The Crew Wild Run
Top Critic Average
Ivory Tower's ode to the open road is an underrated gem, but this fiddly expansion still can't advance its MMO aspirations.
As part of a larger whole, the Wild Run content helps to make The Crew into the more complete experience it should have been, but by itself as DLC the price will likely be too high for all but the most devoted Crew fans.
A high price point and lack of players means Wild Run won't tempt you back.
The Wild Run expansion improves Ubisoft's lackluster "carPG" The Crew in a number of ways but can't quite redeem the entire experience.
The Crew: Wild Run is not a bad game, just one that doesn't excel at any one thing it does. Nothing about it kept me coming back for more, and a lot of what it offers is more convoluted than it needs to be. I feel like I should be enjoying it a lot more than I actually am, but I never had that sense of wanting to invest more time into the game. For players with a party of friends to enjoy it with, Wild Run is infinitely more enjoyable, but simply as a racing game, it feels painfully average.
While The Crew always had a solid and ambitious concept, Wild Run brings it to life with updated next-generation graphics, new vehicle specs for drift, dragsters and monster trucks, and even the introduction of motorcycles. While the handling and physics still remains an issue, it shouldn't prevent you from having fun when playing.
The game takes the Test Drive Unlimited concept to the next level, with a huge world brimming with activities and other players, and criss-crossing the US is a lot of fun. The Wild Run addition doesn't add much, but as a package it's a good deal.
Review in Arabic | Read full review
The Crew: Wild Run is a great example of a great idea that simply doesn’t fare better than ‘OK’ in its execution.
The Summit will have you doing drift races, drags races, and doing stunts with monster trucks. The monster trucks are an absolute riot.