesn't match the excellence of Gone Home in the story department, but nonetheless manages to provide a quick yet engaging adventure.

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8 / 10.0
Aug 2, 2017

The story, the characters and the dialogue of Tacoma demostrate the evolution of Fullbright. The interaction system and the complete control over the story is interesting, while the mid-sections are dull and boring.

Review in Italian | Read full review

9 / 10.0
Aug 7, 2017

A diverse narrative-driven space adventure for people wanting actual emotions and relationships in their games; that is Tacoma.

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4 / 5.0
Aug 13, 2017

Tacoma developer Fullbright should be commended on creating a very original game and given they were responsible for Gone Home, it's great to see them using this premise and adding another layer of complexity with some very clever story telling.

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7.9 / 10.0
Aug 10, 2017

Tacoma shines where it counts, and that is with the story it tells and the feeling that each character within it feels real.

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8 / 10.0
May 13, 2018

The PS4 version of Tacoma doesn't add anything new to the PC and Xbox One ones, and thus is still a compelling and emotional journey to the space that we strongly recommend you take.

Review in Italian | Read full review

9.5 / 10.0
Aug 1, 2017

My sole criticism is its length. Given how tied up I was in the suspense, Tacoma's short play time seemed almost merciful, but I would have liked to have spent more time with each of the characters (even the AI, Odin), or get a more thorough exploration of the game's intriguing conclusion. That being said, Tacoma is remarkable and I look forward to the impact it will have on narrative devices in videogames.

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8 / 10.0
Aug 1, 2017

An abandoned space station, impetuous corporate interests, a curious A.I.  — Tacoma's facade floats between charming futurism and abrasive, old-fashioned avarice. This may seem like inhospitable space to explore the depths of benevolence, but the power of identity and humanity are alive and well supported inside of Tacoma's twirling science fiction architecture.

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80%
Aug 7, 2017

Another smart entry into the interactive narrative adventure/walking sim genre, Tacoma is a sci-fi story that's engaging from beginning to end. To state the obvious, if you dig this kind of game, then you're going to love Tacoma too.

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8 / 10
Aug 14, 2017

Fullbright captured lightning in a bottle with Gone Home, and I began Tacoma wondering whether they could hold onto it, as rare as that is. Thankfully, they did. The core mechanics are simple, yet they make sense within the game's world. Most importantly, they do not over-complicate matters. It allowed us to take in another magnificent Fullbright narrative.

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