Amplitude HD Reviews
Easy to pick up and play, Amplitude is a must-have for gamers who love rhythm/music games. Local multiplayer and various difficulty settings make Amplitude excellent value for money, though a lack of online multiplayer or additional DLC hurts long-term longevity.
Amplitude is a pseudo remake, funded through Kickstarter, of the title homonym of PS2 released in 2003, which laid the foundations for music and rhythm games to become massive in the West.
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It's nice to see that Harmonix can still keep the beat going, even after the commercial success of Rock Band 4. Amplitude may not be as big a game as that is, but it's still a terrific experience, whether you go it alone or bring some friends into the fray. The soundtrack, while more "indie"-based, is a blast, and the gameplay delivers all the goodness we've come to expect from the brand. Now then, how's that HD port of Frequency coming along…?
Amplitude manages to be both a throwback, and as relevant as ever. This feels like a Harmonix with the shackles off, free to unleash their creative side onto the rhythm-action genre once again. With its initial simplicity, mesmerising visuals, and a great marriage of music to game mechanics, Harmonix have given the world a better Amplitude. One that is simply a superb title.
Suffice it to say, Amplitude may not be a perfect game that includes every single thing a fan of the previous games could want, but it certainly met my high overall expectations. It's not often that I find myself "buying in" to a crowdsourced project, and rarer still that I would spend more than the typical cost of a game on one, but I'm definitely pleased with the result of doing so this time around.
Improved lane-hopping controls and fun multiplayer make this a blast to play, but it's as an interactive music album where new Amplitude really shines. You need to experience it.
The new game is full of fantastic modern electronic tracks. Sadly there are no big licensed artists to be found, but there are plenty of Harmonix favorites like Freezepop and Symbion Project. My favorite tracks include Perfect Brain, Dalatecht, and Crystal.
The original Amplitude broke this ground over 10 years ago, but the world just wasn't ready. Maybe in 2016 people will be more open to the idea of finding the music inside themselves.
Having dispensed with the rock-star posturing, Harmonix's return to its abstract rhythm action roots is a textured, vibrant triumph.
Amplitude is a good time whether you are playing alone or with friends, since the game adjusts to whoever's playing. Single-player is about being precise and focused, asking that you use your power-ups wisely and mantain your streak. Harmonix has also included a little treat — FreQ mode. In this mode, it's basically like you're playing Frequency again. You can't play online, but the options in the local play are robust. Four-player free-for-all quickplay encourages competition, using your power-ups to attack other players. Cooperative and team-based play offer further options for enjoying Amplitude with your friends, and it's really fun to feel like you and your friends are making your own music.