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The controls are excellently adapted to a controller, and bring up relatively few issues in terms of unit control. I do wish the core design allowed for more diversity in terms of unit production and strategy, but that hasn't kept me from having some great matches. While some of these issues are inherent to the game while others are exclusive to the Switch version, none of them kept me from enjoying my time with it. Ancestors Legacy isn't perfect, but it just might be the best RTS experience on Switch.
Eschewing direct combat for a nearly purely stealth focus helps simplify without dumbing down the essential structure of what makes this genre great, and the efficiency that it demands for success is challenging but rewarding in ways that make me want to replay it over and over until I’ve scraped all the meat off the bone.
If you're looking for a straight and narrow soccer game, this ain't for you. But if you want to just giggle at a demented slice of comedy, Behold the Kickmen is incredible. It gripped me to ride out the whole baffling thing to the end of the story, but even if you only play a half-dozen matches and burn out, the very reality of this video game is worth experiencing.
It's been a long time since I’ve played a great licensed game, but Spongebob SquarePants: Battle for Bikini Bottom – Rehydrated is a joy to play.
All that being said, it is overall hard to recommend Namco Museum Archives Volume 1 aside from checking out old Famicom and NES versions of games. The two major exceptions are Pac-Man Championship Edition and the previously Japan-only Splatterhouse: Wanpaku Graffiti. If you want to see a neat demake of a great Pac-Man game or a cool never-before-seen Namco platformer, by all means go dive into this collection. But aside from those two games, there isn't much here but NES and Famicom versions of arcade games.
I remember reading about Darius first in early 90s game magazines, and thought I'd have to make do with the console versions. Playing the arcade versions actually made me even more excited to try the console games in the other collection that came out. There's some frustration to be found in this collection, but overall it's another quality batch of shooters for Switch owners.
I love that it is now on the Switch since I can now bring it on long flights. I would 100% recommend this to all trains fans and anyone who likes this breed of intense economic sim. A few hiccups minorly hinder it at times, but once you learn your way around the tracks, Railway Empire is a very sound game.
Super Soccer Blast is a top-shelf multiplayer sports game on Switch thanks to the great controls, smart design, and ease of play. The single-player content might be a little lacking, but overall, this is a well-crafted sports game. Honestly, it's not a surprise given Unfinished Pixel's track record with the fundamentally sound Super Volley Blast and Super Tennis Blast. I look forward to their next entry in their Super Sports Blast series that hopefully tackles hockey or American football.
undefined.Working Zombies is to Diner Dash as Scribblenauts: Showdown is to Scribblenauts. A mini-game collection that feels like a shadow of the greater whole, where the enjoyable and addictive gameplay is outdone by a lack of content and variety. The multiplayer emphasis could be a good or bad thing depending on your household, but the fact that difficulty doesn't change based on player count means you'll either struggle alone or have an incredibly easy time with friends.
Instead thanks to everything from fetch quest repetition to a muddled interface, it's more of a wistful addition to the Switch library. The pleasant vibe of Koa's undiscovered world can't carry the whole game despite the best of intentions. If tweaks and improvements can clean up some of the menus, Summer in Mara could be better, but I worry even that won't make the repetition more enjoyable.
undefined.Huntdown should be lauded for how a clear vision was deliberately and consistently executed on throughout. The gameplay alone is rewarding, but its marriage and devotion to the tone of a grungy, anarchic city and a vision of the future that feels ripped from the '80s both feels retro in its sensibilities and contemporary with the incoming swell of cyberpunk-inspired titles. Huntdown had the foresight to get-in on that trend early with the understanding of how to make a gratifying shooter, making it one of the more complete feeling indie titles to date on the Switch.
Bioshock: The Collection is an excellent way to experience some of the finest first-person shooters of the last 15 years. Admittedly, it's hard to ignore the fact that this compilation is regularly available at a deep discount on other platforms, but if the Switch is your only option, you really aren't sacrificing much in the way of graphics and performance. For those who may have only experienced the initial release of these three titles, the added DLC and visual improvements make a return trip to Rapture and Columbia worth the price of admission.
Adding to the replay value are a map editor, an AI Skirmish mode, and even online multiplayer, so there is a sizeable amount of content on offer here. Ultimately, the experience feels rote and played out; even though there is some fun to be had, it doesn't last long enough to make the whole campaign worth fighting through. Fans of the genre should consider picking this one up, but it's true what they say: Warborn never changes.
Overall House Flipper is a great game to kill time with, and also the perfect game if you find that you need to be able to shut your brain off and just do something for a little while. It’s not perfect and it is definitely not for everybody, especially if you’re actually in the market for something more exciting, but those who enjoy sitting down to slam out a mundane task should strongly consider this game on Switch. While some of the decisions they made in terms of controls were a bit strange to me, I eventually got used to them and found myself enjoying the process just as much as I did on PC. So get in there and paint those rooms the ugliest colors you can find, and put down a chair for good measure, House Flipper is the place to be if you’re just looking to relax.
undefined.Turmoil is a satisfying experience, much like getting your house cleaned up feels good at the end of the day. Being able to discover all of the oil, drill for it, and then sell it feels great, but unless you're good with basically doing just that for a while, the tedious loop and lack of interesting upgrades will keep you from feeling like this was anything but an okay experience, even if you're really into management sims.
The monolith puzzles are enjoyable, but the narrative surrounding them doesn't serve as a worthwhile reward for their completion. If you're looking for a light puzzle-platformer with mostly attractive pixel art, Evan's Remains might be worth considering. If you want a more thrilling or satisfying narrative experience, keep searching.
There are better games out there, folks. I appreciate Liberated's attempt to blend comic storytelling with action sequences, but hopefully somebody will take this baton and do it better.
If you liked Fallout, you would likely enjoy this game, but once again I don't think this is the place to play it. Even if your biggest factor would be the idea of being able to play it portably, sadly nearly every technical problem listed above is exacerbated a great deal in handheld mode, with the added issue of the game becoming a blurry mess on top of all of it. For some, the world of Halcyon will be a welcome place to visit, but unless you are super attached to the idea of a portable Fallout game, it is likely better to look to one of the other platforms for which this game is available.
It felt like I was spending more time waiting for the game to load or process than I was actually playing, and eventually I just ended up with a strong urge to redownload it on Steam and play it there instead. Since XCOM 2 is entirely turn-based, the poor performance doesn't really have an effect on the gameplay, so if you can put up with it then the game is still just as good as it ever was. I couldn't really put up with it, though, so sadly this is one Switch port that really drags down an otherwise excellent game.
For as good as the controls can feel, the only real lifeline is frequent checkpoints, but that doesn't make the frustrating design and punishment much better. I wish Skelattack reminded me more of the great things of its Konami progenitors or its modern inspirations. Instead, this game just makes me want to go pick up a Castlevania or dig up Super Meat Boy again.