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A digital board game that lives up to the real deal.
Despite following a standard, #Breakforcist Battle is fun in all the right areas. With a lovely style and entertaining gameplay elements, Lucid Sheep Games has so much to keep me engaged.
The between light and dark and the colors of the two worlds do make the game visually appealing. Unfortunately, the lack of content and the game's physics make this title a hard one to recommend. One particularly difficult stage took me over 200 tries, and almost had me break my Switch in two; maybe the Dark Souls comparison is apt after all.
If you regularly have some friends over and everyone enjoys some light competition that's easy to pick up and understand it very well may be a big hit. If, on the other hand, you're normally playing by yourself if will no doubt run out of steam quickly. Thus, results and enjoyment are likely to vary wildly with this one.
All in all, Opus: Rocket of Whispers offers a long game that has a lot of mindless fetch quests, but it has an interesting story that might reel some folks in. If you're looking for a calming, easy game to pass the time, give it a shot. Otherwise, maybe let this one go.
From the animation to the structure of the combat and progression, most aspects of Earthlock can be traced back to an earlier game that just did it better. Without its own original or unique hook, Earthlock just feels bland and dated. For a independent developer to be able to carve out a piece of the RPG market dominated by big players like Atlus and Square Enix you need to bring something new and unique to the table and unfortunately this is something that Earthlock doesn't accomplish.
It can be tough at times, but it's the good kind of tough, a challenge that feels rewarding once you complete it. It also requires perfection in some levels, which can be a bit frustrating, but no level is ever too tough and there are ways to help alleviate frustration. With its clever puzzles and fun aesthetic, Toki Tori is definitely worth the challenge.
However, Super Daryl Deluxe is fantastic despite those minor inconveniences. The story becomes increasingly strange, the locations increasingly surreal, and the dialogue increasingly funny. I can't say I've played too many games like this, and I'm very happy to have had the opportunity.
A puddle cannot substitute for an ocean
The game seems to be going for a “the journey is the reward” theme, but watching the same two endings again and again quickly grows tedious and diminishes what came before it. Finding an untrodden path isn't exciting anymore when you know exactly where it leads. The story, however charmingly presented, lost its grip on me once I became aware each new situation I found myself in would have no payoff.
I'm not trying to be a social justice warrior here; I'm just saying that poking at the half-naked bodies of minors is creepy. The rest of the game is fine, and maybe there's a dialogue tree that avoids those creeper parts; I don't know. If that stuff makes you uneasy, I'd avoid this waifu game.
Whether your throughline with Streets of Red is roguelike beat-'em-up or throwback to arcade brawlers, it's a great time. While it works best in co-op, overall this is a game with easy-to-grasp controls that builds out a wealth of variety with numerous characters and upgrades.
This kind of game is perfect to kill some time with friends without worrying about spending hours on mastering different techniques. Overall, Super Rocket Shootout offers a frantic and fun fighting experience that anyone can pick up and play. With captivating visuals and simple yet fun gameplay, this is not one to glance over.
The story, though somewhat predictable, is still fun and well executed. It's an attractive game with a solid hook, that plays well regardless of your Switch playstyle preferences. It's an easy recommendation for anyone who loves dungeon crawlers, or fast-paced strategic combat.
With the combination of the easy-to-learn upgrade system, charming aesthetic, and simple tried and true gameplay, Bombslinger completely hooked me in every way.
It's short, and replayability is pushed for because of the insertion of collectibles and a branching path ending. But I didn't find these enticing enough to come back. Once in the Bunker, was enough for me.
Punch-Out!! can be really fun and addictive, but will likely be way too challenging for some looking for a simpler arcade experience. There is a bit of a learning curve that has to be overcome to really start enjoying it, but if you can rise to the challenge there is a great arcade high score game to be enjoyed.
The underlying message is quite a nice one, and certainly stays with you. From a gameplay perspective, it is also rather fun to nail down puzzles the best that you can. It doesn't matter if that is alone or with a friend, because the game tweaks it enough to serve both audiences well. If you are in the need of a brisk yet engaging puzzle platformer, Sally's Law deserves a spot on your Nintendo Switch.
Overall, this game left me in shambles as I would feel a sense of extreme dread as I made progress throughout each world as I never fully knew what reaction any of my decisions could cause. However, it gave me a sense of relief and wonder when I would solve the puzzle given to me and continue forward to see what challenges awaited me next.
This doesn't excuse rough controls, aggressive AI, and the massive grind mind you. There is so much you need to take for granted, which makes it really hard to recommend. That is a shame, considering the premise behind it is super goofy.