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Unfortunately, playing the game offers too little of an incentive for how challenging it is to control your red panda friend. While it may be true that a good deed is its own reward, such a proverb doesn't lend itself well to the medium of video games. There are some worthwhile moments to be had in this world, but they're just too few and far between.
I just wish the game wouldn't get in its own way so much. If Treasures had more monsters, a more thoughtful combat experience, fewer annoying interruptions, and some more bosses, Treasures would hit the Saturday morning cartoon highs of Level-5s best titles. This, unfortunately, misses the mark a bit.
Much of its gameplay is repetitive and its narrative only pays off in fits and starts. Those who want to see and do all that this Reunion remaster offers will find dozens of hours of content, but outside of its compelling protagonist, Crisis Core feels fairly hollow, and it should be judged in a 2022 context as a home console experience. As such, its appeal will be limited more to diehard fans than RPG players as a whole.
This is a game with a lot of heart that I kept wanting to explore even with its messier aspects. If you're looking for a farm sim mixed with a JRPG or a JRPG mixed with a farm sim, this is perfect for you. And if you go into it with the right mindset, you'll enjoy the relaxing stroll of this world and its gameplay.
While many of the lesser combat encounters can feel repetitive and somewhat meaningless they're punctuated by some much more compelling boss battles. The characters are charming and learning more about Sigrid and the world around her is legitimately engaging. While a few technical hiccups trip up select areas, the net experience as a whole is one of the more legitimately fun and unique games I've played through this year.
I actually would recommend it if you’re a fan of Waifu Hack ‘n’ Slashers, but the Switch’s framerate issues keep me from issuing a full-throated endorsement. If you have access to other modern consoles, maybe check out some gameplay videos. If it’s way smoother during combat situations, maybe go for that version. I’m enjoying the game on Switch, and will be buying some of the DLC, but it suffers a lot on the performance side. That and the terrible platforming segments that, thankfully, are pretty rare.
I certainly understand the purpose of the Union Level, but it's an inelegant solution to a problem that other RPGs have themselves faced. Still, the aesthetics remain true to the original versions of the game, and the audio experience is simply marvelous. It's built much more for veterans of the genre and players with patience and persistence, but Tactics Ogre, in the right hands, can absolutely soar.
Stages are well designed and replayable, platforming feels tight and responsive, and performance is perfect. Its only significant failing is how quickly it comes to an end, with many of its best ideas feeling underexplored. Lunistice feels like a tease of a hopefully much grander sequel that I can't wait to play.
Support for fan-made levels can potentially expand your experience somewhat but the option to create your own is missing from this version. Performance on Switch isn't flawless but it is still very playable and looks great the whole time. While it struggles to find its own identity along the way, and comes off more as an elaborate mod or a fan game than a title of its own, Prodeus does still stand as an solid though unoriginal shooter.
But it was the deckbuilding system, sigils and strategy that kept me coming back again and again and again. Inscryption feels like the perfect fit on Switch and is great on the go. While I thought I would play it in short sessions, the game kept pulling me in again and again to play for hours on end. You'll definitely get everything you've asked for and more while playing Inscryption and it makes for one must of a card game on the Nintendo Switch.
I'm happy to have experienced Romancing SaGa Minstrel Song Remastered. It's based off of a PlayStation 2 game I was always curious about and the fact it's now out on modern platforms is awesome. This might not be my favorite SaGa entry (I think that would go to Romancing SaGa 3 or Scarlet Grace?), but it's another fine entry in a franchise that is well represented on Switch. Whether you're hooting and hollering for Unlimited SaGa to make it to Switch next year or you're a newcomer to the legacy of producer Akitoshi Kawazu, Minstrel Song Remastered is an enjoyable adventure as long as you come prepared for some open-ended RPG escapades.
When compared to the original Alan Wake, though, the Switch port is absolutely comparable. There's similar gameplay and visual treatment that we'd seen back in 2010, which isn't a bad thing, though you may not want to revisit it too often. Porting an Xbox 360 game to the Nintendo Switch isn't necessarily a big feat, but at the end of the day, at least we now have another fine way to play this fantastic game.
undefined.It Takes Two is a very fun game that should honestly be about half its length, but the Switch very much does not feel like the place you should go to play it. The major graphical downgrades and added loading screens make it hard to recommend no matter how good the gameplay feels or how clever the writing is. If you're looking for a fun game to play alongside your significant other or a friend, It Takes Two is among your better options in general, but you'd likely have a far better experience on PlayStation or PC than on Switch.
The technical issues with the game will eventually be fixed, and what will be left is a great Pokemon experience. If you're still on the fence at this point, it's certainly fair to wait for patches to smooth things out, but at some point I hope everyone can come along for the ride. And based on the opening weekend sales, I might've gotten my wish already.
Overall, there were too many irritations in Soulstorm to win any of my enthusiasm. Every play session left me somewhat frustrated, and I often had to talk myself into booting it up. If you're dying to revisit Abe's Exoddus, this is certainly the best way to accomplish that. I just wish it was a little more fun and a little less janky.
Fans of RWBY might find something enjoyable here, but it just lacks the sort of care and polish that goes into most of WayForward's catalog, which is a shame.
It wasn't common, but it was noticeable when it did happen. Overall, Floating Cloud God: Anniversary Edition is a great version of a great game. While a somewhat harsh initial difficulty curve may scare off some, it is worth pushing through for some enjoyable boss fights, and for the good of all those tiny pilgrims.
While its message about the challenges of independent game development are increasingly poignant, the packaging around that theme fails to captivate. The metagame Blocks, on its own, is equally plain, and the feeling I'm left with after rolling credits is largely one of disappointment. In spite of its interesting conceit, parting with Goodbye World isn't really sweet sorrow.
Other than that, Once Upon A Jester feels absolutely gezellig. From the live-performed songs to the funny writing and memorable characters, Jester and Sok's journey is one I would heartily recommend and makes my Dutch heart incredibly proud.
I wasn't expecting to see all of the best endings before writing the review mainly due to time, but it was worth setting aside the backlog to get through Paradigm Paradox. It's probably been my favorite of the Aksys / Otomate collaborations since they really kicked off in early 2020, and has genuinely ratcheted up my expectations for Lover Pretend next month.