Headlander Reviews
It’s not that I think Headlander is a bad game — quite the opposite. It’s just that I want Headlander to realize its potential — to be so much more than what it is.
Double Fine was able to take a classic gaming genre and imbue new life into it with their trademark humor, and the resulting experience is solid. It could use some tweaks here and there, but fans of metroidvanias are sure to have a great time floating through the ridiculous world of Headlander.
Headlander is a unique take on a familiar genre, and one that works thanks to its design. The humor is classic Double Fine, and even a bit dark at times, but it succeeds in what it sets out to do. The progression is great, and the challenge is there, but never unfair. For those that missed this game on PC or PS4, now is the time to dive in. This is one trip worth taking.
Headlander has a few faults, but when getting into a flow of this style of game, it turns out to be a pretty well made Metroidvania game. Filling out the map is addicting, and seeing a room I can’t enter without having a certain body usually always had me backtracking to see what exactly was in it.
It's a testament to the excellence of Headlander that it can only be faulted for its slight technical flaws. Everything about it is so finely tuned, from its gunplay to its platforming to its puzzles, and it doesn't just stay true to classic Metroidvanias – it also builds upon the foundations that they laid. The story is well told, the characters are entertaining, the environments are fleshed out, and the humour is as brilliant as always. Headlander's one of the best games that Double Fine has ever produced.
Headlander is an enjoyable experience that shouldn’t be overlooked, especially if you like the Metroidvania style of games.
Headlander is an okay game made much better by a suitably daft concept, and the way it’s presented. It’s an amusing take on the Metroidvania-style genre that adds little new mechanically.
We’re not exactly short of Metroid clones these days, but Headlander rises above the herd through a mix of its ingenious body-swapping game mechanics and its bonkers '70s retro sci-fi vibe. It’s great-looking, absorbing and genuinely funny, managing to imbue its robot cast with a real sense of character. And if it has sequences where its ideas fail to click, these aren’t that numerous or annoying. While it’s not quite up there with Psychonauts, Headlander is still one of Double Fine’s finest.
Headlander had me hooked during my nine hours with it. The game oozes with charm through its off-the-wall and eccentric gameplay mechanics, and its humorous characters and fictional world. Though the checkpoint system may feel a little too ‘hardcore’ for some, and the game seems to struggle under the pressure of some of its more demanding moments, those who are after a Metroidvania-style side-scroller could do a lot worse than this.
Double Fine Productions has managed to craft an experience in Headlander that successfully combines the retro style of 1970's science fiction with excellent modern gaming trappings. Don't let the absurd premise sway you, there's more than just zaniness here.
Headlander is a game that will attracts you from the first moment by it has a perfect retrofuturistic setting. The idea is very original, and the soundtrack it’s just fantastic, however, not everything is good and the difficulty levels and combat system can be very improvable.
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Sharp visuals and story don't save a would-be strong Metroidvania platformer from endless pitfalls.
Headlander is a perfect storm of thought-provoking sci-fi, biting humor, and pitch-perfect gameplay that comes wrapped in a stylish, affordable package, and is one of this year’s very best.
Headlander is a little action, a little puzzle, and a great time overall. At around 10 hours or so, it doesn’t overstay its welcome, and I think it’s perfectly balanced as a game to pick up for an hour of gradual progress after work or school a couple hours a day. It’s well-designed and has a clear purpose in mind.
Still for all the shortcomings addressed, Headlander is an enjoyable title. It doesn't take itself too seriously, as evident by all of the tongue and cheek humor, nor is it really difficult (Not completely anyway). As a Double Fine Productions game, It's right up there with some of their best, I just wish it was a tad longer and didn't spend too much time focus on slapstick comedy and included more gameplay content. For the asking price for $20, Headlander is a great choice for enjoying 8-10 hours of gaming fun. Perhaps the game would have been a tad better if it didn't stick too close to the tried and true Metroidvania gameplay and swam a bit more in the deep end. Still, at the end of the day, I enjoyed myself and I'm sure you will as well.
This game will have its players enjoying the experience from beginning to end with a smile over their faces.
Headlander doesn't spend all of its time building a monument to Super Metroid, opting instead for a dangerous medley of absurdity that's nevertheless stable and, once you really start to look at it, kind of marvelous in its ability to stand upright and qualify as evidence of meaningful dissent.
Headlander is neither Double Fine's best game nor its most ambitious. Yet it's a solid, quirky, funny, and bold experiment in a genre new to the developer.
Headlander is worth the price of admission, just be warned that its combat can lead to a fair share of frustration.