Top Critic Average
The Inpatient works quite well by adapting the formula of Until Dawn into a VR title. I just wish it did not play things so safely.
The replay value of this game lives as far as your sanity can take you.
The Inpatient has very good moments of immersive horror and high production values. On the other hand a bad history, irrelevant characters, imprecise controls and almost nonexistent game mechanics leave us with a forgettable VR experience.
Review in Spanish | Read full review
Now as you can tell, I am not going to spoil anything for anyone. If you love Until Dawn and Until Dawn: Rush of Blood and you really enjoy the Until Dawn universe, then do yourself a favor and go play this now as it could only really be brought to life in Virtual Reality. If you are new to the Until Dawn universe, you just might find your inner persona that has been locked up and looking to be freed by playing The Inpatient.
The Inpatient's opening hour will require you to keep a change of pants with you as you encounter more jump scares and intense moments than you can shake a Move controller at. However, the final hour feels rushed and creates a very different atmosphere very quickly. There are plenty of different paths which unlock various trophies so replaying the game is a must but the question is, would you want too?
The Inpatient is a first-person horror game for PlayStation VR that takes place decades before the events of Until Dawn. Although the story takes place during an important time in which the origins of the enemy from the original game are explained, The Inpatient touches superficially on those events, focusing more on a psychological terror and in its own narrative - you are a patient in Blackwood Sanatorium, suffering from amnesia and blackouts, trying to understand how and why you are there. While the game has great graphics and good moments of horror and tension, sometimes it gets tedious and is relatively short, not justifying the high launch price.
Review in Portuguese | Read full review
The Inpatient is a slow, unengaging walk through hallways with mechanical characters and irrelevant choices. It’s an incredibly disappointing execution of a nice idea that could have become so much more. When we have full games that operate successfully in VR, games that utilise the headset to inform mechanics, and games that present believable, engaging worlds, I can’t recommend The Inpatient.
While The Inpatient tries, it manages to be little other than extremely boring. Long scenes of walking slowly while having exposition dumped on you does not make for an entertaining narrative.
Combining the well received Until Dawn and PSVR yet again, this time not on rails, The Inpatient seemed like a great idea in thought, but it ends up being a disappointment for the most part. The Inpatient itself is only about two hours long for one playthrough and the story and alternate outcomes really do little to make you want to come back for more.
The Inpatient is a nice adventure from the developers of the Until Dawn saga, that offers a great use of the voice commands and PlayStation Move controllers in order to deliver a thrilling story, with a dark atmosphere and a few great jump-scares. Despite that, the short duration and the expensive price are two disappointing flaws that you should consider before spending almost 40 bucks for a story that you can complete in 2-to-3 hours.
Review in Italian | Read full review