Wizardry: Labyrinth Of Lost Souls

Rating Summary

Based on 8 critic reviews
Weak Man

OpenCritic Rating

62

Top Critic Average

13%

Critics Recommend

Based on 8 critic reviews
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5 / 10
Jan 15, 2020

It’s a game that feels like it should have had a big manual when it first launched, but without that manual, you only have half the picture, and so you’re stumbling around in the dark trying to make sense of everything.

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70 / 100
Jan 27, 2020

Wizardry: Labyrinth of Lost Souls is a great escape for anyone invested in the genre’s illustrious past.

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5 / 10
Jan 15, 2020

An average dungeon crawler that doesn't stand out.

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Jan 14, 2020

Nostalgic to a fault, this return to the classic series learned nothing from the decades of game development since the last main entry.

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Jan 15, 2020

The trip down memory lane that Wizardry: Labyrinth of Lost Souls provided has been a delight.

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6.5 / 10.0
Jan 22, 2020

Labyrinth of Lost Souls definitely wouldn’t be my first suggestion for someone either new to dungeon crawlers or a veteran, but I’d probably lean more towards getting someone used to the genre before getting them on a different title, unless you really have a dungeon crawler hole you need to fill.

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4 / 10
Jan 16, 2020

On the whole, this game is a case study for how the small details truly make the game. It hits all the broad strokes well, and it has a solid foundation. With more polish, I would genuinely call this a good game. Unfortunately, as it is, it just comes across as a jumbled mess that slingshots between unfair and trivial, without enough fluff to make up for it.

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Noisy Pixel
Tiago Rocha
7.5 / 10.0
Jan 15, 2020

Wizardry: Labyrinth of Lost Souls is a port, and that’s pretty much where it stands. It doesn’t add anything new to the franchise or to dungeon crawlers in general, but it’s still a decent and entertaining game. The well-balanced RPG systems make this a high starting point for the Wizardry series, which doesn’t get enough attention in the west.

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