The Golf Club 2
Top Critic Average
Deeper and more refined than the original, but there's still room to improve its game.
The new golf societies for single-player and offline add much-needed ongoing structure, but it's the gameplay that provides the actual depth
The Golf Club 2 improves on the original in every way, and most importantly it plays a fantastic game of golf. It's a shame then that there are still some technical hiccups, as they do take some of the sheen away from it, but I don't doubt that HB Studios will continue to improve on what has clearly been a labour of love, and one which shows that sports game development isn't solely in the realms of the biggest publishers.
The gameplay and options are on an elite level in TGC 2, but the graphics and presentation are still a step behind.
Despite of the great improvement in the control system of swing and tempo that is close to perfection, the lack of depth in the Career and Societies modes can make tedious the thousands of hours that this sequel offers.
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The Golf Club 2 follows in the footsteps of its predecessor, providing an unrivaled golf simulation that still lacks surrounding content to keep it relevant for months to come. The new career mode leaves a lot to be desired, but few sports games can compete with how solid the on-course gameplay is within The Golf Club 2. Societies is also a welcome addition that golf-loving friends will really appreciate. The Golf Club 2 is still a ton of fun to play, but it's clear that HB Studios needs to revamp some of the side activities heading into The Golf Club 3.
The Golf Club 2 is a nicely improved sequel to the launch-era first game. Career mode, online societies, improved graphics and loading times, and strong character customization all make for a larger and longer lasting game. I just wish the actual golfing was friendlier.
The Golf Club 2 could have been a non-sponsored, better priced game as an alternative to the full-pro games out there, but it really needs a good shakedown to be a valid option. A better swing system, a better putting system, and an overall touch-up to the aesthetics (crowd, graphics issues, player) would make this a viable alternative to sponsored games costing 20-30 dollars more but have a fancy name on the cover.
A decent sequel that improves upon its predecessor in virtually every department, The Golf Club 2 strikes a good drive. But while the improvements to the simulation and course editor are appreciated, there's still work that needs to be done to the unifying Societies system, which represents a clever idea that's far too convoluted for its own good right now. A third stroke should see this series realise its very real potential – but in fairness, this entry is in regulation and well worth buying if you're a fan of the sport.
There's a whole lot to like about The Golf Club 2 but there are a few things here and there that bring it down a peg. It's still a good game, but not as great as it could be.