Headlander Reviews

Headlander is ranked in the 63rd percentile of games scored on OpenCritic.
8.4 / 10.0
Aug 8, 2016

Headlander may be a mixed-bag, tonally speaking, but in terms of everything else there’s a clear sense of purpose and intuitiveness to it. From the level design, to the combat, to the puzzle solving, to the secrets, to the progression system and power-ups you can unlock. It’s probably be the best severed astronaut head game you’ll ever play.

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9 / 10.0
Jul 29, 2016

Headlander is a perfect storm of thought-provoking sci-fi, biting humor, and pitch-perfect gameplay that comes wrapped in a stylish, affordable package, and is one of this year’s very best.

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Unscored
Aug 26, 2016

Headlander is worth the price of admission, just be warned that its combat can lead to a fair share of frustration.

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4 / 10.0
Aug 15, 2016

Sharp visuals and story don't save a would-be strong Metroidvania platformer from endless pitfalls.

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Unscored
Jul 25, 2016

Headlander’s vibrant sci-fi trappings can’t make up for dim execution

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8.8 / 10.0
Jul 27, 2016

I was immediately struck by how classically “Double Fine” this game’s design is. If you’re not familiar with what I mean, I weep for you, for you have clearly been asleep for the past ten years.

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7.5 / 10.0
Sep 6, 2016

Headlander is a funny, well designed game with an excellent aesthetic, it's a shame that a few shortcomings let it down in the long run

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Cubed3
Top Critic
7 / 10
Nov 10, 2017

While Headlander's brand of humour isn't quite as pronounced as Adult Swim might have wanted it, there are so many absorbing elements at play here.

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92%
Sep 28, 2016

I loved my time with Headlander. It’s 70s sci-fi inspired aesthetic, tight Metroidvania gameplay and crazy “dock your head on other bodies” mechanics have been keeping me happy for a while. As I did my Headlander review I kept thinking about how varied Double Fine’s output is. The studio has given us adventure games, action games, Russian nestling dolls games, and games that are the most metal ever. I can’t wait to see what the studio does next, and I highly recommend that you give this one a go today.

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7 / 10
Feb 9, 2017

Headlander injects new ideas into a familiar genre and does it brilliantly. While the story might be unsatisfying and the gameplay gets repetitive, the balance between combat and puzzles is so good that'll keep you coming back for more.

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Jul 25, 2016

Overall, Headlander is the most fun I’ve had with a Double Fine game since the first time I played through Psychonauts. With gameplay revolving around an elegant, but surprisingly involved head landing mechanic, and audio and visual flair in spades, this is definitely something any video game fan should check out.

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Aug 3, 2016

Headlander is a Metroidvania style game that will not only take players on an out of body and world odyssey but it will serve as an example of the influence that science fiction of the 1970's has had on pop-culture.

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Gareth Fidler
Top Critic
8 / 10
Oct 23, 2016

Headlander deftly delivers a smart story via a constant stream of varied, original ideas, to ensure a journey that feels remarkably vibrant and fresh from start to finish. Crammed full of Double Fine's trademark humour, and loaded to the brim with references to classic sci-fi, it pays loving homage to that corny, yet fun, era of film and television, that often gets overlooked in the age of the green screen and digital effect.

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Cubed3
Top Critic
8 / 10
Nov 21, 2016

Headlander probably won't be the best "Metroidvania" everyone has ever played, but it is one of the most unique. Its overuse of door-based progression is unfortunate, but is more than made up for by a plethora of inventive scenarios. This is all backed by solid controls and combat mechanics, which is always appreciated. The visual and sound design is reason enough to convince players not to quit until they've finished the game. The way everything comes together makes for an unparalleled sci-fi experience.

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8 / 10.0
Oct 20, 2016

In the end, Headlander is a very good adventure game for fans of the Metroidvania blueprint. The gimmicks that come from a flying head are used well, and the idea never feels tired. The action in firefights is good, and the number of areas and slightly hidden passageways in the world makes exploration equally worthwhile. It does feel like a drag whenever you have to perform the same action multiple times in different parts of a level, but the game is short enough that the padding doesn't feel too bad. Overall, genre fans will have a great time with Headlander.

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72 / 100
Aug 1, 2016

Headlander is an enjoyable 2D metroidvania that successfully merges the usual wacky style of Double Fine with some straightforward gameplay mechanics.

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8 / 10.0
Aug 8, 2016

Headlander may not be perfect, but I'll be darned if it isn't one of the most enjoyable games of the year so far.

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8 / 10.0
Jul 25, 2016

Headlander is a lightweight Metroidvania. Aim problems are annoying at some points, but they do not take away the fun, and the main mechanics of owning the bodies with the helmet generate as many intense battles as moderately well-thought-out puzzles. Although the story itself is not the main highlight of the title, it certainly was a joy to experience because of the comical dialogues of the characters that interact with the protagonist. Going through rooms such as the "High Five Lounge" or "Rings of UrAnus" translate the light spirit of this adventure with incredible ''retro-futuristic'' visuals.

Review in Portuguese | Read full review

90 / 100
Aug 4, 2016

Headlander is one of my favorite games of the year. It is beautiful, plays fluidly, has an interesting story, rewards exploration and is just plain fun.

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Aug 5, 2016

Headlander continues to demonstrate that simplicity isn’t necessarily a bad thing with its upgrade system. While most games in the genre have you picking up dozens of different powers to get to new areas, Headlander only has a few, making many areas accessible early and eliminating the need for lots of backtracking.

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