Top Critic Average
Though it has an intriguing premise, Memoranda is held back by its obtuse puzzle design and vague storyline
Memoranda is an enjoyable game that simultaneously benefits from the exploratory nature of the adventure genre whilst being held back by the inevitable repetition that puzzle-solving requires.
Teeth gnashing frustration prevents Memoranda from being the great game it appears to be, despite its wonderful story and puppet-like art style.
There is an undeniable charm to the game. You call tell that real effort has been spent on trying to craft a unique world with interesting characters.
Too many of the old adventure game stumbling blocks (inconsistent progression, unclear or obfuscating clues, unmarked dead ends) prevent this homage to Murakami’s short stories ever hitting the stride its aesthetics deserve.
You can’t forget to put in good game design. If you do, players will actually want to forget the name of your protagonist, not to mention the rest of their frustrating experience.
The word "illogical" has always been the bane of adventure games, but Memoranda takes it to new extremes by extending it to its setting and narrative in addition to its gameplay.
Memoranda means well, but fails to execute by relying on verbatim Murakami references and contrived logic.
Memoranda could be a lovely adventure, but it fails to propose an intriguing narrative and a fair challenge. Most of the time, it seems that the puzzles lie on a logic that does not fit entirely with what the game is showing, nor with what the characters are doing or saying. All in all it is a sufficient adventure, but it could have been much more.
Review in Italian | Read full review
Memoranda is a unique and interesting game. There is something both beautiful and sad to this story which draws you into its surreal world. With over 30 different characters and locations there is plenty to explore, and I definitely enjoyed it the more I played it. However, just make sure you have a pen and paper handy for those puzzles!