DmC: Devil May Cry Definitive Edition Reviews
DmC: Devil May Cry Definitive Edition is the version to play, especially if you missed out visiting this interesting, stylish game full of character the last time.
A few technical issues aside, this definitely has the right to be called a "Definitive Edition".
DmC: Definitive Edition lives up to the name. Almost every change is for the better, and while there are a few things to quibble about, it's rare to think of a single port that has had such a significant impact on the core gameplay. It's clear that Ninja Theory worked out the best way to try to address user complaints. Add in the bundled DLC, and the title is even a good experience for those who played through the original. Definitive Edition doesn't quite live up to the heights of the earlier titles in the franchise or recent entries like Bayonetta, but it's a solid action game.
Despite the incredibly frustrating platforming, it's impossible to deny that this really is the Definitive Edition of a classic melee-action title. Newbies can enjoy the slickest version on the market, packed with all the DLC. Returning hardcore fans will find a serious challenge in the extra difficulties and hardcore modifiers. All that fuss over a haircut seems pretty stupid now.
DmC might have been better received had it been built under a different name - at the very least it might have escaped some scrutiny from fans of the original games. That being said, what DmC does provide works well and this latest iteration is the best reason to give the game a chance if you have not yet done so.
'DmC: Devil May Cry' was always destined to be the game that wasn't enough like the numbers 1,3 & 4. But with the passage of time, the new Dante and his enjoyable combat can now be considered as their own fun action set, worthy of a hardcore audience. Add in the full offering of DLC (like the playable Virgil), the impressive visual upgrade, and the new modifiers, and 'DmC Devil May Cry: Definitive Edition' is a great pick-up.
All being said, if you've yet to play DmC, it's worth picking up the definitive edition. It's being sold in some places at around £25, which is a great price. The 1080p/60fps makeover has helped the gameplay (and should hopefully have wiped clean any memories of Ninja Theory's "It feels like 60fps" comments regarding the original), but you won't be mistaking this for a new generation game any time soon. It's an enjoyable romp through a world infested with Demons, harpies and masked creeps with swords, and has potentially the most fun boss fight I have ever encountered in the form of Raptor News Network's anchorman, Bob Barbas. If you're still hung up on Dante's redesign and refuse to let the game speak for itself, then there's not much I can do to convince you otherwise, but you're missing out!
Overall for the main game, it was an enjoyable experience. The character interactions helped in making up for the faults in the boss battles. The script of the game may have relied too much on cursing, but there are still genuine moments. The weapon variety is fun to play with and can be switched through during battle, not just setting what you want prior to a fight. The combat was fast-paced and smooth, and it heavily set up for replayability.
A few minor issues persist, but a number of new additions, combined with enhance visuals, balance changes and repackaged DLC, make this the best version of DmC: Devil May Cry available. Fans of the original game will find a lot of new content to sink their teeth into here, but new players are the one who will benefit most from Ninja Theory's latest.
DmC Devil May Cry: Definitive Edition even has a fair amount of content that is impressive and even pretty glitch-free, but when the core game is so poorly thought out, it's best to just skip this altogether. Best to wait for Devil May Cry 4: Special Edition for PS4/Xbox One later in the year.
My emotions towards DmC Devil May Cry are a mixed bag. It frustrated me. It made me roll my eyes. It made me tense. I would say the highs and lows were about even, but as I wrap up this review, a part of my brain is nagging me, telling me that I am not quite finished with this game yet.