Fear Effect Sedna Reviews
A failed attempt at resurrecting a cult favourite, Fear Effect Sedna is a tactical shooter in which tactics are largely irrelevant. Atrocious cut-scenes, dreadful boss encounters and dire presentation overall, make this something better left in the past. Steer well clear.
Fear Effect Sedna is a flawed sequel that misses its target by changing the franchise’s genre and stretching itself too far beyond its means. By minimalising the survival aspect, even its own namesake has become redundant.
Fear Effect Sedna is vapid and vain, like a B-movie with a bit of gorgeous cinematography. Its gameplay falters miserably and even with the unmistakable atmosphere of the old games, Sedna just isn't enjoyable to sit through.
Fear Effect Sedna once again takes us to a distinctive universe of a popular series, but it suffers from plethora of irritating bugs. This time they've built-up enough to spoil a good idea for the game.
Review in Polish | Read full review
A game full of more than it's fair share of style unfortunately lacks any of it's fair share of substance. It may be worth a look if you are a long time fan of the series but there are much better examples of this style of game for everyone else.
Fear Effect Sedna revives a cult-classic IP, but the game's flat, subdued script, forgettable characters, and poor controls ultimately hamper this effort.
The cell shaded look of Sedna and the soundtrack are excellent, but the change in gameplay, some of the combat and the isometric look lessened my enjoyment. The puzzles and innovative ideas are great though and some of the world themes are interesting to revisit, but it most certainly left me remembering the original as the better experience.
Fear Effect Sedna is a case of improperly executed good intentions. It has an intriguing story at its core, but the bad script fails to make it shine. It has lots of different gameplay mechanics at work, but none of them feel good, let alone good enough to carry the weaker parts. It has a presentation that's less than stellar, even for fans who enjoyed the originals. There's still a chance that you can enjoy the game, but you'll have to forgive the various flaws to do so.
Fear Effect Sedna could be a starter for the main course which Square Enix is planning to release in next few months. And I hope to see a great remaster of a game which was on of the finest games of PlayStation 1. A game for old fans and new gamers to enjoy.
Review in Persian | Read full review
Fear Effect Sedna makes use of a beloved franchise name and ends up deliverying a totally different experience from what it is expected when the name Fear Effect is heard. If you play it and simply forget about the brilliant past two first games from the franchise, you might be able to have fun with it.
Review in Portuguese | Read full review
The more masochistic crowd of gamers out there will get a kick out of the formidable puzzles and vicious death cutscenes. The pure mediocrity of the rest of the game doesn't do enough to make it a worthy recommendation, however.
Sedna paints a bleak future for this series. It is a sloppy mess that gets off on the wrong foot, only to shoot itself in the foot right after. It is a weird hodgepodge of body horror, cyberpunk sleaze, and secret agent shenanigans that, in theory, should work, but don't.
Fear Effect Sedna is a game that does just enough to be considered basic. Unfortunately, for fans of the Fear Effect series, this is not a triumphant return for the franchise but more so a reminder that it exists.
Fear Effect Sedna is a major disappointment especially if you are a fan of the series. The game certainly is ambitious but that doesn't help it solve many of its underlying problems.
Bad puzzles, repetitive combat, and poorly designed encounters are constant companions. I respect the desire and the work that must have gone into making this revival a reality. I just wish the product would have been better for long-suffering fans.
As mentioned earlier, a name carries expectations. Strictly in terms of game design, Fear Effect Sedna is quite possibly the strongest the series has ever been. However, it doesn't go far enough to make up for its deficiencies in atmosphere and storytelling. As it turns out, this title is as cold and distant as its locales and isometric perspective suggest. There's very little imagery to provoke thoughts or spark the imagination, just a high body count and a lot of swear words. Even if that were enough for a Cyberpunk game, it's handled in a manner that isn't stylish or memorable. All in all, this entry is a difficult recommendation, especially for Fear Effect fans.
Okay, one last thing. I know this is too much, but at the time of writing, Fear Effect Sedna’s app icon for the Nintendo Switch is boring. You know what a great app icon for the Switch is? Something that tells the gamers what they’re about to put their hands into. You know what isn’t? Letters within textured shapes. Nowhere in “f.e.s.” would I know what game Sedna is. I won’t even know what those letters stand for. An icon is supposed to give players an idea of what a game’s about. Fortunately, this mediocrity might just go away after an update and (hopefully) be replaced by something more engaging.
Overall I think this game is a bust. Sure the visuals are pretty, the puzzles are fun, and the soundtrack is fantastic, but it’s just not enough to distract from the fact that this game is really bland and has a lot of really glaring problems. At $19.99 you get about 10 hours worth of content which is good for the price, but I can’t in good conscience recommend this game unless you really enjoy the puzzles.
Fear Effect Sedna is a good way to go back for the Fear Effect franchise that already had several failed third-party attempts. It is not a third party as such, and may be considered a spin-off or distant follow-up, but at least it has put the adventures of the controversial Hana and Rain back in the limelight. The formula chosen for this comeback works, but the AI and certain excessively basic playable mechanics are a consequence of it being a minor project, almost an indie. Let's hope that the remake of the first installment is more ambitious.
Review in Spanish | Read full review